Class: StandAction

Inherits:
Natural20::Action show all
Defined in:
lib/natural_20/actions/stand_action.rb

Overview

typed: true

Instance Attribute Summary collapse

Attributes inherited from Natural20::Action

#action_type, #errors, #result, #session, #source

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from Natural20::Action

apply!, #initialize, #label, #name, #to_s, #validate

Constructor Details

This class inherits a constructor from Natural20::Action

Instance Attribute Details

#as_bonus_actionObject

Returns the value of attribute as_bonus_action.



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# File 'lib/natural_20/actions/stand_action.rb', line 3

def as_bonus_action
  @as_bonus_action
end

Class Method Details

.build(session, source) ⇒ Object



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# File 'lib/natural_20/actions/stand_action.rb', line 18

def self.build(session, source)
  action = StandAction.new(session, source, :attack)
  action.build_map
end

.can?(entity, battle) ⇒ Boolean

Parameters:

Returns:

  • (Boolean)


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# File 'lib/natural_20/actions/stand_action.rb', line 7

def self.can?(entity, battle)
  battle && entity.prone? && entity.speed.positive? && entity.available_movement(battle) >= required_movement(entity)
end

.required_movement(entity) ⇒ Object

required movement available to stand

Parameters:



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# File 'lib/natural_20/actions/stand_action.rb', line 42

def self.required_movement(entity)
  (entity.speed / 2).floor
end

Instance Method Details

#apply!(battle, item) ⇒ Object



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# File 'lib/natural_20/actions/stand_action.rb', line 32

def apply!(battle, item)
  case (item[:type])
  when :stand
    item[:source].stand!
    battle.consume(item[:source], :movement, (item[:source].speed / 2).floor)
  end
end

#build_mapObject



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# File 'lib/natural_20/actions/stand_action.rb', line 11

def build_map
  OpenStruct.new({
                   param: nil,
                   next: -> { self }
                 })
end

#resolve(_session, _map, opts = {}) ⇒ Object



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# File 'lib/natural_20/actions/stand_action.rb', line 23

def resolve(_session, _map, opts = {})
  @result = [{
    source: @source,
    type: :stand,
    battle: opts[:battle]
  }]
  self
end