Class: RMath3D::RQuat
- Inherits:
-
Object
- Object
- RMath3D::RQuat
- Defined in:
- lib/rmath3d/rmath3d_plain.rb
Overview
Document-class: RMath3D::RQuat provies quaternion arithmetic.
Class Method Summary collapse
-
.dot(q1, q2) ⇒ Object
call-seq: RQuat.dot(q_a,q_b) -> value.
-
.slerp(q1, q2, t) ⇒ Object
call-seq: RQuat.slerp( q_a, q_b, t ) -> interpolated quaternion.
Instance Method Summary collapse
-
#*(arg) ⇒ Object
call-seq: *.
-
#+(arg) ⇒ Object
call-seq: +.
-
#+@ ⇒ Object
call-seq: +.
-
#-(arg) ⇒ Object
call-seq: -.
-
#-@ ⇒ Object
call-seq: -.
-
#==(other) ⇒ Object
call-seq: ==.
-
#[](i) ⇒ Object
call-seq: quat -> value.
-
#[]=(i, value) ⇒ Object
call-seq: quat= value.
-
#add!(other) ⇒ Object
call-seq: quat1.add!( quat2 ).
-
#coerce(arg) ⇒ Object
call-seq: coerse(other).
-
#conjugate! ⇒ Object
call-seq: conjugate!.
-
#getConjugated ⇒ Object
call-seq: getConjugated.
-
#getInverse ⇒ Object
call-seq: getInverse -> inverse quaternion.
-
#getLength ⇒ Object
call-seq: getLength.
-
#getLengthSq ⇒ Object
call-seq: getLengthSq.
-
#getNormalized ⇒ Object
call-seq: getNormalized -> RQuat.
-
#initialize(*a) ⇒ RQuat
constructor
call-seq: RQuat.new -> (0,0,0,0) RQuat.new(e) -> (e,e,e,e) RQuat.new( other ) : Copy Constructor RQuat.new( e0, e1, e2, e3 ) -> (e0,e1,e2,e3).
-
#invert! ⇒ Object
call-seq: invert! -> self.
-
#mul!(other) ⇒ Object
call-seq: quat1.mul!( quat2 ).
-
#normalize! ⇒ Object
call-seq: normalize! -> self.
-
#rotationAxis(axis, radian) ⇒ Object
call-seq: rotationAxis(axis,radian) -> self.
-
#rotationMatrix(mtx) ⇒ Object
call-seq: rotationMarix(mtx4) -> self.
-
#setElements(x, y, z, w) ⇒ Object
call-seq: setElements( e0, e1, e2, e3 ).
-
#setIdentity ⇒ Object
call-seq: setIdentity.
-
#sub!(other) ⇒ Object
call-seq: quat1.sub!( quat2 ).
-
#to_a ⇒ Object
call-seq: to_a.
-
#to_s ⇒ Object
call-seq: to_s.
-
#toAxisAngle ⇒ Object
call-seq: toAxisAngle -> [axis,radian].
-
#w ⇒ Object
call-seq: w -> value.
-
#w=(value) ⇒ Object
call-seq: w= value.
-
#x ⇒ Object
call-seq: x -> value.
-
#x=(value) ⇒ Object
call-seq: x= value.
-
#xyz ⇒ Object
call-seq: xyz -> RVec3.
-
#xyz=(arg) ⇒ Object
call-seq: xyz= vXYZ.
-
#y ⇒ Object
call-seq: y -> value.
-
#y=(value) ⇒ Object
call-seq: y= value.
-
#z ⇒ Object
call-seq: z -> value.
-
#z=(value) ⇒ Object
call-seq: z= value.
Constructor Details
#initialize(*a) ⇒ RQuat
call-seq:
RQuat.new -> (0,0,0,0)
RQuat.new(e) -> (e,e,e,e)
RQuat.new( other ) : Copy Constructor
RQuat.new( e0, e1, e2, e3 ) -> (e0,e1,e2,e3)
Creates a new quaternion.
2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2223 def initialize( *a ) @e = [] case a.length when 0 @e = [0.0, 0.0, 0.0, 0.0] when 1 case a[0] when Fixnum, Float @e = [ a[0], a[0], a[0], a[0] ] when RQuat @e = [ a[0].x, a[0].y, a[0].z, a[0].w ] else raise TypeError, "RQuat#initialize : Unknown type #{a[0].class}." return nil end when 4 a.each_with_index do |elem, index| case elem when Fixnum, Float @e[index] = elem else raise TypeError, "RQuat#initialize : Unknown type #{elem.class}." return nil end end else raise RuntimeError, "RQuat#initialize : wrong # of arguments (#{a.length})" return nil end return self end |
Class Method Details
.dot(q1, q2) ⇒ Object
call-seq: RQuat.dot(q_a,q_b) -> value
Calculates the dot product of q_a and q_b.
2422 2423 2424 2425 2426 2427 2428 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2422 def RQuat.dot( q1, q2 ) if q1.class != RQuat || q2.class != RQuat raise TypeError, "RQuat#dot : Unknown type q1:#{q2.class}, q2:#{q2.class}." return nil end return q1.x*q2.x + q1.y*q2.y + q1.z*q2.z + q1.w*q2.w end |
.slerp(q1, q2, t) ⇒ Object
call-seq: RQuat.slerp( q_a, q_b, t ) -> interpolated quaternion
Calculates the spherical linear interpolation between q_a and q_b at time t (0.0~1.0).
2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2436 def RQuat.slerp( q1, q2, t ) if q1.class != RQuat || q2.class != RQuat raise TypeError, "RQuat#slerp : Unknown type q1:#{q2.class}, q2:#{q2.class}." return nil end s1 = 0.0 s2 = 0.0 it = 1.0 - t cosine = RQuat.dot( q1, q2 ) qn1 = q1 qn2 = q2 if ( cosine < 0.0 ) cosine *= -1.0 qn1 *= -1.0 end if ( (1.0 - cosine) > TOLERANCE ) theta = Math.acos( cosine ) sin_theta = Math.sin( theta ) s1 = Math.sin( it * theta ) / sin_theta s2 = Math.sin( t * theta ) / sin_theta else s1 = it s2 = t end qn1 *= s1 qn2 *= s2 qResult = qn1 + qn2 return qResult end |
Instance Method Details
#*(arg) ⇒ Object
call-seq: *
quat1 * quat2 : Binary multiply operator.
2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2603 def *( arg ) case arg when RQuat q1x = self.x q1y = self.y q1z = self.z q1w = self.w q2x = arg.x q2y = arg.y q2z = arg.z q2w = arg.w x = q1w*q2x + q1x*q2w + q1y*q2z - q1z*q2y y = q1w*q2y - q1x*q2z + q1y*q2w + q1z*q2x z = q1w*q2z + q1x*q2y - q1y*q2x + q1z*q2w w = q1w*q2w - q1x*q2x - q1y*q2y - q1z*q2z return RQuat.new( x, y, z, w ) when Fixnum, Float return RQuat.new( @e[0]*arg, @e[1]*arg, @e[2]*arg, @e[3]*arg ) else raise TypeError, "RQuat#* : Unknown type #{arg}." return nil end end |
#+(arg) ⇒ Object
call-seq: +
quat1 + quat2 : Binary plus operator.
2577 2578 2579 2580 2581 2582 2583 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2577 def +( arg ) if arg.class != RQuat raise TypeError, "RQuat#+ : Unknown type #{arg.class}." return nil end RQuat.new( x+arg.x, y+arg.y, z+arg.z, w+arg.w ) end |
#+@ ⇒ Object
call-seq: +
+quat : Unary plus operator.
2559 2560 2561 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2559 def +@ return self end |
#-(arg) ⇒ Object
call-seq: -
quat1 - quat2 : Binary minus operator.
2590 2591 2592 2593 2594 2595 2596 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2590 def -( arg ) if arg.class != RQuat raise TypeError, "RQuat#- : Unknown type #{arg.class}." return nil end RQuat.new( x-arg.x, y-arg.y, z-arg.z, w-arg.w ) end |
#-@ ⇒ Object
call-seq: -
-quat : Unary minus operator.
2568 2569 2570 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2568 def -@ return RQuat.new( -@e[0], -@e[1], -@e[2], -@e[3] ) end |
#==(other) ⇒ Object
call-seq: ==
quat1 == quat2 : evaluates equality.
2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2632 def ==( other ) if other.class != RQuat raise TypeError, "RQuat#== : Unknown type #{other.class}." return nil end if (x-other.x).abs<=Float::EPSILON && (y-other.y).abs<=Float::EPSILON && (z-other.z).abs<=Float::EPSILON && (w-other.w).abs<=Float::EPSILON return true else return false end end |
#[](i) ⇒ Object
call-seq: quat -> value
Returns the element at i.
2357 2358 2359 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2357 def [](i) @e[i] end |
#[]=(i, value) ⇒ Object
call-seq: quat= value
Stores value at i.
2305 2306 2307 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2305 def []=(i,value) @e[i] = value end |
#add!(other) ⇒ Object
call-seq: quat1.add!( quat2 )
quat1 += quat2 : appends the elements of quat2 into corresponding quat1 elements.
2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2653 def add!( other ) if other.class != RQuat raise TypeError, "RQ#add! : Unknown type #{other.class}." return nil end self.x += other.x self.y += other.y self.z += other.z self.w += other.w return self end |
#coerce(arg) ⇒ Object
call-seq: coerse(other)
Resolves type mismatch.
2278 2279 2280 2281 2282 2283 2284 2285 2286 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2278 def coerce( arg ) case arg when Fixnum, Float, Bignum return [ self, arg ] else raise TypeError, "RQuat#coerce : #{arg.self} can't be coerced into #{self.class}." return nil end end |
#conjugate! ⇒ Object
call-seq: conjugate!
Conjugates itself.
2499 2500 2501 2502 2503 2504 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2499 def conjugate! @e[0] *= -1.0 @e[1] *= -1.0 @e[2] *= -1.0 return self end |
#getConjugated ⇒ Object
call-seq: getConjugated
Returns its conjugate quaternion.
2490 2491 2492 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2490 def getConjugated return RQuat.new( -@e[0], -@e[1], -@e[2], @e[3] ) end |
#getInverse ⇒ Object
call-seq: getInverse -> inverse quaternion
Returns the inverse.
2511 2512 2513 2514 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2511 def getInverse length_sq = getLengthSq() return RQuat.new( -@e[0]/length_sq, -@e[1]/length_sq, -@e[2]/length_sq, @e[3]/length_sq ) end |
#getLength ⇒ Object
call-seq: getLength
Returns the Euclidean length.
2404 2405 2406 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2404 def getLength return Math.sqrt( @e[0]*@e[0] + @e[1]*@e[1] + @e[2]*@e[2] + @e[3]*@e[3] ) end |
#getLengthSq ⇒ Object
call-seq: getLengthSq
Returns the squared Euclidean length.
2413 2414 2415 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2413 def getLengthSq return (@e[0]*@e[0] + @e[1]*@e[1] + @e[2]*@e[2] + @e[3]*@e[3]).to_f end |
#getNormalized ⇒ Object
call-seq: getNormalized -> RQuat
Returns normalized quaternion.
2535 2536 2537 2538 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2535 def getNormalized length = getLength() return RQuat.new( @e[0]/length, @e[1]/length, @e[2]/length, @e[3]/length ) end |
#invert! ⇒ Object
call-seq: invert! -> self
Inverts itself.
2521 2522 2523 2524 2525 2526 2527 2528 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2521 def invert! length_sq = getLengthSq() @e[0] /= -length_sq @e[1] /= -length_sq @e[2] /= -length_sq @e[3] /= length_sq return self end |
#mul!(other) ⇒ Object
call-seq: quat1.mul!( quat2 )
quat1 *= quat2
2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2691 def mul!( other ) case other when RQuat q1x = self.x q1y = self.y q1z = self.z q1w = self.w q2x = other.x q2y = other.y q2z = other.z q2w = other.w x = q1w*q2x + q1x*q2w + q1y*q2z - q1z*q2y y = q1w*q2y - q1x*q2z + q1y*q2w + q1z*q2x z = q1w*q2z + q1x*q2y - q1y*q2x + q1z*q2w w = q1w*q2w - q1x*q2x - q1y*q2y - q1z*q2z self.x = x self.y = y self.z = z self.w = w return self when Fixnum, Float self.x *= other self.y *= other self.z *= other self.w *= other return self else raise TypeError, "RQuat#mul! : Unknown type #{other.class}." return nil end end |
#normalize! ⇒ Object
call-seq: normalize! -> self
Normalizes itself.
2545 2546 2547 2548 2549 2550 2551 2552 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2545 def normalize! length = getLength() @e[0] /= length @e[1] /= length @e[2] /= length @e[3] /= length return self end |
#rotationAxis(axis, radian) ⇒ Object
call-seq: rotationAxis(axis,radian) -> self
Makes a quaternion that rotates around the axis.
2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2781 def rotationAxis( axis, radian ) if axis.class != RVec3 raise TypeError, "RQuat#rotationAxis : Unknown type #{axis.class}." return nil end s = Math.sin( radian / 2.0 ) self.x = s * axis.x self.y = s * axis.y self.z = s * axis.z self.w = Math.cos( radian / 2.0 ) return self end |
#rotationMatrix(mtx) ⇒ Object
call-seq: rotationMarix(mtx4) -> self
Makes a rotation quaternion from a rotation matrix mtx4 (RMtx4).
2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2733 def rotationMatrix( mtx ) if mtx.class != RMtx3 && mtx.class != RMtx4 raise TypeError, "RQuat#rotationMatrix : Unknown type #{mtx.class}." return nil end diag00 = mtx.getElement(0,0) diag11 = mtx.getElement(1,1) diag22 = mtx.getElement(2,2) if ( diag00 + diag11 + diag22 > 0.0 ) t = diag00 + diag11 + diag22 + 1.0 s = 1.0 / ( Math.sqrt( t ) * 2.0 ) self.w = s * t self.z = (mtx.getElement(1,0) - mtx.getElement(0,1)) * s self.y = (mtx.getElement(0,2) - mtx.getElement(2,0)) * s self.x = (mtx.getElement(2,1) - mtx.getElement(1,2)) * s elsif ( diag00 > diag11 && diag00 > diag22 ) t = diag00 - diag11 - diag22 + 1.0 s = 1.0 / ( Math.sqrt( t ) * 2.0 ) self.x = s * t self.y = (mtx.getElement(1,0) + mtx.getElement(0,1)) * s self.z = (mtx.getElement(0,2) + mtx.getElement(2,0)) * s self.w = (mtx.getElement(2,1) - mtx.getElement(1,2)) * s elsif ( diag11 > diag22 ) t = -diag00 + diag11 - diag22 + 1.0 s = 1.0 / ( Math.sqrt( t ) * 2.0 ) self.y = s * t self.x = (mtx.getElement(1,0) + mtx.getElement(0,1)) * s self.w = (mtx.getElement(0,2) - mtx.getElement(2,0)) * s self.z = (mtx.getElement(2,1) + mtx.getElement(1,2)) * s else t = -diag00 - diag11 + diag22 + 1.0 s = 1.0 / ( Math.sqrt( t ) * 2.0 ) self.z = s * t self.w = (mtx.getElement(1,0) - mtx.getElement(0,1)) * s self.x = (mtx.getElement(0,2) + mtx.getElement(2,0)) * s self.y = (mtx.getElement(2,1) + mtx.getElement(1,2)) * s end return self end |
#setElements(x, y, z, w) ⇒ Object
call-seq: setElements( e0, e1, e2, e3 )
Stores given 4 new values.
2293 2294 2295 2296 2297 2298 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2293 def setElements( x, y, z, w ) self.x = x self.y = y self.z = z self.w = w end |
#setIdentity ⇒ Object
call-seq: setIdentity
Sets as identity quaternion.
2477 2478 2479 2480 2481 2482 2483 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2477 def setIdentity self.x = 0.0 self.y = 0.0 self.z = 0.0 self.w = 1.0 return self end |
#sub!(other) ⇒ Object
call-seq: quat1.sub!( quat2 )
quat1 -= quat2 : subtracts the elements of quat2 from corresponding quat1 elements.
2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2672 def sub!( other ) if other.class != RQuat raise TypeError, "RQuat#sub! : Unknown type #{other.class}." return nil end self.x -= other.x self.y -= other.y self.z -= other.z self.w -= other.w return self end |
#to_a ⇒ Object
call-seq: to_a
Returns its elements as a new Array.
2269 2270 2271 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2269 def to_a return @e end |
#to_s ⇒ Object
call-seq: to_s
Returns human-readable string.
2260 2261 2262 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2260 def to_s return "( #{@e[0]}, #{@e[1]}, #{@e[2]}, #{@e[3]} )\n" end |
#toAxisAngle ⇒ Object
call-seq: toAxisAngle -> [axis,radian]
Returns its rotation axis (RVec3) and rotation angle (in radian).
2801 2802 2803 2804 2805 2806 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2801 def toAxisAngle axis = RVec3.new( self.x, self.y, self.z ).normalize! radian = 2.0 * Math.acos( self.w ) return [ axis, radian ] end |
#w ⇒ Object
call-seq: w -> value
Returns the value of w.
2388 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2388 def w() return @e[3] end |
#w=(value) ⇒ Object
call-seq: w= value
Stores value as w.
2335 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2335 def w=(value) @e[3] = value end |
#x ⇒ Object
call-seq: x -> value
Returns the value of x.
2367 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2367 def x() return @e[0] end |
#x=(value) ⇒ Object
call-seq: x= value
Stores value as x.
2314 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2314 def x=(value) @e[0] = value end |
#xyz ⇒ Object
call-seq: xyz -> RVec3
Returns the values of x, y and z with new RVec3(x,y,z).
2395 2396 2397 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2395 def xyz() return RVec3.new( @e[0], @e[1], @e[2] ) end |
#xyz=(arg) ⇒ Object
call-seq: xyz= vXYZ
Copies the values of vXYZ(RVec3) into x, y and z.
2342 2343 2344 2345 2346 2347 2348 2349 2350 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2342 def xyz=( arg ) if arg.class != RVec3 raise TypeError, "RQuat#xyz= : Unknown type #{arg.class}." return nil end @e[0] = arg.x @e[1] = arg.y @e[2] = arg.z end |
#y ⇒ Object
call-seq: y -> value
Returns the value of y.
2374 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2374 def y() return @e[1] end |
#y=(value) ⇒ Object
call-seq: y= value
Stores value as y.
2321 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2321 def y=(value) @e[1] = value end |
#z ⇒ Object
call-seq: z -> value
Returns the value of z.
2381 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2381 def z() return @e[2] end |
#z=(value) ⇒ Object
call-seq: z= value
Stores value as z.
2328 |
# File 'lib/rmath3d/rmath3d_plain.rb', line 2328 def z=(value) @e[2] = value end |