Class List
- AiControllerTop Level Namespace
- PathCompute < ObjectAiController
- Standard < ControllerAiController
- AttackAction < ActionTop Level Namespace
- CommandlineUI < ControllerTop Level Namespace
- DashAction < ActionTop Level Namespace
- DashBonusAction < DashActionTop Level Namespace
- DisengageAction < ActionTop Level Namespace
- DisengageBonusAction < DisengageActionTop Level Namespace
- DodgeAction < ActionTop Level Namespace
- DropGrappleAction < ActionTop Level Namespace
- EscapeGrappleAction < ActionTop Level Namespace
- FirstAidAction < ActionTop Level Namespace
- GrappleAction < ActionTop Level Namespace
- GroundInteractAction < ActionTop Level Namespace
- HelpAction < ActionTop Level Namespace
- HideAction < ActionTop Level Namespace
- HideBonusAction < HideActionTop Level Namespace
- InteractAction < ActionTop Level Namespace
- InventoryAction < ActionTop Level Namespace
- ItemLibraryTop Level Namespace
- AreaTriggerItemLibrary
- BaseItem < ObjectItemLibrary
- Chest < ObjectItemLibrary
- DoorObject < ObjectItemLibrary
- Ground < ObjectItemLibrary
- HealingPotion < BaseItemItemLibrary
- Object < ObjectItemLibrary
- InvalidInteractionAction < StandardErrorItemLibrary::Object
- PitTrap < ObjectItemLibrary
- StoneWall < ObjectItemLibrary
- LookAction < ActionTop Level Namespace
- MoveAction < ActionTop Level Namespace
- MultiattackTop Level Namespace
- MultiattackAction < ActionTop Level Namespace
- Natural20Top Level Namespace
- Action < ObjectNatural20
- ActionDamageNatural20
- ActionUINatural20
- AttackHelperNatural20
- Battle < ObjectNatural20
- BattleMap < ObjectNatural20
- CharacterBuilder < ObjectNatural20
- ContainerNatural20
- Controller < ObjectNatural20
- CoverNatural20
- DieRoll < ObjectNatural20
- DieRolls < ObjectNatural20::DieRoll
- DieRollDetail < ObjectNatural20
- EntityNatural20
- EntityStateEvaluatorNatural20
- Error < StandardErrorNatural20
- EventManager < ObjectNatural20
- EventLogger < ObjectNatural20::EventManager
- FighterBuilderNatural20
- FighterClassNatural20
- Firebolt < SpellNatural20
- HealthFlavorNatural20
- InventoryUINatural20
- LootableNatural20
- MageArmor < SpellNatural20
- MagicHand < SpellNatural20
- MagicMissile < SpellNatural20
- MapRenderer < ObjectNatural20
- MovementHelperNatural20
- Movement < ObjectNatural20::MovementHelper
- NotableNatural20
- Npc < ObjectNatural20
- PlayerCharacter < ObjectNatural20
- RogueBuilderNatural20
- RogueClassNatural20
- Roller < ObjectNatural20
- Session < ObjectNatural20
- Shield < SpellNatural20
- Spell < ObjectNatural20
- SpellAttackHelperNatural20
- StaticLightBuilder < ObjectNatural20
- WeaponsNatural20
- WizardBuilderNatural20
- WizardClassNatural20
- ProneAction < ActionTop Level Namespace
- PushAction < ShoveActionTop Level Namespace
- RayTracer < ObjectTop Level Namespace
- SecondWindAction < ActionTop Level Namespace
- ShortRestAction < ActionTop Level Namespace
- ShoveAction < ActionTop Level Namespace
- SpellAction < ActionTop Level Namespace
- StandAction < ActionTop Level Namespace
- TwoWeaponAttackAction < AttackActionTop Level Namespace
- UseItemAction < ActionTop Level Namespace