Class List
- AuthorEngine < ObjectTop Level Namespace
- Button < ObjectAuthorEngine
- CLI < ObjectAuthorEngine
- CodeEditor < ViewAuthorEngine
- CodeInput < TextInputAuthorEngine::CodeEditor
- Cursor < ObjectAuthorEngine::CodeEditor
- Highlighting < ObjectAuthorEngine::CodeEditor
- CollisionDetection < ObjectAuthorEngine
- BoundingBox < StructAuthorEngine::CollisionDetection
- Color < StructAuthorEngine::CollisionDetection
- Container < ObjectAuthorEngine
- Editor < ContainerAuthorEngine
- Game < ObjectAuthorEngine
- GameRunner < ObjectAuthorEngine
- Image < ObjectAuthorEngine
- LevelEditor < ViewAuthorEngine
- LevelPicker < ObjectAuthorEngine
- Loader < ContainerAuthorEngine
- Project < StructAuthorEngine::Loader
- OpalExporter < ObjectAuthorEngine
- Palette < ObjectAuthorEngine
- Part < ObjectAuthorEngine
- CollisionDetectionAuthorEngine::Part
- ColorsAuthorEngine::Part
- Color < StructAuthorEngine::Part::Colors
- CommonAuthorEngine::Part
- GosuGraphicsAuthorEngine::Part
- GosuInputAuthorEngine::Part
- OpalGraphicsAuthorEngine::Part
- OpalInputAuthorEngine::Part
- PlayViewer < ViewAuthorEngine
- SaveFile < ObjectAuthorEngine
- SpriteSheetData < StructAuthorEngine::SaveFile
- Sprite < StructAuthorEngine
- SpriteEditor < ViewAuthorEngine
- Pixel < ObjectAuthorEngine::SpriteEditor
- SpritePicker < ObjectAuthorEngine
- SupportAuthorEngine
- Text < ObjectAuthorEngine
- TouchButton < ObjectAuthorEngine
- TouchHandlerAuthorEngine
- Touch < StructAuthorEngine::TouchHandler
- TouchJoystick < ObjectAuthorEngine
- View < ObjectAuthorEngine
- Window < WindowAuthorEngine