Class: Sc2::Cli

Inherits:
Thor
  • Object
show all
Defined in:
lib/sc2ai/cli/cli.rb,
lib/sc2ai/cli/new.rb,
lib/sc2ai/cli/ladderzip.rb,
lib/sc2ai/cli/versus_bot.rb

Overview

Command line utilities

Defined Under Namespace

Classes: Ladderzip, New, VersusBot

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.exit_on_failure?Boolean

Returns:

  • (Boolean)


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# File 'lib/sc2ai/cli/cli.rb', line 13

def exit_on_failure?
  true
end

Instance Method Details

#ladderconfigObject



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# File 'lib/sc2ai/cli/cli.rb', line 86

def ladderconfig
  require "sc2ai"
  unless Pathname("./boot.rb").exist?
    raise Sc2::Error, "boot.rb not found. Bot started from wrong directory."
  end

  require "./boot"
  # Debug
  Sc2.logger.info "Bot class: #{$bot.class}"
  Sc2.logger.info "Config:"
  Sc2.logger.info "  in-game name: #{$bot.name}"
  Sc2.logger.info "  race: #{Api::Race.lookup($bot.race)}"
  Sc2.logger.info "  realtime: #{$bot.realtime}"
  Sc2.logger.info "  step_count: #{$bot.step_count}"
  Sc2.logger.info "  enable_feature_layer: #{$bot.enable_feature_layer}"
  Sc2.logger.info "  interface_options: #{$bot.interface_options}"
end

#laddermatchObject



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# File 'lib/sc2ai/cli/cli.rb', line 110

def laddermatch
  require "sc2ai"

  unless Sc2.ladder?
    raise Sc2::Error, "This command is only for competing on aiarena.net"
  end

  unless Pathname("./boot.rb").exist?
    raise Sc2::Error, "boot.rb not found. Bot started from wrong directory."
  end

  Sc2.logger.level = :info

  require "./boot"

  # Ladder specific overrides
  $bot.realtime = true if options[:RealTime]
  $bot.opponent_id = options[:OpponentId] if options[:OpponentId]

  Async do
    $bot.connect(host: options[:LadderServer], port: options[:GamePort])
    $bot.join_game(
      server_host: options[:LadderServer],
      port_config: Sc2::Ports.port_config_basic(start_port: options[:StartPort], num_players: 2)
    )
    $bot.add_listener($bot, klass: Sc2::Connection::StatusListener)
    $bot.play
  end.wait
end

#setup410Object

downloads and install SC2 v4.10



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# File 'lib/sc2ai/cli/cli.rb', line 25

def setup410
  require "sc2ai"
  Async do
    Sc2.logger.level = :fatal
    say " "
    say "This script sets up SC2 at version 4.10, which we use competitively."
    say "SC2 will launch a blank window, be unresponsive, but download about 100mb in the background."
    say ""
    say "It will appear to hang as it updates. This is normal."
    say "Let it finish and close itself."
    say "Press any key to continue..."
    ask ""

    say ""
    say ""
    say "This will only take a minute..."

    Sc2.config.version = nil
    client = Sc2::ClientManager.obtain(0)
    if Gem.win_platform?
      sleep(10)
    end
    observer = Sc2::Player::Observer.new
    observer.connect(host: client.host, port: client.port)
    setup_replay = Sc2::Paths.gem_root.join("data", "setup", "setup.SC2Replay")
    observer.api.replay_info(
      replay_data: File.binread(setup_replay),
      download_data: true
    )

    # Auto-detect executable path and ensure it matched exactly
    base_build = "75689"
    path = Sc2::Paths.executable(base_build: base_build)
    if path.include?(base_build) && Pathname(path).exist?
      say " "
      say "Success. Download complete.", :green
      say " "
    else
      say "Error. Slightly worrying, but no fear.", :red
      say "To manually setup, grab the latest ladder maps and add them to your map folder."
      say "Grab the latest maps from https://aiarena.net/wiki/maps/"
      say "Detected map folder: #{Sc2::Paths.maps_dir}"
      say "Then, download any recent replay from https://aiarena.net/ and double click to launch"
    end

    observer.api.quit
    observer.disconnect
    say "Generating sc2ai.yml to always use 4.10..."
    Sc2.config.config_file.write({"version" => "4.10"}.to_yaml.to_s)
    say ""
    say "Done. You're good to go."
    say "To run an example match, execute:"
    say ""
    say "ruby run_example_match.rb", :green
    say ""
  ensure
    Sc2::ClientManager.stop(0)
  end
end