Class: InteractAction

Inherits:
Natural20::Action show all
Defined in:
lib/natural_20/actions/interact_action.rb

Overview

typed: true

Instance Attribute Summary collapse

Attributes inherited from Natural20::Action

#action_type, #errors, #result, #session, #source

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from Natural20::Action

#initialize, #label, #name, #to_s, #validate

Constructor Details

This class inherits a constructor from Natural20::Action

Instance Attribute Details

#object_actionObject

Returns the value of attribute object_action.



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# File 'lib/natural_20/actions/interact_action.rb', line 3

def object_action
  @object_action
end

#other_paramsObject

Returns the value of attribute other_params.



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# File 'lib/natural_20/actions/interact_action.rb', line 3

def other_params
  @other_params
end

#targetObject

Returns the value of attribute target.



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# File 'lib/natural_20/actions/interact_action.rb', line 3

def target
  @target
end

Class Method Details

.apply!(battle, item) ⇒ Object



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# File 'lib/natural_20/actions/interact_action.rb', line 74

def self.apply!(battle, item)
  entity = item[:source]
  case (item[:type])
  when :interact
    item[:target].use!(entity, item)
    if item[:cost] == :action
      battle&.consume!(entity, :action, 1)
    else
      battle&.consume!(entity, :free_object_interaction, 1) || battle&.consume!(entity, :action, 1)
    end

    Natural20::EventManager.received_event(event: :interact, source: entity, target: item[:target],
                                           object_action: item[:object_action])
  end
end

.build(session, source) ⇒ Object



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# File 'lib/natural_20/actions/interact_action.rb', line 11

def self.build(session, source)
  action = InteractAction.new(session, source, :attack)
  action.build_map
end

.can?(entity, battle) ⇒ Boolean

Parameters:

Returns:

  • (Boolean)


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# File 'lib/natural_20/actions/interact_action.rb', line 7

def self.can?(entity, battle)
  battle.nil? || !battle.ongoing? || entity.total_actions(battle).positive? || entity.free_object_interaction?(battle)
end

Instance Method Details

#build_mapObject



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# File 'lib/natural_20/actions/interact_action.rb', line 16

def build_map
  OpenStruct.new({
                   action: self,
                   param: [
                     {
                       type: :select_object
                     }
                   ],
                   next: lambda { |object|
                     self.target = object
                     OpenStruct.new({
                                      param: [
                                        {
                                          type: :interact,
                                          target: object
                                        }
                                      ],
                                      next: lambda { |action|
                                              self.object_action = action

                                              custom_action = object.try(:build_map, action, self)

                                              if custom_action.nil?
                                                OpenStruct.new({
                                                                 param: nil,
                                                                 next: lambda {
                                                                         self
                                                                       }
                                                               })
                                              else
                                                custom_action
                                              end
                                            }

                                    })
                   }
                 })
end

#resolve(_session, map = nil, opts = {}) ⇒ Object



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# File 'lib/natural_20/actions/interact_action.rb', line 55

def resolve(_session, map = nil, opts = {})
  battle = opts[:battle]

  result = target.resolve(@source, object_action, other_params, opts)

  return [] if result.nil?

  result_payload = {
    source: @source,
    target: target,
    object_action: object_action,
    map: map,
    battle: battle,
    type: :interact
  }.merge(result)
  @result = [result_payload]
  self
end