Method List
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#<=> StudioGame::Player
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#add_player StudioGame::Game
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#berserk? StudioGame::SuperBossPlayer
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#blam StudioGame::Playable
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#blam StudioGame::SuperBossPlayer
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#each_found_treasure StudioGame::Player
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#find_random_treasures StudioGame::Game
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#found_treasure StudioGame::Player
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#found_treasure StudioGame::SuperBossPlayer
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#found_treasure StudioGame::BossPlayer
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#health StudioGame::Player
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#initialize StudioGame::Game
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#initialize StudioGame::SuperBossPlayer
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#initialize StudioGame::Player
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#load_players StudioGame::Game
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#name StudioGame::Treasure
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#name StudioGame::Game
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#name StudioGame::Player
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#play StudioGame::Game
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#players StudioGame::Game
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#points StudioGame::Player
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#points StudioGame::Treasure
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#print_all_treasures StudioGame::Game
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#print_game_intro StudioGame::Game
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#print_game_number StudioGame::Game
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#print_high_scores StudioGame::Game
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#print_player_stats StudioGame::Game
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#print_stats StudioGame::Game
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#print_stats_header StudioGame::Game
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#print_weak_strong StudioGame::Game
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#random_score StudioGame::Player
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roll_dice StudioGame::GameTurn
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#save_high_scores StudioGame::Game
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#score StudioGame::Player
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#strong? StudioGame::Playable
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take_turn StudioGame::GameTurn
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#to_s StudioGame::Player
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#total_points StudioGame::Game
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#use_special_attack StudioGame::Player
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#w00t StudioGame::Playable
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#w00t StudioGame::SuperBossPlayer
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#weak? StudioGame::Playable