Method List
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#<< SGF::Collection
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#== SGF::Collection
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#== SGF::Node
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#[] SGF::Node
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#[]= SGF::Node
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#add_children SGF::Node
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#add_error SGF::CollectionAssembler
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#add_properties SGF::Node
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#append SGF::Variation
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#check_for_errors_before_parsing SGF::StrictErrorChecker
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#check_for_errors_before_parsing SGF::LaxErrorChecker
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#children SGF::Node
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#close_branch SGF::CollectionAssembler
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#collection SGF::CollectionAssembler
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#create_node_with_properties SGF::CollectionAssembler
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#current_node SGF::Collection
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#current_node SGF::Gametree
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#depth SGF::Node
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#each SGF::Node
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#each SGF::Gametree
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#each SGF::Collection
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#each_child SGF::Node
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#eof? SGF::Stream
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#errors SGF::Collection
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#gametrees SGF::Collection
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#initialize SGF::Variation
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#initialize SGF::CollectionAssembler
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#initialize SGF::Stream
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#initialize SGF::Collection
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#initialize SGF::Node
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#initialize SGF::Gametree
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#inspect SGF::Node
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#inspect SGF::Gametree
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#inspect SGF::Collection
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#next_character SGF::Stream
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#next_node SGF::Gametree
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#open_branch SGF::CollectionAssembler
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#parent SGF::Node
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#parse SGF::Parser
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parse SGF
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#peek_skipping_whitespace SGF::Stream
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#properties SGF::Node
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#read_token SGF::Stream
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#remove_parent SGF::Node
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#root SGF::Variation
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#root SGF::Gametree
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#root SGF::Collection
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#save SGF::Collection
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#save SGF::Writer
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#size SGF::Variation
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#slice SGF::Gametree
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#still_inside? SGF::MultiPropertyToken
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#still_inside? SGF::GenericPropertyToken
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#still_inside? SGF::CommentToken
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#still_inside? SGF::IdentityToken
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#stream SGF::Stream
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#stringify_tree_from SGF::Writer
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#to_s SGF::Gametree
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#to_s SGF::Node
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#to_s SGF::Collection
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#transform SGF::CommentToken
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#transform SGF::IdentityToken
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#transform SGF::MultiPropertyToken
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#transform SGF::GenericPropertyToken
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#update SGF::Node
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#update SGF::Collection