Method List
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#advanced_timing= Phaser::Time
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#collide_world_bounds= Phaser::Physics::Arcade::Body
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#create Phaser::State
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#enable_body= Phaser::Group
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#frame_name= Phaser::Sprite
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#immovable= Phaser::Physics::Arcade::Body
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#initialize Phaser::State
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#initialize Phaser::Game
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#input_enabled= Phaser::Sprite
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#loop= Phaser::Animation
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#preload Phaser::State
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#render Phaser::State
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#smoothed= Phaser::Sprite
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#smoothed= Phaser::Image
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#text= Phaser::Text
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#to_n Phaser::State
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#update Phaser::State