Method List
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#* Rays::Point
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#+ Rays::Point
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#- Rays::Point
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#/ Rays::Point
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#<=> Rays::Bounds
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#<=> Rays::Font
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#<=> Rays::Point
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#<=> Rays::Color
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#[] Rays::Color
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#[]= Rays::Bitmap
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#[]= Rays::Color
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#attach Rays::Painter
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#background Rays::Painter
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#background= Rays::Painter
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#begin Rays::Painter
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#bounds Rays::Bitmap
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#bounds Rays::Texture
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#bounds Rays::Image
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#center= Rays::Bounds
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#clip Rays::Painter
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#clip= Rays::Painter
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color Rays::Color
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#color Rays::Painter
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#each Rays::Bitmap
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#eql? Rays::Color
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#fill Rays::Painter
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#fill= Rays::Painter
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#font Rays::Painter
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#font= Rays::Painter
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from Rays::Point
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get_color_space Rays::ColorSpace
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get_type Rays::ColorSpace
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#include_dir Rays::Module
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#initialize Rays::ColorSpace
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#initialize Rays::Color
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#initialize Rays::Texture
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#initialize Rays::Bitmap
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#inset_by Rays::Bounds
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#inspect Rays::Color
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#inspect Rays::Font
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#left_bottom Rays::Bounds
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#left_bottom= Rays::Bounds
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#left_top= Rays::Bounds
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#lib_dir Rays::Module
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load Rays::Image
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#load_tasks Rays::Module
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#move_by Rays::Point
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#move_by Rays::Bounds
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#move_to Rays::Point
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#move_to Rays::Bounds
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#name Rays::Module
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#opaque? Rays::Color
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#paint Rays::Image
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#pop Rays::Painter
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#position= Rays::Bounds
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#push Rays::Painter
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#resize_by Rays::Bounds
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#resize_to Rays::Bounds
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#right_bottom Rays::Bounds
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#right_bottom= Rays::Bounds
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#right_top Rays::Bounds
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#right_top= Rays::Bounds
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#root_dir Rays::Module
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#size Rays::Image
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#size= Rays::Bounds
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#stroke Rays::Painter
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#stroke= Rays::Painter
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#task_dir Rays::Module
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#to_a Rays::Bounds
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#to_a Rays::Bitmap
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#to_a Rays::Point
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#to_a Rays::Color
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#to_s Rays::Color
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#translucent? Rays::Color
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#transparent? Rays::Color
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#version Rays::Module