Method List
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#animate AGL::Sprite
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#bottom AGL::Movement
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#bounds AGL::Movement
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#bounds AGL::Block
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button_down? AGL::Mouse
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button_pressed? AGL::Mouse
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button_released? AGL::Mouse
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#cam AGL::Map
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#can_collide? AGL::Ramp
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#check_contact AGL::Movement
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#check_intersection AGL::Ramp
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clear AGL::Res
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#contact? AGL::Ramp
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#cycle AGL::Movement
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double_click? AGL::Mouse
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double_click_delay AGL::Game
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#draw AGL::GameObject
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#draw AGL::TextField
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#draw AGL::Sprite
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#draw AGL::Button
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#find_down_limit AGL::Movement
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#find_left_limit AGL::Movement
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#find_right_limit AGL::Movement
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#find_up_limit AGL::Movement
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font AGL::Res
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#foreach AGL::Map
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#get_absolute_size AGL::Map
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#get_center AGL::Map
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#get_map_pos AGL::Map
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#get_screen_pos AGL::Map
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#get_x AGL::Ramp
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#get_y AGL::Ramp
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gravity AGL::Game
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#h AGL::Block
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#h AGL::Movement
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#h AGL::Rectangle
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img AGL::Res
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#img_index AGL::Sprite
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imgs AGL::Res
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#initialize AGL::Rectangle
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initialize AGL::Game
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#initialize AGL::Ramp
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initialize AGL::KB
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#initialize AGL::TextField
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initialize AGL::Res
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#initialize AGL::Button
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#initialize AGL::Sprite
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#initialize AGL::TextHelper
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#initialize AGL::Block
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#initialize AGL::Map
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#initialize AGL::GameObject
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#initialize AGL::Effect
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initialize AGL::Mouse
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#insert_char AGL::TextField
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#intersects AGL::Rectangle
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#intersects AGL::Ramp
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#is_in_map AGL::Map
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#is_visible AGL::GameObject
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kb_held_delay AGL::Game
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kb_held_interval AGL::Game
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key_down? AGL::KB
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key_held? AGL::KB
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key_pressed? AGL::KB
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key_released? AGL::KB
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#left AGL::Movement
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#move AGL::Movement
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#move_camera AGL::Map
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#move_carrying AGL::Movement
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#move_free AGL::Movement
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over? AGL::Mouse
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#passable AGL::Movement
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#passable AGL::Block
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#remove_char AGL::TextField
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#remove_interval AGL::TextField
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#right AGL::Movement
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#selected_text AGL::TextField
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#set_animation AGL::GameObject
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#set_bounds AGL::Map
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#set_camera AGL::Map
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#set_cursor_visible AGL::TextField
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#set_node_by_mouse AGL::TextField
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#size AGL::Map
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song AGL::Res
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sound AGL::Res
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#speed AGL::Movement
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#stored_forces AGL::Movement
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#text AGL::TextField
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#tile_size AGL::Map
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tileset AGL::Res
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#top AGL::Movement
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update AGL::Mouse
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update AGL::KB
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#update AGL::Effect
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#update AGL::Button
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#update AGL::TextField
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#w AGL::Rectangle
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#w AGL::Movement
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#w AGL::Block
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window AGL::Game
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#write_breaking AGL::TextHelper
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#write_line AGL::TextHelper
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#write_paragraph AGL::TextHelper
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#write_paragraph_justified AGL::TextHelper
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x AGL::Mouse
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#x AGL::Vector
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#x AGL::Movement
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#x AGL::Sprite
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#x AGL::Block
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#x AGL::Rectangle
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#y AGL::Sprite
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#y AGL::Block
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#y AGL::Movement
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y AGL::Mouse
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#y AGL::Rectangle
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#y AGL::Vector