Class: Canvas_Control
- Inherits:
-
Object
- Object
- Canvas_Control
- Includes:
- Logic_Controls
- Defined in:
- lib/midinous/canvas.rb
Instance Attribute Summary collapse
-
#beat_note ⇒ Object
Returns the value of attribute beat_note.
-
#beats ⇒ Object
Returns the value of attribute beats.
-
#dragging ⇒ Object
readonly
Returns the value of attribute dragging.
-
#grid_spacing ⇒ Object
readonly
Returns the value of attribute grid_spacing.
-
#midi_sync ⇒ Object
readonly
Returns the value of attribute midi_sync.
-
#mouse_last_pos ⇒ Object
readonly
Returns the value of attribute mouse_last_pos.
-
#ms_per_tick ⇒ Object
readonly
Returns the value of attribute ms_per_tick.
-
#nouspoints ⇒ Object
Returns the value of attribute nouspoints.
-
#queued_note_plays ⇒ Object
Returns the value of attribute queued_note_plays.
-
#queued_note_stops ⇒ Object
Returns the value of attribute queued_note_stops.
-
#repeaters ⇒ Object
Returns the value of attribute repeaters.
-
#root_note ⇒ Object
Returns the value of attribute root_note.
-
#scale ⇒ Object
Returns the value of attribute scale.
-
#scale_posns ⇒ Object
readonly
Returns the value of attribute scale_posns.
-
#start_time ⇒ Object
readonly
Returns the value of attribute start_time.
-
#tempo ⇒ Object
Returns the value of attribute tempo.
-
#travelers ⇒ Object
Returns the value of attribute travelers.
Instance Method Summary collapse
- #canvas_bg_draw(cr) ⇒ Object
- #canvas_drag(obj, event) ⇒ Object
- #canvas_draw(cr) ⇒ Object
-
#canvas_generic(string) ⇒ Object
Used as a pseudo-handler between classes.
- #canvas_grid_change(dir) ⇒ Object
- #canvas_play ⇒ Object
- #canvas_press(obj, event) ⇒ Object
- #canvas_release(obj, event) ⇒ Object
- #canvas_stop ⇒ Object
- #canvas_timeout(ms) ⇒ Object
- #canvas_travel ⇒ Object
-
#initialize ⇒ Canvas_Control
constructor
A new instance of Canvas_Control.
- #set_scale(scale_text, root) ⇒ Object
- #set_tempo(tempo) ⇒ Object
-
#signal_chain(point, pn) ⇒ Object
pn = played note.
Methods included from Logic_Controls
#check_bounds, #color_to_hex, #draw_chevron, #hex_to_color, #pos_box, #relative_pos, #round_num_to_grid, #round_to_grid, #set_point_speed, #sync_diff
Constructor Details
#initialize ⇒ Canvas_Control
Returns a new instance of Canvas_Control.
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# File 'lib/midinous/canvas.rb', line 26 def initialize @mouse_last_pos = nil @sel_box = nil @selecting = false @sel_white = [0.8,0.8,0.8,0.1] #selection box colors @sel_blue = [0,0.5,1,0.5] #selection box colors @point_origin = nil @path_origin = nil @point_move = nil @dragging = false @diff = [0,0] @nouspoints = [] @travelers = [] @starters = [] @repeaters = [] @scale = "Chromatic" @root_note = 60 @scale_notes = [] @scale_posns = [] set_scale(@scale,@root_note) @tempo = 120.000 @midi_sync = 0.000 @path_sourced = false @attempt_path = false @ms_per_tick = 125.000 #default tempo of 120bpm @beats = 4 #number of beats in a whole note -- should be reasonably between 1 and 16 @beat_note = 4 #as a fraction of a whole note -- should be between 2 and 16 via powers of 2 @grid_spacing = 35 @queued_note_plays = [] @queued_note_stops = [] end |
Instance Attribute Details
#beat_note ⇒ Object
Returns the value of attribute beat_note.
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# File 'lib/midinous/canvas.rb', line 22 def beat_note @beat_note end |
#beats ⇒ Object
Returns the value of attribute beats.
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# File 'lib/midinous/canvas.rb', line 22 def beats @beats end |
#dragging ⇒ Object (readonly)
Returns the value of attribute dragging.
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# File 'lib/midinous/canvas.rb', line 24 def dragging @dragging end |
#grid_spacing ⇒ Object (readonly)
Returns the value of attribute grid_spacing.
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# File 'lib/midinous/canvas.rb', line 24 def grid_spacing @grid_spacing end |
#midi_sync ⇒ Object (readonly)
Returns the value of attribute midi_sync.
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# File 'lib/midinous/canvas.rb', line 24 def midi_sync @midi_sync end |
#mouse_last_pos ⇒ Object (readonly)
Returns the value of attribute mouse_last_pos.
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# File 'lib/midinous/canvas.rb', line 24 def mouse_last_pos @mouse_last_pos end |
#ms_per_tick ⇒ Object (readonly)
Returns the value of attribute ms_per_tick.
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# File 'lib/midinous/canvas.rb', line 24 def ms_per_tick @ms_per_tick end |
#nouspoints ⇒ Object
Returns the value of attribute nouspoints.
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# File 'lib/midinous/canvas.rb', line 22 def nouspoints @nouspoints end |
#queued_note_plays ⇒ Object
Returns the value of attribute queued_note_plays.
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# File 'lib/midinous/canvas.rb', line 22 def queued_note_plays @queued_note_plays end |
#queued_note_stops ⇒ Object
Returns the value of attribute queued_note_stops.
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# File 'lib/midinous/canvas.rb', line 22 def queued_note_stops @queued_note_stops end |
#repeaters ⇒ Object
Returns the value of attribute repeaters.
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# File 'lib/midinous/canvas.rb', line 22 def repeaters @repeaters end |
#root_note ⇒ Object
Returns the value of attribute root_note.
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# File 'lib/midinous/canvas.rb', line 22 def root_note @root_note end |
#scale ⇒ Object
Returns the value of attribute scale.
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# File 'lib/midinous/canvas.rb', line 22 def scale @scale end |
#scale_posns ⇒ Object (readonly)
Returns the value of attribute scale_posns.
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# File 'lib/midinous/canvas.rb', line 24 def scale_posns @scale_posns end |
#start_time ⇒ Object (readonly)
Returns the value of attribute start_time.
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# File 'lib/midinous/canvas.rb', line 24 def start_time @start_time end |
#tempo ⇒ Object
Returns the value of attribute tempo.
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# File 'lib/midinous/canvas.rb', line 22 def tempo @tempo end |
#travelers ⇒ Object
Returns the value of attribute travelers.
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# File 'lib/midinous/canvas.rb', line 22 def travelers @travelers end |
Instance Method Details
#canvas_bg_draw(cr) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 298 def canvas_bg_draw(cr) # fill background with black cr.set_source_rgb(BLACK) cr.paint cr.set_source_rgb(BLUGR) x = @grid_spacing while x < CANVAS_SIZE y = @grid_spacing while y < CANVAS_SIZE cr.circle(x,y,1) cr.fill y += @grid_spacing end x += @grid_spacing end #Handle measure drawing via notches on paths instead of this, maybe cr.set_source_rgba(DGREY) x = @grid_spacing y = CANVAS_SIZE - @grid_spacing while x < CANVAS_SIZE cr.move_to(x,@grid_spacing) cr.line_to(x,CANVAS_SIZE-@grid_spacing) cr.set_line_width(1) cr.stroke x += @grid_spacing*@beats end y = @grid_spacing x = CANVAS_SIZE - @grid_spacing while y < CANVAS_SIZE cr.move_to(@grid_spacing,y) cr.line_to(CANVAS_SIZE-@grid_spacing,y) cr.set_line_width(1) cr.stroke y += @grid_spacing*@beats end end |
#canvas_drag(obj, event) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 251 def canvas_drag(obj,event) @dragging = false @mouse_last_pos = [event.x,event.y] case when (@selecting && @sel_box) @dragging = true @sel_box[2] = event.x @sel_box[3] = event.y obj.queue_draw when (@point_origin) @dragging = true @point_origin[0] = event.x @point_origin[1] = event.y when (@point_move) @dragging = true # difference in movement of the point, cumulative until mouse released @diff = round_to_grid([(event.x - @point_move[0]) , (event.y - @point_move[1])]) @point_move[2] = event.x @point_move[3] = event.y obj.queue_draw end end |
#canvas_draw(cr) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 335 def canvas_draw(cr) canvas_bg_draw(cr) case #These draw events are for in-progress/temporary activities when(@sel_box) width = @sel_box[2] - @sel_box[0] height = @sel_box[3] - @sel_box[1] cr.set_source_rgba(@sel_blue) cr.rectangle(@sel_box[0],@sel_box[1],width,height) cr.set_line_width(2) cr.stroke when(@point_move) start_coord = [@point_move[0],@point_move[1]] end_coord = [@point_move[2],@point_move[3]] start_coord = round_to_grid(start_coord) end_coord = round_to_grid(end_coord) cr.move_to(start_coord[0],start_coord[1]) cr.set_source_rgba(RED) cr.line_to(end_coord[0],end_coord[1]) cr.set_line_width(2) cr.stroke cr.rounded_rectangle(end_coord[0]-10,end_coord[1]-10,20,20,2,2) cr.set_line_width(2) cr.stroke end #Set the scene if the current tool does not permit a style case Active_Tool.tool_id when 1 @nouspoints, @path_sourced = Pl.cancel_path(@nouspoints) when 2 @nouspoints, @path_sourced = Pl.cancel_path(@nouspoints) when 3 @nouspoints, @path_sourced = Pl.cancel_path(@nouspoints) when 4 @nouspoints = Pl.cancel_selected(@nouspoints) end #Draw all the points and paths last @nouspoints.each { |n| n.set_path_color } @nouspoints.each { |n| n.path_draw(cr) } @nouspoints.each { |n| n.caret_draw(cr) } @nouspoints.each { |n| n.draw(cr) } end |
#canvas_generic(string) ⇒ Object
Used as a pseudo-handler between classes
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# File 'lib/midinous/canvas.rb', line 93 def canvas_generic(string) #Used as a pseudo-handler between classes case string when "path" if !@nouspoints.empty? && @nouspoints.find_all(&:pathable).any? @nouspoints = Pl.add_path(@nouspoints) @nouspoints, @path_sourced = Pl.cancel_path(@nouspoints) UI::canvas.queue_draw end when "prop" @nouspoints = Pl.modify_properties(@nouspoints) Pl.populate_prop(@nouspoints) UI::canvas.queue_draw end end |
#canvas_grid_change(dir) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 208 def canvas_grid_change(dir) prev_beat_note = @beat_note case dir when "+" @beats += 1 @beats = 16 if @beats > 16 when "-" @beats -= 1 @beats = 1 if @beats < 1 when "++" @beat_note *= 2 @beat_note = 16 if @beat_note > 16 when "--" @beat_note /= 2 @beat_note = 2 if @beat_note < 2 end if @beat_note != prev_beat_note case dir when "++" @ms_per_tick /= 2 when "--" @ms_per_tick *= 2 end end UI::t_sig.text = "#{@beats}/#{@beat_note}" UI::canvas.queue_draw end |
#canvas_play ⇒ Object
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# File 'lib/midinous/canvas.rb', line 108 def canvas_play if @nouspoints.find(&:traveler_start) = true @nouspoints.find_all {|n| n.path_to.length > 1}.each {|p| p.path_to.each {|e| p.path_to_memory << e}} UI::play.sensitive = false UI::stop.sensitive = true end @nouspoints.find_all(&:traveler_start).each do |n| @starters << Starter.new(nil,n,nil) UI::canvas.queue_draw @queued_note_plays.each {|o| o.play} signal_chain(n,n.note) end @stored_time = Time.now.to_f*1000 canvas_timeout(@ms_per_tick) #Start sequence end |
#canvas_press(obj, event) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 236 def canvas_press(obj,event) UI::logic_controls.focus = true case Active_Tool.tool_id when 1 @sel_box = [event.x,event.y,event.x,event.y] @selecting = true when 2 @point_origin = [event.x,event.y] when 3 @point_move = [event.x,event.y,event.x,event.y] when 4 @path_origin = [event.x,event.y] end obj.queue_draw end |
#canvas_release(obj, event) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 273 def canvas_release(obj,event) @dragging = false case Active_Tool.tool_id when 1 unless !@sel_box @sel_box = pos_box(@sel_box) @nouspoints = Pl.select_points(@sel_box,@nouspoints) @sel_box = nil @selecting = false end when 2 #Add a point where/when the tool is released unless !@point_origin @nouspoints = Pl.add_point(round_to_grid(@point_origin),@nouspoints) @point_origin = nil end when 3 #move point(s) designated by the move stencil @nouspoints = Pl.move_points(@diff,@nouspoints) @point_move = nil @diff = [0,0] when 4 #select singular point @nouspoints, @path_sourced = Pl.select_path_point(@path_origin,@nouspoints,@path_sourced) end obj.queue_draw end |
#canvas_stop ⇒ Object
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# File 'lib/midinous/canvas.rb', line 161 def canvas_stop = false @starters = [] @repeaters = [] @queued_note_plays = [] @queued_note_stops = [] @nouspoints.find_all {|n| n.path_to.length > 1}.each {|p| p.reset_path_to} UI::canvas.queue_draw @nouspoints.each do |n| n. = false n.repeating = false Pm.note_rlse(n.channel,n.note) unless n.note.to_s.include?("+") || n.note.to_s.include?("-") end @travelers.each do |t| Pm.note_rlse(t.dest.channel,t.played_note) unless t.played_note == nil end @travelers = [] UI::stop.sensitive = false UI::play.sensitive = true end |
#canvas_timeout(ms) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 127 def canvas_timeout(ms) GLib::Timeout.add(ms) do UI::canvas.signal_emit('travel-event') unless ! false end end |
#canvas_travel ⇒ Object
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# File 'lib/midinous/canvas.rb', line 134 def canvas_travel @queued_note_plays = [] canvas_stop if ! || (@travelers.length == 0 && @starters.length == 0 && @repeaters.length == 0) @starters.each {|s| s.travel} @travelers.each {|t| t.travel} @travelers.find_all(&:reached).each do |t| signal_chain(t.dest,t.played_note) #Pass the last played note here. Gather the played note from the first traveler creation t.reached = false end @repeaters.each {|r| r.repeat} @queued_note_stops.each {|n| n.stop} @queued_note_plays.each {|n| n.play} @starters.reject!(&:remove) @travelers.reject!(&:remove) @repeaters.reject!(&:remove) @queued_note_stops = [] canvas_timeout(sync_diff(@stored_time)) @stored_time += @ms_per_tick UI::canvas.queue_draw end |
#set_scale(scale_text, root) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 62 def set_scale(scale_text,root) @scale = scale_text @root_note = root scale = SCALES[scale_text] slen = scale.length @scale_notes = [] @scale_notes << root c = 0 note = root while note < 127 note += scale[c] @scale_notes << note unless note > 127 c = (c + 1) % slen end c = 0 note = root while note > 0 note -= scale.reverse[c] @scale_notes << note unless note < 0 c = (c + 1) % slen end @scale_notes.sort! (0..127).each do |num| @scale_posns[num] = false @scale_posns[num] = true if @scale_notes.find {|f| f == num} != nil end end |
#set_tempo(tempo) ⇒ Object
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# File 'lib/midinous/canvas.rb', line 58 def set_tempo(tempo) @tempo = tempo @ms_per_tick = (1000 * (15 / @tempo)) / (@beat_note / 4) end |
#signal_chain(point, pn) ⇒ Object
pn = played note
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# File 'lib/midinous/canvas.rb', line 182 def signal_chain(point,pn) #pn = played note case point.play_modes[0] when "robin" p = point.path_to.first if p @travelers << Traveler.new(point,p,pn) point.path_to.rotate! end when "split" point.path_to.each {|p| @travelers << Traveler.new(point,p,pn)} when "portal" point.path_to.each do |p| @starters << Starter.new(point,p,pn) UI::canvas.queue_draw #@queued_note_plays.each {|o| o.play} signal_chain(p,pn) end when "random" p = point.path_to.sample if p @travelers << Traveler.new(point,p,pn) point.path_to.rotate!(rand(point.path_to.length)) end end end |