Method: RGL::BipartiteBFSIterator#reset_start

Defined in:
lib/rgl/bipartite.rb

#reset_start(new_start) ⇒ Object



62
63
64
65
# File 'lib/rgl/bipartite.rb', line 62

def reset_start(new_start)
  @start_vertex = new_start
  set_to_begin
end