Method List
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#action_map Engine
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#add_to_x_level World
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#add_to_y_level World
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#add_to_z_level World
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#call Action
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#colored_matrix World
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colored_tile Constants::THEME::BLACKWHITE
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colored_tile Constants::THEME::DEFAULT
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#coordinates_display World
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#current_matrix_width World
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#decrement_x_level World
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#decrement_y_level World
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#decrement_z_level World
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#default_action Engine
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#display Engine
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#draw World
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#draw Display
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#expanded_row World
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#explore WorldInYourTerminal
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#export_to_txt Engine
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#fill_none_tiles World
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#get_answer Engine
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#get_tile_at_position World
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#increment_x_level World
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#increment_y_level World
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#increment_z_level World
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#initialize Engine
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#initialize World
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#initialize Display
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#initialize Action
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#initialize Point
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#initialize_key_prompt Engine
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#initialize_matrix World
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#initialize_name World
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#initialize_world Display
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#is_running Engine
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#is_stopped Engine
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#key_map Engine
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#matrix World
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#name World
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#name_world Engine
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#new_row World
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#next_matrix_width World
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#perlin_matrix GenerateMatrix
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#proccess_answer Engine
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#prompt Engine
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#regenerate World
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#render_frame_around_map World
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#render_framed_map World
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#render_framed_table_map World
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#render_map World
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#render_map_as_text World
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#render_map_with_info World
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#render_matrix World
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#render_table_map World
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#run Engine
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#run_v1 Engine
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sample Constants.{ NONE: 0, FOREST: 1, MOUNTAIN: 2, PLAIN: 3, WATER: 4, }
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#screen_size Display
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#scroll_down World
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#scroll_left World
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#scroll_right World
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#scroll_up World
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#set_name World
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#show_key_prompts Engine
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#start Engine
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#stop Engine
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#themed_matrix World
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tile_map Constants::THEME::BLACKWHITE
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tile_map Constants::THEME::DEFAULT
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#tile_size Display
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#to_s Point
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#two_lands_matrix GenerateMatrix
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#water_world_matrix GenerateMatrix
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#world Display
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#world GenerateName
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#world Engine
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#world_name_display World
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#x Point
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#y Point
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#z Point
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#zoom_in World
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#zoom_level_display World
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#zoom_out World