Class: AGL::Button
- Inherits:
-
Object
- Object
- AGL::Button
- Defined in:
- lib/minigl/forms.rb
Instance Method Summary collapse
- #draw(text_color = 0, alpha = 0xff) ⇒ Object
-
#initialize(x, y, font, text, img, center = true, margin_x = 0, margin_y = 0, &action) ⇒ Button
constructor
A new instance of Button.
- #update ⇒ Object
Constructor Details
#initialize(x, y, font, text, img, center = true, margin_x = 0, margin_y = 0, &action) ⇒ Button
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# File 'lib/minigl/forms.rb', line 5 def initialize x, y, font, text, img, center = true, margin_x = 0, margin_y = 0, &action @x = x @y = y @font = font @text = text @img = Res.imgs img, 1, 3, true @w = @img[0].width @h = @img[0].height if center @text_x = x + @w / 2 @text_y = y + @h / 2 else @text_x = x + margin_x @text_y = y + margin_y end @center = center @action = Proc.new &action @state = :up @img_index = 0 end |
Instance Method Details
#draw(text_color = 0, alpha = 0xff) ⇒ Object
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# File 'lib/minigl/forms.rb', line 65 def draw text_color = 0, alpha = 0xff color = (alpha << 24) | 0xffffff text_color = (alpha << 24) | text_color @img[@img_index].draw @x, @y, 0, 1, 1, color if @center @font.draw_rel @text, @text_x, @text_y, 0, 0.5, 0.5, 1, 1, text_color else @font.draw @text, @text_x, @text_y, 0, 1, 1, text_color end end |
#update ⇒ Object
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# File 'lib/minigl/forms.rb', line 27 def update mouse_over = Mouse.over? @x, @y, @w, @h mouse_press = Mouse. :left mouse_rel = Mouse. :left if @state == :up if mouse_over @img_index = 1 @state = :over end elsif @state == :over if not mouse_over @img_index = 0 @state = :up elsif mouse_press @img_index = 2 @state = :down end elsif @state == :down if not mouse_over @img_index = 0 @state = :down_out elsif mouse_rel @img_index = 0 @state = :up @action.call end elsif @state == :down_out if mouse_over @img_index = 2 @state = :down elsif mouse_rel @img_index = 0 @state = :up end end end |