Method List
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#* GamesDice::DieResult
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#+ GamesDice::DieResult
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#- GamesDice::DieResult
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#<=> GamesDice::DieResult
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add_distributions GamesDice::Probabilities
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add_distributions_mult GamesDice::Probabilities
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#add_roll GamesDice::DieResult
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#applies? GamesDice::RerollRule
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#apply_map GamesDice::DieResult
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#basic_die GamesDice::ComplexDie
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#bunch_multipliers GamesDice::Dice
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#bunches GamesDice::Dice
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#clone GamesDice::DieResult
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#coerce GamesDice::DieResult
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create GamesDice
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#expected GamesDice::Probabilities
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#explain_result GamesDice::ComplexDie
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#explain_result GamesDice::Bunch
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#explain_result GamesDice::Dice
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#explain_total GamesDice::DieResult
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#explain_value GamesDice::DieResult
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for_fair_die GamesDice::Probabilities
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#initialize GamesDice::Bunch
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#initialize GamesDice::MapRule
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#initialize GamesDice::Dice
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#initialize GamesDice::ComplexDie
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#initialize GamesDice::RerollRule
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#initialize GamesDice::Die
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#initialize GamesDice::Probabilities
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#initialize GamesDice::DieResult
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#keep_mode GamesDice::Bunch
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#keep_number GamesDice::Bunch
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#label GamesDice::Bunch
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#limit GamesDice::RerollRule
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#map_from GamesDice::MapRule
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#mapped GamesDice::DieResult
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#mapped_name GamesDice::MapRule
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#mapped_value GamesDice::MapRule
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#maps GamesDice::Die
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#maps GamesDice::Bunch
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#maps GamesDice::ComplexDie
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#max GamesDice::Bunch
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#max GamesDice::ComplexDie
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#max GamesDice::Dice
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#max GamesDice::Die
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#max GamesDice::Probabilities
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#min GamesDice::Bunch
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#min GamesDice::Dice
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#min GamesDice::ComplexDie
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#min GamesDice::Probabilities
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#min GamesDice::Die
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#minmax GamesDice::Dice
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#name GamesDice::Dice
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#name GamesDice::Bunch
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#ndice GamesDice::Bunch
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#offset GamesDice::Dice
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#p_eql GamesDice::Probabilities
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#p_ge GamesDice::Probabilities
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#p_gt GamesDice::Probabilities
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#p_le GamesDice::Probabilities
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#p_lt GamesDice::Probabilities
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#parse GamesDice::Parser
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#ph GamesDice::Probabilities
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#prng GamesDice::Die
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#probabilities GamesDice::Bunch
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#probabilities GamesDice::ComplexDie
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#probabilities GamesDice::Dice
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#probabilities GamesDice::Die
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#probabilities_complete GamesDice::ComplexDie
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#rerolls GamesDice::ComplexDie
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#rerolls GamesDice::Bunch
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#rerolls GamesDice::Die
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#result GamesDice::ComplexDie
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#result GamesDice::Bunch
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#result GamesDice::Dice
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#result GamesDice::Die
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#result_details GamesDice::Bunch
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#roll GamesDice::Bunch
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#roll GamesDice::Dice
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#roll GamesDice::Die
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#roll GamesDice::ComplexDie
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#roll_reasons GamesDice::DieResult
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#rolls GamesDice::DieResult
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#sides GamesDice::Die
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#sides GamesDice::ComplexDie
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#single_die GamesDice::Bunch
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#to_h GamesDice::Probabilities
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#total GamesDice::DieResult
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#trigger_op GamesDice::MapRule
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#trigger_op GamesDice::RerollRule
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#trigger_value GamesDice::MapRule
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#trigger_value GamesDice::RerollRule
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#type GamesDice::RerollRule
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#value GamesDice::DieResult