Method: Array#shuffle!

Defined in:
array.c

#shuffle!Array #shuffle!(random: rng) ⇒ Array

Shuffles elements in self in place.

a = [ 1, 2, 3 ]           #=> [1, 2, 3]
a.shuffle!                #=> [2, 3, 1]
a                         #=> [2, 3, 1]

The optional rng argument will be used as the random number generator.

a.shuffle!(random: Random.new(1))  #=> [1, 3, 2]

Overloads:



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# File 'array.c', line 5336

static VALUE
rb_ary_shuffle_bang(int argc, VALUE *argv, VALUE ary)
{
    VALUE opts, randgen = rb_cRandom;
    long i, len;

    if (OPTHASH_GIVEN_P(opts)) {
	VALUE rnd;
	ID keyword_ids[1];

	keyword_ids[0] = id_random;
	rb_get_kwargs(opts, keyword_ids, 0, 1, &rnd);
	if (rnd != Qundef) {
	    randgen = rnd;
	}
    }
    rb_check_arity(argc, 0, 0);
    rb_ary_modify(ary);
    i = len = RARRAY_LEN(ary);
    RARRAY_PTR_USE(ary, ptr, {
	while (i) {
	    long j = RAND_UPTO(i);
	    VALUE tmp;
            if (len != RARRAY_LEN(ary) || ptr != RARRAY_CONST_PTR_TRANSIENT(ary)) {
                rb_raise(rb_eRuntimeError, "modified during shuffle");
	    }
	    tmp = ptr[--i];
	    ptr[i] = ptr[j];
	    ptr[j] = tmp;
	}
    }); /* WB: no new reference */
    return ary;
}