Method List
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#* Matrix
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#* Hash
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#+ Hash
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#apply SignedTransform
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#apply Transform
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#as_hash Matrix
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#as_matrix Hash
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#at Screen
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#basis Interactive
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#basis_matrix CoordinateSystem
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#basis_vector Axis
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#build Screen
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#crosshairs CoordinateSystem
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#draw LegendBox
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#draw Demo
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#draw_axes Screen
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#draw_crosshairs Screen
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#grid_lines CoordinateSystem
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#in_basis Screen
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included Interactive
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#index ContinuousRange
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#index DiscreteRange
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#index Interactive
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#initialize Screen
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#initialize Axis
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#initialize CoordinateSystem
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#initialize DiscreteRange
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#initialize ContinuousRange
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#initialize Cache
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#initialize LegendBox
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#initialize Transform
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#interval DiscreteRange
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#interval ContinuousRange
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#join= Screen
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#maximum DiscreteRange
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#maximum ContinuousRange
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#minimum DiscreteRange
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#minimum ContinuousRange
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#mouseMoved Interactive
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#multiply Matrix
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#notify TextOutput
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#origin Transform
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#original CoordinateSystem
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#original Screen
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#outside_basis Screen
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#plot Screen
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#points Screen
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#range Axis
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#refresh Cache
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#restore Cache
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#rotation CoordinateSystem
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#run DiscreteRange
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#run ContinuousRange
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#scale Transform
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#screen Interactive
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#setup Demo
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#setup BoxPlotSketch
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#signed Transform
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standard CoordinateSystem
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#standard_basis CoordinateSystem
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#tick_vectors CoordinateSystem
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#transformed Screen
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#unapply Transform
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#values DiscreteRange
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#write Screen
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#x_basis_vector CoordinateSystem
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#x_ticks CoordinateSystem
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#y_basis_vector CoordinateSystem
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#y_ticks CoordinateSystem