Method List
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#<=> StudioGameOAS::Player
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#add_player StudioGameOAS::Game
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#audit StudioGameOAS::Auditable
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#berserk? StudioGameOAS::BerserkPlayer
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#blam StudioGameOAS::BerserkPlayer
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#blam StudioGameOAS::Playable
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#boost_factor StudioGameOAS::ClumsyPlayer
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#each_found_treasure StudioGameOAS::Player
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#format_high_score StudioGameOAS::Game
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#found_treasure StudioGameOAS::Player
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#found_treasure StudioGameOAS::ClumsyPlayer
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#health StudioGameOAS::Player
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#initialize StudioGameOAS::ClumsyPlayer
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#initialize StudioGameOAS::Player
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#initialize StudioGameOAS::Game
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#initialize StudioGameOAS::Die
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#initialize StudioGameOAS::BerserkPlayer
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#load_players StudioGameOAS::Game
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#load_players_csv StudioGameOAS::Game
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#name StudioGameOAS::Treasure
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#name StudioGameOAS::Player
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#number StudioGameOAS::LoadedDie
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#number StudioGameOAS::Die
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parse_player StudioGameOAS::Player
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#play StudioGameOAS::Game
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#points StudioGameOAS::Player
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#points StudioGameOAS::Treasure
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#print_name_and_health StudioGameOAS::Game
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#print_players StudioGameOAS::Game
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#print_stats StudioGameOAS::Game
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random StudioGameOAS::TreasureTrove
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#roll StudioGameOAS::Die
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#roll StudioGameOAS::LoadedDie
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#save_high_scores StudioGameOAS::Game
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#score StudioGameOAS::Player
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#strong? StudioGameOAS::Playable
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take_turn StudioGameOAS::GameTurn
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#title StudioGameOAS::Game
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#to_s StudioGameOAS::Player
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#total_points StudioGameOAS::Game
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#w00t StudioGameOAS::ClumsyPlayer
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#w00t StudioGameOAS::BerserkPlayer
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#w00t StudioGameOAS::Playable