Method List
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#bottom Chronus::GameObject
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button_pressed? Chronus::Mouse
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create Chronus::Image
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disable_key_repeat Chronus::Key
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enable_key_repeat Chronus::Key
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enabled? Chronus::Game
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get Chronus::Event
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#height Chronus::GameObject
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hide Chronus::Mouse
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#hide Chronus::GameObject
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icon= Chronus::Game
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#initialize Chronus::GameRecord
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#initialize Chronus::GameSprite
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#initialize Chronus::GameBackground
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#initialize Chronus::GameController
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#initialize Chronus::GameObject
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#initialize Chronus::GameModel
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#initialize Chronus::GameView
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#initialize Chronus::Timer
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#input Chronus::GameController
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#left Chronus::GameObject
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load Chronus::Game
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load_config Chronus::Game
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mod_state Chronus::Key
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name Chronus::Key
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#pause Chronus::Timer
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#paused? Chronus::Timer
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pos Chronus::Mouse
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#pos Chronus::GameObject
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press? Chronus::Key
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#resume Chronus::Timer
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#right Chronus::GameObject
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run Chronus::Game
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scan Chronus::Key
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set_controller Chronus::Game
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show Chronus::Mouse
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#show Chronus::GameObject
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show? Chronus::Mouse
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#start Chronus::Timer
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#started? Chronus::Timer
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state Chronus::Mouse
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#stop Chronus::Timer
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stop Chronus::Game
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#ticks Chronus::Timer
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title= Chronus::Game
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to_tiles Chronus::Image
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#top Chronus::GameObject
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#update Chronus::GameController
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#visible Chronus::GameObject
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#width Chronus::GameObject
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#x Chronus::GameObject
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#y Chronus::GameObject
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#z Chronus::GameObject