Method List
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#battle_net? Wc3Protocol::Message
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find_games Wc3Protocol::Broadcast
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#game_computer_or_closed_slots Wc3Protocol::Message
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#game_filled_slots Wc3Protocol::Message
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#game_flags Wc3Protocol::Message
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#game_id Wc3Protocol::Message
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#game_map_height Wc3Protocol::Message
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#game_map_name Wc3Protocol::Message
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#game_map_width Wc3Protocol::Message
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#game_name Wc3Protocol::Message
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#game_non_computer_slots Wc3Protocol::Message
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#game_number_of_slots Wc3Protocol::Message
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#game_player_slots Wc3Protocol::Message
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#game_port Wc3Protocol::Message
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#game_remaining_slots Wc3Protocol::Message
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#game_settings Wc3Protocol::Message
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#game_type Wc3Protocol::Message
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#game_type Wc3Protocol::ServerInfo
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#game_version Wc3Protocol::Message
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#game_version Wc3Protocol::ServerInfo
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#initialize Wc3Protocol::ServerInfo
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#initialize Wc3Protocol::Message
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#lan? Wc3Protocol::Message
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#magic_byte Wc3Protocol::Message
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#map_name Wc3Protocol::ServerInfo
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#max_slots Wc3Protocol::ServerInfo
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#name Wc3Protocol::ServerInfo
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#op_code Wc3Protocol::Message
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#packet_size Wc3Protocol::Message
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#raw_bytes Wc3Protocol::Message
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#raw_bytes_hex Wc3Protocol::Message
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#remote_address Wc3Protocol::ServerInfo
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#remote_port Wc3Protocol::ServerInfo
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#sender_address_family Wc3Protocol::Message
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#sender_hostname Wc3Protocol::Message
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#sender_ip_address Wc3Protocol::Message
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#sender_port Wc3Protocol::Message
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#taken_slots Wc3Protocol::ServerInfo
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#tick_counts_ms Wc3Protocol::Message