Class: Cosmos::OpenGLBuilder
- Inherits:
-
QtTool
show all
- Defined in:
- lib/cosmos/tools/opengl_builder/opengl_builder.rb
Class Method Summary
collapse
Instance Method Summary
collapse
Methods inherited from QtTool
#about, #closeEvent, #complete_initialize, create_default_options, graceful_kill, #initialize_help_menu, post_options_parsed_hook, pre_window_new_hook, redirect_io, restore_io
Constructor Details
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 33
def initialize (options)
super(options) Cosmos.load_cosmos_icon("opengl_builder.png")
@stl_scaling_factor = 1.0
@bounds = GlBounds.new(-5.0, 5.0, -5.0, 5.0, -5.0, 5.0)
@scene = GlScene.new
@previous_selection = nil
initialize_actions()
()
initialize_central_widget()
complete_initialize()
@earth_scene = GlScene.new
@earth_scene.append(EarthModel.new(0.0, 0.0, 0.0))
@moon_scene = GlScene.new
@moon_scene.append(MoonModel.new(0.0, 0.0, 0.0))
statusBar.showMessage("")
end
|
Class Method Details
.run(option_parser = nil, options = nil) ⇒ Object
404
405
406
407
408
409
410
411
412
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 404
def self.run (option_parser = nil, options = nil)
Cosmos.catch_fatal_exception do
unless option_parser and options
option_parser, options = create_default_options()
options.title = "OpenGL Builder"
end
super(option_parser, options)
end
end
|
Instance Method Details
#file_add_shape ⇒ Object
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 295
def file_add_shape
dialog = Qt::Dialog.new(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint)
dialog.setWindowTitle('Add Shape...')
dialog_layout = Qt::VBoxLayout.new
scaling_chooser = FloatChooser.new(dialog, 'STL Scaling Factor:', @stl_scaling_factor)
file_chooser = FileChooser.new(dialog, 'STL File:', '', 'Select STL File', File.join(USERPATH, 'config', 'data'), 60, false, "STL Files (*.STL);;All Files (*)")
dialog_layout.addWidget(scaling_chooser)
dialog_layout.addWidget(file_chooser)
button_layout = Qt::HBoxLayout.new
ok = Qt::PushButton.new("Ok")
ok.connect(SIGNAL('clicked()')) do
dialog.accept()
end
button_layout.addWidget(ok)
cancel = Qt::PushButton.new("Cancel")
cancel.connect(SIGNAL('clicked()')) do
dialog.reject()
end
button_layout.addWidget(cancel)
dialog_layout.addLayout(button_layout)
dialog.setLayout(dialog_layout)
if dialog.exec == Qt::Dialog::Accepted
filename = file_chooser.filename
if !filename.to_s.empty?
shape = StlShape.new(0.0, 0.0, 0.0)
shape.stl_file = filename
shape.color = [0.0, 0.7, 0.0, 1.0]
shape.dragable = true
shape.show_load_progress = true
shape.tipText = filename
@stl_scaling_factor = scaling_chooser.value
shape.stl_scaling_factor = @stl_scaling_factor
@scene.append(shape)
@viewer.update
end
end
dialog.dispose
end
|
#file_export ⇒ Object
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 337
def file_export
filename = Qt::FileDialog.getSaveFileName(self, "Export Scene to File", File.join(USERPATH, 'config', 'tools', 'opengl_builder', 'scene.txt'), "Scene Files (*.txt);;All Files (*)")
if !filename.to_s.empty?
string = "ZOOM #{@viewer.zoom}\n"
orientation = @viewer.orientation
string << "ORIENTATION #{orientation.q0} #{orientation.q1} #{orientation.q2} #{orientation.q3}\n"
center = @viewer.center
string << "CENTER #{center[0]} #{center[1]} #{center[2]}\n"
string << "BOUNDS #{@bounds[0]} #{@bounds[1]} #{@bounds[2]} #{@bounds[3]} #{@bounds[4]} #{@bounds[5]}\n\n"
@scene.each do |shape|
string << shape.export
string << "\n"
end
File.open(filename, 'w') do |file|
file.write(string)
end
end
end
|
#file_open ⇒ Object
282
283
284
285
286
287
288
289
290
291
292
293
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 282
def file_open
filename = Qt::FileDialog.getOpenFileName(self, "Open Scene File:", File.join(USERPATH, 'config', 'tools', 'opengl_builder'), "Scene Files (*.txt);;All Files (*)")
if !filename.to_s.empty?
begin
scene_config = SceneConfig.new(filename)
@scene = scene_config.scene
@viewer.scene = @scene
rescue Exception => error
ExceptionDialog.new(self, error, "Error Loading Scene", false)
end
end
end
|
#initialize_actions ⇒ Object
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 56
def initialize_actions
super()
@file_open = Qt::Action.new(tr('&Open Scene'), self)
@file_open_key_seq = Qt::KeySequence.new(tr('Ctrl+O'))
@file_open.shortcut = @file_open_key_seq
@file_open.statusTip = tr('Open Scene File')
@file_open.connect(SIGNAL('triggered()')) { file_open() }
@file_add_shape = Qt::Action.new(tr('&Add Shape'), self)
@file_add_shape_key_seq = Qt::KeySequence.new(tr('Ctrl+A'))
@file_add_shape.shortcut = @file_add_shape_key_seq
@file_add_shape.statusTip = tr('Add a Shape to the Scene')
@file_add_shape.connect(SIGNAL('triggered()')) { file_add_shape() }
@file_export = Qt::Action.new(tr('&Export Scene'), self)
@file_export_key_seq = Qt::KeySequence.new(tr('Ctrl+X'))
@file_export.shortcut = @file_export_key_seq
@file_export.statusTip = tr('Export Scene to File')
@file_export.connect(SIGNAL('triggered()')) { file_export() }
@view_perspective = Qt::Action.new(tr('&Perspective'), self)
@view_perspective_key_seq = Qt::KeySequence.new(tr('Ctrl+P'))
@view_perspective.shortcut = @view_perspective_key_seq
@view_perspective.statusTip = tr('Perspective View')
@view_perspective.connect(SIGNAL('triggered()')) { view_perspective() }
@view_top = Qt::Action.new(tr('&Top'), self)
@view_top_key_seq = Qt::KeySequence.new(tr('Ctrl+T'))
@view_top.shortcut = @view_top_key_seq
@view_top.statusTip = tr('View From Above')
@view_top.connect(SIGNAL('triggered()')) { view_top() }
@view_bottom = Qt::Action.new(tr('&Bottom'), self)
@view_bottom_key_seq = Qt::KeySequence.new(tr('Ctrl+B'))
@view_bottom.shortcut = @view_bottom_key_seq
@view_bottom.statusTip = tr('View From Below')
@view_bottom.connect(SIGNAL('triggered()')) { view_bottom() }
@view_front = Qt::Action.new(tr('&Front'), self)
@view_front_key_seq = Qt::KeySequence.new(tr('Ctrl+F'))
@view_front.shortcut = @view_front_key_seq
@view_front.statusTip = tr('View From Front')
@view_front.connect(SIGNAL('triggered()')) { view_front() }
@view_back = Qt::Action.new(tr('Bac&k'), self)
@view_back_key_seq = Qt::KeySequence.new(tr('Ctrl+W'))
@view_back.shortcut = @view_back_key_seq
@view_back.statusTip = tr('View From Back')
@view_back.connect(SIGNAL('triggered()')) { view_back() }
@view_left = Qt::Action.new(tr('&Left'), self)
@view_left_key_seq = Qt::KeySequence.new(tr('Ctrl+L'))
@view_left.shortcut = @view_left_key_seq
@view_left.statusTip = tr('View From Left')
@view_left.connect(SIGNAL('triggered()')) { view_left() }
@view_right = Qt::Action.new(tr('&Right'), self)
@view_right_key_seq = Qt::KeySequence.new(tr('Ctrl+R'))
@view_right.shortcut = @view_right_key_seq
@view_right.statusTip = tr('View From Right')
@view_right.connect(SIGNAL('triggered()')) { view_right() }
@show_scene = Qt::Action.new(tr('Show &Scene'), self)
@show_scene_key_seq = Qt::KeySequence.new(tr('Ctrl+S'))
@show_scene.shortcut = @show_scene_key_seq
@show_scene.statusTip = tr('Show the Normal Scene')
@show_scene.connect(SIGNAL('triggered()')) { show_scene() }
@show_earth = Qt::Action.new(tr('Show &Earth'), self)
@show_earth_key_seq = Qt::KeySequence.new(tr('Ctrl+E'))
@show_earth.shortcut = @show_earth_key_seq
@show_earth.statusTip = tr('Show the Earth')
@show_earth.connect(SIGNAL('triggered()')) { show_earth() }
@show_moon = Qt::Action.new(tr('Show &Moon'), self)
@show_moon_key_seq = Qt::KeySequence.new(tr('Ctrl+M'))
@show_moon.shortcut = @show_moon_key_seq
@show_moon.statusTip = tr('Show the Moon')
@show_moon.connect(SIGNAL('triggered()')) { show_moon() }
end
|
171
172
173
174
175
176
177
178
179
180
181
182
183
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 171
def initialize_central_widget
@central_widget = Qt::Widget.new
setCentralWidget(@central_widget)
@top_layout = Qt::VBoxLayout.new
@central_widget.setLayout(@top_layout)
@viewer = GlViewer.new(self)
@viewer.draw_axis = 15
@viewer.scene = @scene
@viewer.selection_callback = method(:selection_callback)
@top_layout.addWidget(@viewer)
end
|
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 141
def
@file_menu = .(tr('&File'))
@file_menu.addAction(@file_open)
@file_menu.addAction(@file_add_shape)
@file_menu.addAction(@file_export)
@file_menu.addSeparator()
@file_menu.addAction(@exit_action)
@view_menu = .(tr('&View'))
@view_menu.addAction(@view_perspective)
@view_menu.addAction(@view_top)
@view_menu.addAction(@view_bottom)
@view_menu.addAction(@view_front)
@view_menu.addAction(@view_back)
@view_menu.addAction(@view_left)
@view_menu.addAction(@view_right)
@show_menu = .(tr('&Show'))
@show_menu.addAction(@show_scene)
@show_menu.addAction(@show_earth)
@show_menu.addAction(@show_moon)
@about_string = "OpenGL Builder is an example application using OpenGL"
()
end
|
#keyPressEvent(event) ⇒ Object
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 185
def keyPressEvent(event)
selection = @viewer.selection
if selection
color = selection.base_color.clone
case event.text
when 'x'
rotation = selection.rotation_x
rotation = 0.0 unless rotation
selection.rotation_x = rotation + 1.0
when 'X'
rotation = selection.rotation_x
rotation = 0.0 unless rotation
selection.rotation_x = rotation - 1.0
when 'y'
rotation = selection.rotation_y
rotation = 0.0 unless rotation
selection.rotation_y = rotation + 1.0
when 'Y'
rotation = selection.rotation_y
rotation = 0.0 unless rotation
selection.rotation_y = rotation - 1.0
when 'z'
rotation = selection.rotation_z
rotation = 0.0 unless rotation
selection.rotation_z = rotation + 1.0
when 'Z'
rotation = selection.rotation_z
rotation = 0.0 unless rotation
selection.rotation_z = rotation - 1.0
when *%w(r R g G b B a A)
index = 0 index = 1 if %w(g G).include?(event.text)
index = 2 if %w(b B).include?(event.text)
index = 3 if %w(a A).include?(event.text)
if %w(R G B A).include?(event.text)
value = 1.0
increment = 0.05
else
value = 0.0
value = 0.05 if event.text == 'a'
increment = -0.05
end
color[index] += increment
if value == 1.0
color[index] = value if color[index] > value
else
color[index] = value if color[index] < value
end
selection.base_color = color.clone
selection.color = selection.base_color.clone
statusBar.showMessage("Color: [#{color[0]} #{color[1]} #{color[2]} #{color[3]}]")
end
end
end
|
#selection_callback(shape) ⇒ Object
397
398
399
400
401
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 397
def selection_callback(shape)
@previous_selection.color = @previous_selection.base_color.clone if @previous_selection
shape.color = [1.0, 0.0, 0.0, 1.0] if shape
@previous_selection = shape
end
|
#show_earth ⇒ Object
389
390
391
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 389
def show_earth
@viewer.scene = @earth_scene
end
|
#show_moon ⇒ Object
393
394
395
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 393
def show_moon
@viewer.scene = @moon_scene
end
|
#show_scene ⇒ Object
385
386
387
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 385
def show_scene
@viewer.scene = @scene
end
|
#view_back ⇒ Object
373
374
375
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 373
def view_back
@viewer.orientation = Quaternion.new([1.0, 0.0, 0.0], PI)
end
|
#view_bottom ⇒ Object
365
366
367
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 365
def view_bottom
@viewer.orientation = Quaternion.new([1.0, 0.0, 0.0], -PI/2)
end
|
#view_front ⇒ Object
369
370
371
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 369
def view_front
@viewer.orientation = Quaternion.new([1.0, 0.0, 0.0], 0.0)
end
|
#view_left ⇒ Object
377
378
379
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 377
def view_left
@viewer.orientation = Quaternion.new([0.0, 1.0, 0.0], PI/2)
end
|
#view_perspective ⇒ Object
357
358
359
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 357
def view_perspective
@viewer.orientation = Quaternion.new([1.0, 1.0, 0.0], 0.8)
end
|
#view_right ⇒ Object
381
382
383
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 381
def view_right
@viewer.orientation = Quaternion.new([0.0, 1.0, 0.0], -PI/2)
end
|
361
362
363
|
# File 'lib/cosmos/tools/opengl_builder/opengl_builder.rb', line 361
def view_top
@viewer.orientation = Quaternion.new([1.0, 0.0, 0.0], PI/2)
end
|