Method List
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#<=> Bridge::Bid
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#<=> Bridge::Card
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#[] Enum
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#_add_result Bridge::Game
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#_get_games Bridge::Rubber
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#_get_score Bridge::RubberResult
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#_get_score Bridge::DuplicateResult
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#_get_score Bridge::Result
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#_get_score_components Bridge::Result
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#_get_winner Bridge::Rubber
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#add_player Bridge::Game
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#all Enum
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all Bridge::Call
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#assert_call Bridge::Auction
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#assert_card Bridge
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assert_card Bridge
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#auction Bridge::Game
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#bid Bridge::Contract
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#board Bridge::Result
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#board Bridge::Game
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#board_queue Bridge::Game
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#calls Bridge::Auction
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#cards Bridge::Trick
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#cards Bridge::Hand
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#cards Bridge::Deck
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#claim Bridge::Game
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#claimed Bridge::Result
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#claimed_by Bridge::Result
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#complete? Bridge::TrickPlay
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#complete? Bridge::Auction
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#contract Bridge::Result
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#contract Bridge::Auction
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#contract Bridge::Game
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#contract_level Bridge::Result
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#copy Bridge::Board
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#created_at Bridge::Board
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#current Bridge::Hand
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#current_bid Bridge::Auction
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#current_double Bridge::Auction
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#current_redouble Bridge::Auction
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#deal Bridge::Board
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#deal! Bridge::Deal
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#dealer Bridge::Auction
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#dealer Bridge::Board
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#deck Bridge::Deal
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#declarer Bridge::Contract
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#declarer Bridge::TrickPlay
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#done? Bridge::Trick
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#double_by Bridge::Contract
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#dummy Bridge::TrickPlay
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first Bridge::Board
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from_page Bridge::Deal
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from_string Bridge::Card
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from_string Bridge::Call
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#games Bridge::Rubber
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#get_contract Bridge::Auction
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#get_current_call Bridge::Auction
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#get_current_trick Bridge::TrickPlay
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#get_hand Bridge::Player
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#get_hand Bridge::Game
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#get_state Bridge::Game
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#get_trick Bridge::TrickPlay
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#get_trick_count Bridge::TrickPlay
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#get_tricks Bridge::TrickPlay
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#get_turn Bridge::Game
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#hands Bridge::Deal
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#history Bridge::TrickPlay
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#honour Bridge::Card
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#in_auction? Bridge::Game
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#in_play? Bridge::Game
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#in_progress? Bridge::Game
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#initialize Bridge::Board
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#initialize Bridge::Game
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#initialize Bridge::Result
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#initialize Bridge::Auction
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#initialize Bridge::Deal
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#initialize Bridge::Deck
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#initialize Bridge::Contract
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#initialize Bridge::Card
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#initialize Bridge::TrickPlay
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#initialize Bridge::Bid
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#initialize Bridge::Trick
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#initialize Bridge::Player
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#initialize Bridge::Hand
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#inspect Bridge::Deck
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#is_doubled Bridge::Result
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#is_major Bridge::Result
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#is_redoubled Bridge::Result
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#is_vulnerable Bridge::Result
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#leader Bridge::Trick
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#leader_card Bridge::Trick
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#leonardo_mode Bridge::Game
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#level Bridge::Bid
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#lho Bridge::TrickPlay
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#make_call Bridge::Game
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#make_call Bridge::Auction
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#make_call Bridge::Player
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#method_missing Bridge::Deck
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#method_missing Bridge::Deal
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#method_missing Enum
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#method_missing Bridge::Trick
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#method_missing Bridge::Hand
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#name Enum
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#next Bridge::Board
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#next Enum
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#next_game_ready? Bridge::Game
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#number Bridge::Game
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#number Bridge::Board
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#options Bridge::Game
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#passed_out? Bridge::Auction
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#play Bridge::Game
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#play_card Bridge::Player
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#play_card Bridge::Game
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#play_card Bridge::TrickPlay
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#played Bridge::Hand
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#played Bridge::TrickPlay
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#players Bridge::Board
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#players Bridge::Game
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#rank Bridge::Card
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#redouble_by Bridge::Contract
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#remove_player Bridge::Game
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#result Bridge::Game
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#results Bridge::Game
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#reveal_hand Bridge::Game
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#rho Bridge::TrickPlay
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#root Bridge
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#rubber_mode Bridge::Game
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#rubbers Bridge::Game
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#score Bridge::Result
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#set_values Enum
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#shuffle Bridge::Deck
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#shuffle! Bridge::Deck
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#signal_alert Bridge::Game
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#start! Bridge::Game
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#start_next_game Bridge::Player
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#state Bridge::Game
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#strain Bridge::Bid
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#suit Bridge::Card
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#suit_i Bridge::Card
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#to_a Bridge::TrickPlay
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#to_a Bridge::Result
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#to_a Bridge::Auction
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#to_hash Bridge::Contract
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#to_json Bridge::Board
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#to_json Bridge::Hand
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#to_page Bridge::Deal
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#to_s Bridge::Hand
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#to_s Bridge::Card
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#to_s Bridge::Bid
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#to_s Bridge::Call
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#tricks_made Bridge::Result
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#tricks_required Bridge::Result
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#trump_suit Bridge::Game
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#trump_suit Bridge::Result
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#trumps Bridge::TrickPlay
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#undo! Bridge::Game
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#valid_call? Bridge::Auction
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#valid_play? Bridge::TrickPlay
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#visible_hands Bridge::Game
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#vulnerability Bridge::Board
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#who_called? Bridge::Auction
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#who_played? Bridge::TrickPlay
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#whose_turn Bridge::Auction
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#whose_turn Bridge::TrickPlay
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#winner Bridge::Rubber
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#winners Bridge::TrickPlay
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#winning_card Bridge::TrickPlay