Method List
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    #* Svgcode::SVG::Point
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    #+ Svgcode::SVG::Point
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    #- Svgcode::SVG::Point
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    #/ Svgcode::SVG::Point
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    #<< Svgcode::GCode::Converter
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    #<< Svgcode::GCode::Program
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    #== Svgcode::SVG::Command
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    #== Svgcode::SVG::Point
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    #== Svgcode::GCode::Command
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    #a Svgcode::SVG::Transform
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    absolute Svgcode::GCode::Command
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    #absolute Svgcode::SVG::Command
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    #absolute! Svgcode::SVG::Command
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    #absolute! Svgcode::GCode::Program
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    #absolute? Svgcode::SVG::Command
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    #absolute? Svgcode::GCode::Program
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    #apply Svgcode::SVG::Transform
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    #apply_transforms! Svgcode::SVG::Command
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    #args Svgcode::GCode::Command
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    #b Svgcode::SVG::Transform
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    #c Svgcode::SVG::Transform
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    clear Svgcode::GCode::Command
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    #clear! Svgcode::GCode::Program
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    #clearance Svgcode::GCode::Program
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    #commands Svgcode::GCode::Program
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    #commands Svgcode::SVG::Path
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    comment Svgcode::GCode::Command
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    #comment! Svgcode::GCode::Program
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    #comment! Svgcode::GCode::Converter
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    cubic_spline Svgcode::GCode::Command
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    #cubic_spline! Svgcode::GCode::Program
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    cut Svgcode::GCode::Command
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    #cut! Svgcode::GCode::Program
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    #d Svgcode::SVG::Transform
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    #depth Svgcode::GCode::Program
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    #divide_by! Svgcode::SVG::Point
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    #divide_points_by! Svgcode::SVG::Command
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    #e Svgcode::SVG::Transform
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    #f Svgcode::SVG::Transform
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    feedrate Svgcode::GCode::Command
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    #feedrate Svgcode::GCode::Program
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    #feedrate! Svgcode::GCode::Program
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    #finish Svgcode::GCode::Converter
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    #finished Svgcode::GCode::Converter
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    #flip_points_y! Svgcode::SVG::Command
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    #flip_y! Svgcode::SVG::Point
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    g Svgcode::GCode::Command
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    go Svgcode::GCode::Command
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    #go! Svgcode::GCode::Program
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    home Svgcode::GCode::Command
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    #home! Svgcode::GCode::Program
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    imperial Svgcode::GCode::Command
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    #imperial! Svgcode::GCode::Program
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    #initialize Svgcode::GCode::Command
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    #initialize Svgcode::SVG::Transform
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    #initialize Svgcode::SVG::Command
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    #initialize Svgcode::GCode::Converter
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    #initialize Svgcode::SVG::Point
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    #initialize Svgcode::SVG::Path
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    #initialize Svgcode::GCode::Program
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    #is_absolute Svgcode::GCode::Program
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    #is_plunged Svgcode::GCode::Program
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    #is_poised Svgcode::GCode::Program
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    #letter Svgcode::GCode::Command
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    m Svgcode::GCode::Command
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    #max_y Svgcode::GCode::Converter
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    #metric Svgcode::GCode::Converter
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    metric Svgcode::GCode::Command
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    #metric! Svgcode::GCode::Program
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    #metric? Svgcode::GCode::Converter
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    #name Svgcode::SVG::Command
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    name_str Svgcode::SVG::Command
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    #name_str Svgcode::SVG::Command
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    #negate_points_y Svgcode::SVG::Command
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    #negate_points_y! Svgcode::SVG::Command
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    #negate_y Svgcode::SVG::Point
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    #negate_y! Svgcode::SVG::Point
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    #number Svgcode::GCode::Command
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    #opts Svgcode::GCode::Program
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    parse Svgcode::SVG::Point
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    parse Svgcode
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    parse_single Svgcode::GCode::Command
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    plunge Svgcode::GCode::Command
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    #plunge! Svgcode::GCode::Program
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    #plunged? Svgcode::GCode::Program
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    #points Svgcode::SVG::Command
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    #poised? Svgcode::GCode::Program
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    #pos Svgcode::GCode::Program
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    #program Svgcode::GCode::Converter
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    relative Svgcode::GCode::Command
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    #relative! Svgcode::GCode::Program
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    #relative? Svgcode::SVG::Command
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    #relative? Svgcode::GCode::Program
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    #roughly_equal? Svgcode::GCode::Command
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    stop Svgcode::GCode::Command
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    #stop! Svgcode::GCode::Program
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    #to_matrix Svgcode::SVG::Transform
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    #to_s Svgcode::GCode::Command
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    #to_s Svgcode::SVG::Command
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    #to_s Svgcode::SVG::Point
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    #to_s Svgcode::GCode::Converter
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    #to_s Svgcode::GCode::Program
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    #transforms Svgcode::GCode::Converter
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    #x Svgcode::GCode::Program
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    #x Svgcode::SVG::Point
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    #y Svgcode::GCode::Program
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    #y Svgcode::SVG::Point