Method: Aws::GameLift::Types::CreateMatchmakingConfigurationInput#backfill_mode
- Defined in:
- lib/aws-sdk-gamelift/types.rb
#backfill_mode ⇒ String
The method used to backfill game sessions that are created with this matchmaking configuration. Specify ‘MANUAL` when your game manages backfill requests manually or does not use the match backfill feature. Specify `AUTOMATIC` to have Amazon GameLift Servers create a backfill request whenever a game session has one or more open slots. Learn more about manual and automatic backfill in [ Backfill Existing Games with FlexMatch]. Automatic backfill is not available when `FlexMatchMode` is set to `STANDALONE`.
[1]: docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-backfill.html
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# File 'lib/aws-sdk-gamelift/types.rb', line 2858 class CreateMatchmakingConfigurationInput < Struct.new( :name, :description, :game_session_queue_arns, :request_timeout_seconds, :acceptance_timeout_seconds, :acceptance_required, :rule_set_name, :notification_target, :additional_player_count, :custom_event_data, :game_properties, :game_session_data, :backfill_mode, :flex_match_mode, :tags) SENSITIVE = [] include Aws::Structure end |