Method List
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#== Gamefic::Syntax
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#[] Gamefic::Entity
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#[] Gamefic::Scene::Base
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#[]= Gamefic::Entity
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#_keep Array
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#accept? Gamefic::Query::Text
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#accept? Gamefic::Query::Base
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#accept? Gamefic::Query::External
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#accept? Gamefic::Syntax
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#accessible? Gamefic::Active
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#accessible? Gamefic::Node
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#actions Gamefic::World::Commands
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#actions Gamefic::World::Playbook
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#actions_for Gamefic::World::Playbook
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#actor Gamefic::Scene::Base
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add_query Gamefic::Action
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#ambiguous? Gamefic::Query::Base
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#arguments Gamefic::Action
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#arguments Gamefic::Query::Base
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#arguments Gamefic::Command
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attempt Gamefic::Action
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#before_player_update Gamefic::World::Callbacks
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#before_player_update_procs Gamefic::World::Callbacks
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#blocks Gamefic::Scriptable::ClassMethods
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#branch Gamefic::Plot::Host
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#cap_first String
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#capitalize_first String
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#cast Gamefic::Subplot
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#cast Gamefic::World::Entities
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#children Gamefic::Node
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#command Gamefic::Syntax
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#conclude Gamefic::Subplot
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#conclude Gamefic::Active
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#concluded? Gamefic::Active
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#concluded? Gamefic::Subplot
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#conclusion Gamefic::World::Scenes
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#configure Gamefic::Subplot
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#context_from Gamefic::Query::External
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#context_from Gamefic::Query::Children
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#context_from Gamefic::Query::Siblings
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#context_from Gamefic::Query::Itself
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#context_from Gamefic::Query::Tree
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#context_from Gamefic::Query::Base
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#context_from Gamefic::Query::Descendants
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#context_from Gamefic::Query::Family
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#context_from Gamefic::Query::Parent
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#cue Gamefic::Active
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#custom Gamefic::World::Scenes
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#data Gamefic::Scene::Base
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default_attributes Gamefic::Element
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#default_conclusion Gamefic::World::Scenes
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#default_conclusion Gamefic::Subplot
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default_description Gamefic::Describable
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default_description= Gamefic::Describable
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#default_scene Gamefic::World::Scenes
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#default_scene Gamefic::Subplot
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#definite_article Gamefic::Describable
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#definitely Gamefic::Describable
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#description Gamefic::Describable
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#description= Gamefic::Describable
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#destroy Gamefic::World::Entities
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#disambiguate Gamefic::World::Playbook
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#disambiguate Gamefic::World::Commands
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#disambiguator Gamefic::World::Playbook
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#dispatch Gamefic::World::Playbook
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#dispatch_from_params Gamefic::World::Playbook
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#dispatch_from_string Gamefic::World::Playbook
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#dup Gamefic::World::Playbook
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#entered Gamefic::Active
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#entered? Gamefic::Active
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#entities Gamefic::World::Entities
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exclude_from_serial Object
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excluded_from_serial Object
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#execute Gamefic::Active
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#execute Gamefic::Action
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execute Gamefic::Query::Matches
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#executed? Gamefic::Action
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executor Gamefic::Action
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#exeunt Gamefic::Subplot
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#finish Gamefic::Scene::YesOrNo
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#finish Gamefic::Scene::MultipleScene
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#finish Gamefic::Scene::Activity
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#finish Gamefic::Scene::Base
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#finish Gamefic::Scene::MultipleChoice
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#finished? Gamefic::Scene::Base
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#first_word Gamefic::Syntax
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#flatten Gamefic::Node
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#flush Gamefic::Messaging
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#freeze Gamefic::World::Playbook
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#from_serial Object
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#from_serial Array
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#get_default_query Gamefic::World::Commands
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#has_description? Gamefic::Describable
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hidden? Gamefic::Action
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#in_subplot? Gamefic::Plot::Host
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#include? Gamefic::Query::Itself
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#include? Gamefic::Query::Base
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#include? Gamefic::Query::Text
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included Gamefic::Scriptable
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#indefinite_article Gamefic::Describable
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#indefinitely Gamefic::Describable
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#index Gamefic::Scene::MultipleChoice
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inherited Gamefic::Element
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#initialize Gamefic::Subplot
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#initialize Gamefic::Query::External
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#initialize Gamefic::Command
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#initialize Gamefic::Scene::Base
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#initialize Gamefic::Element
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#initialize Gamefic::Syntax
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#initialize Gamefic::Plot::Darkroom
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#initialize Gamefic::Query::Text
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#initialize Gamefic::World::Playbook
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#initialize Gamefic::Query::Matches
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#initialize Gamefic::Query::Base
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#initialize Gamefic::Action
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#initialize Gamefic::Plot
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#input Gamefic::Scene::Base
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#inspect Gamefic::Active
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instances Gamefic::Serialize
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#interpret Gamefic::World::Commands
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#interpret Gamefic::World::Playbook
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#introduce Gamefic::World::Scenes
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#introduction Gamefic::World::Scenes
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#invalid_message Gamefic::Scene::MultipleChoice
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#invalid_message Gamefic::Scene::YesOrNo
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#join_and Array
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#join_or Array
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#keywords Gamefic::Keywords
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#keywords Gamefic::Describable
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#last_action Gamefic::Active
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#last_input Gamefic::Active
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#last_prompt Gamefic::Active
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#make Gamefic::World::Entities
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#make_player_character Gamefic::World::Players
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#map Gamefic::Scene::MultipleScene
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#matching Gamefic::Query::Matches
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#messages Gamefic::Messaging
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#meta Gamefic::World::Playbook
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#meta Gamefic::World::Commands
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meta? Gamefic::Action
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#meta? Gamefic::Action
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#metadata Gamefic::Plot
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#multiple_choice Gamefic::World::Scenes
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#multiple_scene Gamefic::World::Scenes
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#name Gamefic::Describable
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#next_options Gamefic::Active
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#next_scene Gamefic::Active
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#no? Gamefic::Scene::YesOrNo
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#number Gamefic::Scene::MultipleChoice
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#objects Gamefic::Query::Matches
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on_execute Gamefic::Action
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#on_finish Gamefic::Scene::Base
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#on_player_conclude Gamefic::World::Callbacks
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#on_player_ready Gamefic::World::Callbacks
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#on_player_update Gamefic::World::Callbacks
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#on_ready Gamefic::World::Callbacks
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on_start Gamefic::Scene::Base
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#on_update Gamefic::World::Callbacks
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#option_map Gamefic::Scene::MultipleScene
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#options Gamefic::Scene::MultipleChoice
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#output Gamefic::Active
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#override Gamefic::World::Commands
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#parent Gamefic::Node
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#parent= Gamefic::Entity
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#parent= Gamefic::Node
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#parse Gamefic::World::Commands
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#pause Gamefic::World::Scenes
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#perform Gamefic::Active
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#performed Gamefic::Active
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#pick Gamefic::World::Entities
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#playbook Gamefic::Subplot
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#playbook Gamefic::World::Commands
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#playbooks Gamefic::Active
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#player_class Gamefic::World::Players
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#player_conclude_procs Gamefic::World::Callbacks
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#player_ready_procs Gamefic::World::Callbacks
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#player_update_procs Gamefic::World::Callbacks
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#players Gamefic::World::Entities
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#players Gamefic::World::Players
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#players Gamefic::Subplot
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#plot Gamefic::Subplot
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#plot Gamefic::Plot::Darkroom
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#pop_sample Array
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#post_initialize Gamefic::Scene::Base
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#post_initialize Gamefic::Scene::YesOrNo
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#post_initialize Gamefic::Element
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#post_initialize Gamefic::Scene::MultipleChoice
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#post_initialize Gamefic::Scene::Activity
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#post_initialize Gamefic::Scene::Pause
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#precision Gamefic::Query::Text
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#precision Gamefic::Query::Base
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#prepare Gamefic::Active
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#proceed Gamefic::Active
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#prompt Gamefic::Scene::Base
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#proper_named= Gamefic::Describable
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#proper_named? Gamefic::Describable
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queries Gamefic::Action
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#question Gamefic::World::Scenes
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#queue Gamefic::Active
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#quietly Gamefic::Active
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rank Gamefic::Action
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#rank Gamefic::Action
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#ready Gamefic::Subplot
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#ready Gamefic::Plot
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#ready_procs Gamefic::World::Callbacks
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#remaining Gamefic::Query::Matches
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#resolve Gamefic::Query::Text
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#resolve Gamefic::Query::Base
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#respond Gamefic::World::Playbook
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#respond Gamefic::World::Commands
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#restore Gamefic::Plot::Snapshot
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#restore Gamefic::Plot::Darkroom
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#save Gamefic::Plot::Snapshot
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#save Gamefic::Plot::Darkroom
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#scene Gamefic::Active
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#scene_classes Gamefic::World::Scenes
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#script Gamefic::Scriptable::ClassMethods
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script Gamefic
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#selection Gamefic::Scene::MultipleChoice
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#serialized_class Gamefic::Serialize
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#session Gamefic::Entity
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set_default Gamefic::Element
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#set_default_query Gamefic::World::Commands
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#set_player_class Gamefic::World::Players
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#signature Gamefic::Query::Base
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#signature Gamefic::Syntax
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signature Gamefic::Action
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#signature Gamefic::Action
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#specified? Gamefic::Keywords
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#split_words String
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#stage Gamefic::Scriptable
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#start Gamefic::Scene::Base
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start_block Gamefic::Scene::Base
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#state Gamefic::Scene::Base
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#state Gamefic::Scene::MultipleScene
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#state Gamefic::Scene::YesOrNo
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#state Gamefic::Scene::MultipleChoice
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#state Gamefic::Active
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#static Gamefic::Subplot
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#static Gamefic::Plot
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#stream Gamefic::Messaging
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#stream Gamefic::Active
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string_to_constant Gamefic::Serialize
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subclass Gamefic::Scene::Base
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subclass Gamefic::Action
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#subplot Gamefic::Subplot
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#subplots Gamefic::Plot::Host
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#subplots_featuring Gamefic::Plot::Host
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#synonyms Gamefic::Describable
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#syntaxes Gamefic::World::Playbook
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#syntaxes Gamefic::Active
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#syntaxes Gamefic::Plot
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#tell Gamefic::Messaging
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#tell Gamefic::Active
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#tell Gamefic::Plot
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#template Gamefic::Syntax
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#that_are Array
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#that_are_not Array
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#theater Gamefic::Scriptable
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#to_s Gamefic::Describable
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#to_serial Set
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#to_serial Array
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#to_serial String
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#to_serial Symbol
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#to_serial Numeric
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#to_serial Object
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#to_serial Class
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#to_serial Hash
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#to_serial Gamefic::Serialize
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#token_count Gamefic::Syntax
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tokenize Gamefic::Syntax
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#tokenize Gamefic::Syntax
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#tracked= Gamefic::Scene::Base
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tracked? Gamefic::Scene::Base
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#tracked? Gamefic::Scene::Base
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tracked? Gamefic::Scene::Pause
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#type Gamefic::Scene::Base
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#type Gamefic::Scene::Conclusion
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type Gamefic::Scene::Activity
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#update Gamefic::Scene::Base
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#update Gamefic::Subplot
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#update Gamefic::Plot
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#update_procs Gamefic::World::Callbacks
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valid? Gamefic::Action
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#validate Gamefic::World::Playbook
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#validate Gamefic::World::Commands
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#validators Gamefic::World::Playbook
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#verb Gamefic::Command
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#verb Gamefic::Syntax
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verb Gamefic::Action
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#verb Gamefic::Action
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#verbs Gamefic::World::Playbook
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#verbs Gamefic::World::Commands
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#will_cue? Gamefic::Active
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#yes? Gamefic::Scene::YesOrNo
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#yes_or_no Gamefic::World::Scenes