Method List
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#aspect_ratio GLFW::Window
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#blue_bits GLFWvidmode
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#close GLFW::Window
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#closing? GLFW::Window
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create GLFWcursor
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#create_surface GLFWvulkan
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current_context GLFW
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#cursor GLFW::Window
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#cursor= GLFW::Window
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#cursor_pos GLFW::Window
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#decorated? GLFW::Window
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#destroy GLFWcursor
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#destroy GLFW::Window
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#device_support GLFWvulkan
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#dimensions GLFWmonitor
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#dimensions GLFW::Window
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#enable_callback GLFW::Window
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#focus GLFW::Window
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#focused? GLFW::Window
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#frame_size GLFW::Window
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#framebuffer_size GLFW::Window
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#gamma GLFWmonitor
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#gamma_ramp GLFWmonitor
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#green_bits GLFWvidmode
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#height GLFWimage
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#height GLFW::Window
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#height GLFWvidmode
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#height GLFWmonitor
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#height= GLFW::Window
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#hide GLFW::Window
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hint GLFW
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init GLFW
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#initialize GLFWcursor
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#initialize GLFW::Window
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#initialize GLFWimage
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joystick_changed GLFW
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#key_down? GLFW::Window
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key_name GLFW
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load_default_hints GLFW
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#make_current GLFW::Window
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#maximize GLFW::Window
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#maximized? GLFW::Window
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#minimize GLFW::Window
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#minimized? GLFW::Window
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#monitor GLFW::Window
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monitor_changed GLFW
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monitors GLFW
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#mouse_down? GLFW::Window
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#move GLFW::Window
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#name GLFWmonitor
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#pixels GLFWimage
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poll_events GLFW
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#position GLFW::Window
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#position GLFWmonitor
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post_empty_event GLFW
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primary GLFWmonitor
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proc_address GLFW
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#proc_address GLFWvulkan
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#red_bits GLFWvidmode
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#refresh_rate GLFWvidmode
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required_extensions GLFWvulkan
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#resizable? GLFW::Window
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#resize GLFW::Window
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#restore GLFW::Window
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#set_cursor GLFW::Window
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#set_cursor_pos GLFW::Window
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#set_gamma_ramp GLFWmonitor
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#set_icon GLFW::Window
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#set_monitor GLFW::Window
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#show GLFW::Window
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#size GLFW::Window
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#size GLFWmonitor
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#size_limits GLFW::Window
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#sticky_keys GLFW::Window
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#sticky_keys= GLFW::Window
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#sticky_mouse GLFW::Window
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#sticky_mouse= GLFW::Window
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supported? GLFWvulkan
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supported? GLFW
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#swap_buffers GLFW::Window
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swap_interval GLFW
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terminate GLFW
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time GLFW
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time= GLFW
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timer_frequency GLFW
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timer_value GLFW
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#to_s GLFWvidmode
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#topmost? GLFW::Window
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#video_mode GLFWmonitor
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#video_modes GLFWmonitor
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#visible? GLFW::Window
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wait_events GLFW
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#width GLFW::Window
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#width GLFWmonitor
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#width GLFWimage
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#width GLFWvidmode
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#width= GLFW::Window
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#x GLFW::Window
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#x GLFWmonitor
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#x= GLFW::Window
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#y GLFW::Window
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#y GLFWmonitor
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#y= GLFW::Window