Class: Mittsu::OpenGLDirectionalLight
- Inherits:
-
OpenGLLight
- Object
- OpenGLObject3D
- OpenGLLight
- Mittsu::OpenGLDirectionalLight
- Defined in:
- lib/mittsu/renderers/opengl/lights/opengl_directional_light.rb
Defined Under Namespace
Classes: Cache
Constant Summary collapse
- TYPE =
:directional
Instance Attribute Summary
Attributes inherited from OpenGLLight
Attributes inherited from OpenGLObject3D
#active, #model_view_matrix, #morph_target_influences
Instance Method Summary collapse
Methods inherited from OpenGLLight
#initialize, null_remaining_lights, #project, #setup, #type
Methods inherited from OpenGLObject3D
#active?, #add_opengl_object, #buffer_material, #init, #init_geometry, #initialize, #load_uniforms_matrices, #project, #setup_matrices
Constructor Details
This class inherits a constructor from Mittsu::OpenGLLight
Instance Method Details
#setup_specific(index) ⇒ Object
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# File 'lib/mittsu/renderers/opengl/lights/opengl_directional_light.rb', line 15 def setup_specific(index) offset = index * 3 @_direction.set_from_matrix_position(@light.matrix_world) @_vector3.set_from_matrix_position(@light.target.matrix_world) @_direction.sub(@_vector3) @_direction.normalize positions = @cache.positions positions[offset] = @_direction.x positions[offset + 1] = @_direction.y positions[offset + 2] = @_direction.z OpenGLHelper.set_color_linear(@cache.colors, offset, @light.color, @light.intensity) end |
#to_sym ⇒ Object
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# File 'lib/mittsu/renderers/opengl/lights/opengl_directional_light.rb', line 31 def to_sym :directional end |