Method List
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#<< Amun::Buffer
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#attach Amun::Windows::MiniBufferWindow
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#attached? Amun::Windows::MiniBufferWindow
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#backward_char Amun::Behaviours::Movement
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#backward_delete_char Amun::Behaviours::Erasing
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#backward_kill_word Amun::Behaviours::Erasing
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#beginning_of_line Amun::Behaviours::Movement
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#bind Amun::EventManager
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#bind_all Amun::EventManager
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#buffer Amun::Windows::MiniBufferWindow
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#buffer Amun::Windows::BufferWindow
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#cancel Amun::Windows::MiniBufferWindow
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char Amun::Helpers::Keyboard
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#clear Amun::Buffer
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clear Amun::EventManager
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#color String
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#colorize String
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current Amun::Buffer
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#delete_char Amun::Behaviours::Erasing
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#detach Amun::Windows::MiniBufferWindow
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#display_buffer Amun::Windows::BufferWindow
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#display_current_buffer Amun::Windows::BufferWindow
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#done Amun::Windows::MiniBufferWindow
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#echo_area Amun::Windows::Frame
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#emacs_behaviour_initialize Amun::Behaviours::Emacs
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#end_of_line Amun::Behaviours::Movement
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#erasing_keymap_initialize Amun::Behaviours::Erasing
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#events Amun::Object
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#exec_done_block Amun::Windows::MiniBufferWindow
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#execute_last_line Amun::MajorModes::IRB
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#find_file Top Level Namespace
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#forward_char Amun::Behaviours::Movement
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#forward_delete_char Amun::Behaviours::Erasing
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#frame Amun::Application
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#height Rect
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#initialize Amun::Windows::Base
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#initialize Amun::EventManager
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#initialize Amun::Windows::MiniBufferWindow
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#initialize Amun::Windows::Frame
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#initialize Amun::MajorModes::IRB
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#initialize Amun::MajorModes::Fundamental
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#initialize Amun::Object
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#initialize Amun::Windows::EchoArea
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#initialize Rect
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#initialize Amun::Buffer
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#initialize Amun::Windows::ModeLine
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#initialize Amun::Windows::BufferWindow
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#insert Amun::Buffer
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#insert_char Amun::Behaviours::Insertion
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#insertion_keymap_initialize Amun::Behaviours::Insertion
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instances Amun::Buffer
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#io Amun::Buffer
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join Amun::EventManager
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#kill_amun Top Level Namespace
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#kill_line Amun::Behaviours::Erasing
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#kill_word Amun::Behaviours::Erasing
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#left Rect
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#left_segments Amun::Windows::ModeLine
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load Amun::FeaturesLoader
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#log Top Level Namespace
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#major_mode Amun::Buffer
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#mark Amun::Buffer
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messages Amun::Buffer
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#mini_buffer Amun::Windows::Frame
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#minor_modes Amun::Buffer
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#mode_line Amun::Windows::BufferWindow
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#movement_keymap_initialize Amun::Behaviours::Movement
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#name Amun::Buffer
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#next_line Amun::Behaviours::Movement
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#point Amun::Buffer
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#previous_line Amun::Behaviours::Movement
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print Amun::Helpers::Colors
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register Amun::Helpers::Colors
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register_default Amun::Helpers::Colors
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registered? Amun::Helpers::Colors
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#render Amun::Windows::ModeLine
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#render Amun::Windows::EchoArea
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#render Amun::ModeLineSegments::BufferName
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#render Amun::Windows::Frame
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#render Amun::Windows::MiniBufferWindow
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#render Amun::Windows::BufferWindow
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#render Amun::Windows::TextRenderer
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#render Amun::ModeLineSegments::MajorMode
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#right_segments Amun::Windows::ModeLine
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#run Amun::Application
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scratch Amun::Buffer
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#set_size_to_terminal Amun::Windows::Frame
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#size Amun::Windows::Base
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#slice! Amun::Buffer
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#style String
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#to_s Amun::Buffer
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#top Rect
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#trigger Amun::Windows::Frame
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#trigger Amun::EventManager
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#trigger Amun::Windows::MiniBufferWindow
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#trigger Amun::Buffer
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#unbind Amun::EventManager
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#unbind_all Amun::EventManager
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use Amun::Helpers::Colors
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#width Rect
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#window Amun::Windows::Frame