Method List
Search:
-
#acceleration Player
-
#background World
-
#bg Pixel
-
#bottom_y Player
-
#build BuildingGenerator
-
#building_under_player World
-
#buildings World
-
#char Pixel
-
#char Player
-
#char RoflCopter
-
#color Background
-
#color WindowColor
-
#color_equal? Pixel
-
#create_frame_buffer Screen
-
#dead? Player
-
#destroy_if_necessary BuildingGenerator
-
#die! Player
-
#distance World
-
#draw Screen
-
#each_pixel Renderable
-
#fg Pixel
-
#generate_if_necessary BuildingGenerator
-
#get Framebuffer
-
#height Player
-
#height GameOverBanner
-
#height Blood
-
#height Scoreboard
-
#height Screen
-
#height Building
-
#height RoflCopter
-
#horizon World
-
#initialize Background
-
#initialize RoflCopter
-
#initialize Pixel
-
#initialize Screen
-
#initialize Framebuffer
-
#initialize Game
-
#initialize World
-
#initialize BuildingGenerator
-
#initialize Building
-
#initialize Scoreboard
-
#initialize Player
-
#jump Player
-
#jump! Player
-
#maximum_height_delta BuildingGenerator
-
#minimium_gap BuildingGenerator
-
#minimum_height_clearance BuildingGenerator
-
#misc World
-
#move_left Building
-
#next_y BuildingGenerator
-
#on_exit Screen
-
#on_exit Game
-
#pixel Scoreboard
-
#pixel Background
-
#pixel WindowColor
-
#pixel RoflCopter
-
#pixel GameOverBanner
-
#pixel Blood
-
#pixel Player
-
#pixel Building
-
#player World
-
#render Screen
-
#render Game
-
#reset Game
-
#right_x Renderable
-
#run Game
-
#set Framebuffer
-
#size Framebuffer
-
#speed World
-
#template GameOverBanner
-
#template Scoreboard
-
#tick Player
-
#tick World
-
#ticks World
-
#to_s Pixel
-
#walk_on_building Player
-
#width Player
-
#width Building
-
#width Screen
-
#width GameOverBanner
-
#width Scoreboard
-
#width RoflCopter
-
#width Blood
-
#world Screen
-
#x Player
-
#x Building
-
#x RoflCopter
-
#x Blood
-
#x Scoreboard
-
#x GameOverBanner
-
#y Player
-
#y Building
-
#y GameOverBanner
-
#y Scoreboard
-
#y Blood
-
#y RoflCopter