Method List
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#activate_board SeaBattle::Board
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#active_user SeaBattle
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#add_ship SeaBattle::RandomShip
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#add_ship SeaBattle::Cell
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#add_ship_of SeaBattle::RandomShip
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#area_ship_positions SeaBattle::RandomShip
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#attack SeaBattle::Board
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#attack SeaBattle::Cell
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#board SeaBattle::Board
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#horizontal SeaBattle::Board
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#initialize SeaBattle::GUI
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#initialize SeaBattle::Board
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#initialize SeaBattle
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#initialize SeaBattle::Cell
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#initialize SeaBattle::RandomShip
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#is_activated? SeaBattle
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#is_area_empty? SeaBattle::RandomShip
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#is_attacked? SeaBattle::Board
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#is_attacked? SeaBattle::Cell
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#is_empty? SeaBattle::Cell
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#is_in_ship? SeaBattle::Board
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#is_in_ship? SeaBattle::Cell
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#is_selected? SeaBattle::Cell
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#is_sunk? SeaBattle::Cell
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#is_sunken_ship? SeaBattle
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#is_sunken_ship? SeaBattle::Board
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#last_attack_move SeaBattle
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#mixed_board_positions SeaBattle::Support
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#move SeaBattle
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#play SeaBattle::GUI
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#random_position SeaBattle::Board
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#random_ships SeaBattle::Board
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#reset_cell SeaBattle::Cell
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#ship_positions SeaBattle::Board
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#ship_positions SeaBattle::RandomShip
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#status SeaBattle::Cell
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#status SeaBattle::Board
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#sunk SeaBattle::Cell
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#switch_select SeaBattle::Cell
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#vertical SeaBattle::Board
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#winner_is SeaBattle