Method List
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#== ConnectFourCli::Checker
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#== ConnectFourCli::NoChecker
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#all_diagonals ConnectFourCli::Board
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#all_directions_from ConnectFourCli::Board
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#board ConnectFourCli::Computer
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#board ConnectFourCli::Game
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#build_grid ConnectFourCli::Board
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#checker ConnectFourCli::Computer
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#checker? ConnectFourCli::Checker
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#checker? ConnectFourCli::NoChecker
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#color ConnectFourCli::Checker
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#column ConnectFourCli::Board
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#column_count ConnectFourCli::Board
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#column_full? ConnectFourCli::Board
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#computer_move ConnectFourCli::Game
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#computer_turn? ConnectFourCli::Game
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#decent_moves ConnectFourCli::Board
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#display ConnectFourCli::Checker
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#display ConnectFourCli::Game
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#display ConnectFourCli::NoChecker
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#display ConnectFourCli::Board
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#each_col ConnectFourCli::Board
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#each_diag ConnectFourCli::Board
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#each_row ConnectFourCli::Board
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#four_in_a_row? ConnectFourCli::Board
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#free_position ConnectFourCli::Board
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#full? ConnectFourCli::Board
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#game_state ConnectFourCli::Game
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#grid ConnectFourCli::Board
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highlight_column ConnectFourCli::Renderer
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#initialize ConnectFourCli::Board
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#initialize ConnectFourCli::Computer
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#initialize ConnectFourCli::Game
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#initialize ConnectFourCli::NoChecker
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#initialize ConnectFourCli::Checker
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#locations_for ConnectFourCli::Board
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#make_move ConnectFourCli::Computer
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#next_turn ConnectFourCli::Game
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#place_checker ConnectFourCli::Board
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#place_turn_checker ConnectFourCli::Game
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#possible_moves ConnectFourCli::Board
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#random_move ConnectFourCli::Computer
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#red_locations ConnectFourCli::Board
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#red_locations ConnectFourCli::Game
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#size ConnectFourCli::Board
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start ConnectFourCli
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start ConnectFourCli::Renderer
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#terrible_moves ConnectFourCli::Board
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#turn ConnectFourCli::Game
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turn_color ConnectFourCli::Renderer
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#winner ConnectFourCli::Game
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#winning_moves ConnectFourCli::Board
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#yellow_locations ConnectFourCli::Board
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#yellow_locations ConnectFourCli::Game