Method List
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#* Svgcode::SVG::Point
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#+ Svgcode::SVG::Point
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#- Svgcode::SVG::Point
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#/ Svgcode::SVG::Point
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#<< Svgcode::GCode::Converter
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#<< Svgcode::GCode::Program
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#== Svgcode::SVG::Command
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#== Svgcode::SVG::Point
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#== Svgcode::GCode::Command
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#a Svgcode::SVG::Transform
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absolute Svgcode::GCode::Command
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#absolute Svgcode::SVG::Command
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#absolute! Svgcode::SVG::Command
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#absolute! Svgcode::GCode::Program
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#absolute? Svgcode::SVG::Command
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#absolute? Svgcode::GCode::Program
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#apply Svgcode::SVG::Transform
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#apply_transforms! Svgcode::SVG::Command
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#args Svgcode::GCode::Command
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#b Svgcode::SVG::Transform
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#c Svgcode::SVG::Transform
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clear Svgcode::GCode::Command
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#clear! Svgcode::GCode::Program
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#clearance Svgcode::GCode::Program
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#commands Svgcode::GCode::Program
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#commands Svgcode::SVG::Path
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comment Svgcode::GCode::Command
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#comment! Svgcode::GCode::Program
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#comment! Svgcode::GCode::Converter
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cubic_spline Svgcode::GCode::Command
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#cubic_spline! Svgcode::GCode::Program
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cut Svgcode::GCode::Command
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#cut! Svgcode::GCode::Program
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#d Svgcode::SVG::Transform
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#depth Svgcode::GCode::Program
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#divide_by! Svgcode::SVG::Point
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#divide_points_by! Svgcode::SVG::Command
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#e Svgcode::SVG::Transform
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#f Svgcode::SVG::Transform
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feedrate Svgcode::GCode::Command
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#feedrate Svgcode::GCode::Program
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#feedrate! Svgcode::GCode::Program
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#finish Svgcode::GCode::Converter
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#finished Svgcode::GCode::Converter
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#flip_points_y! Svgcode::SVG::Command
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#flip_y! Svgcode::SVG::Point
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g Svgcode::GCode::Command
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go Svgcode::GCode::Command
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#go! Svgcode::GCode::Program
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home Svgcode::GCode::Command
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#home! Svgcode::GCode::Program
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imperial Svgcode::GCode::Command
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#imperial! Svgcode::GCode::Program
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#initialize Svgcode::GCode::Command
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#initialize Svgcode::SVG::Transform
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#initialize Svgcode::SVG::Command
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#initialize Svgcode::GCode::Converter
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#initialize Svgcode::SVG::Point
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#initialize Svgcode::SVG::Path
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#initialize Svgcode::GCode::Program
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#is_absolute Svgcode::GCode::Program
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#is_plunged Svgcode::GCode::Program
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#is_poised Svgcode::GCode::Program
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#letter Svgcode::GCode::Command
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m Svgcode::GCode::Command
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#max_y Svgcode::GCode::Converter
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#metric Svgcode::GCode::Converter
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metric Svgcode::GCode::Command
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#metric! Svgcode::GCode::Program
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#metric? Svgcode::GCode::Converter
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#name Svgcode::SVG::Command
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name_str Svgcode::SVG::Command
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#name_str Svgcode::SVG::Command
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#negate_points_y Svgcode::SVG::Command
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#negate_points_y! Svgcode::SVG::Command
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#negate_y Svgcode::SVG::Point
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#negate_y! Svgcode::SVG::Point
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#number Svgcode::GCode::Command
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#opts Svgcode::GCode::Program
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parse Svgcode::SVG::Point
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parse Svgcode
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parse_single Svgcode::GCode::Command
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plunge Svgcode::GCode::Command
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#plunge! Svgcode::GCode::Program
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#plunged? Svgcode::GCode::Program
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#points Svgcode::SVG::Command
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#poised? Svgcode::GCode::Program
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#pos Svgcode::GCode::Program
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#program Svgcode::GCode::Converter
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relative Svgcode::GCode::Command
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#relative! Svgcode::GCode::Program
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#relative? Svgcode::SVG::Command
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#relative? Svgcode::GCode::Program
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#roughly_equal? Svgcode::GCode::Command
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stop Svgcode::GCode::Command
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#stop! Svgcode::GCode::Program
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#to_matrix Svgcode::SVG::Transform
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#to_s Svgcode::GCode::Command
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#to_s Svgcode::SVG::Command
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#to_s Svgcode::SVG::Point
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#to_s Svgcode::GCode::Converter
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#to_s Svgcode::GCode::Program
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#transforms Svgcode::GCode::Converter
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#x Svgcode::GCode::Program
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#x Svgcode::SVG::Point
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#y Svgcode::GCode::Program
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#y Svgcode::SVG::Point