Class: Zookeeper::CZookeeper
- Inherits:
-
Object
- Object
- Zookeeper::CZookeeper
- Includes:
- Constants, Exceptions, Forked, Logger
- Defined in:
- ext/c_zookeeper.rb,
ext/zkrb.c
Overview
NOTE: this class extending (opening) the class defined in zkrb.c
Defined Under Namespace
Classes: ClientId, GotNilEventException
Constant Summary collapse
- DEFAULT_SESSION_TIMEOUT_MSEC =
10000
Constants included from Exceptions
Constants included from Constants
Zookeeper::Constants::CONNECTED_EVENT_VALUES, Zookeeper::Constants::EVENT_TYPE_NAMES, Zookeeper::Constants::STATE_NAMES, Zookeeper::Constants::ZAPIERROR, Zookeeper::Constants::ZAUTHFAILED, Zookeeper::Constants::ZBADARGUMENTS, Zookeeper::Constants::ZBADVERSION, Zookeeper::Constants::ZCLOSING, Zookeeper::Constants::ZCONNECTIONLOSS, Zookeeper::Constants::ZDATAINCONSISTENCY, Zookeeper::Constants::ZINVALIDACL, Zookeeper::Constants::ZINVALIDCALLBACK, Zookeeper::Constants::ZINVALIDSTATE, Zookeeper::Constants::ZKRB_ASYNC_CONTN_ID, Zookeeper::Constants::ZKRB_GLOBAL_CB_REQ, Zookeeper::Constants::ZMARSHALLINGERROR, Zookeeper::Constants::ZNOAUTH, Zookeeper::Constants::ZNOCHILDRENFOREPHEMERALS, Zookeeper::Constants::ZNODEEXISTS, Zookeeper::Constants::ZNONODE, Zookeeper::Constants::ZNOTEMPTY, Zookeeper::Constants::ZNOTHING, Zookeeper::Constants::ZOK, Zookeeper::Constants::ZOO_ASSOCIATING_STATE, Zookeeper::Constants::ZOO_AUTH_FAILED_STATE, Zookeeper::Constants::ZOO_CHANGED_EVENT, Zookeeper::Constants::ZOO_CHILD_EVENT, Zookeeper::Constants::ZOO_CLOSED_STATE, Zookeeper::Constants::ZOO_CONNECTED_STATE, Zookeeper::Constants::ZOO_CONNECTING_STATE, Zookeeper::Constants::ZOO_CREATED_EVENT, Zookeeper::Constants::ZOO_DELETED_EVENT, Zookeeper::Constants::ZOO_EPHEMERAL, Zookeeper::Constants::ZOO_EXPIRED_SESSION_STATE, Zookeeper::Constants::ZOO_LOG_LEVEL_DEBUG, Zookeeper::Constants::ZOO_LOG_LEVEL_ERROR, Zookeeper::Constants::ZOO_LOG_LEVEL_INFO, Zookeeper::Constants::ZOO_LOG_LEVEL_WARN, Zookeeper::Constants::ZOO_NOTWATCHING_EVENT, Zookeeper::Constants::ZOO_SEQUENCE, Zookeeper::Constants::ZOO_SESSION_EVENT, Zookeeper::Constants::ZOPERATIONTIMEOUT, Zookeeper::Constants::ZRUNTIMEINCONSISTENCY, Zookeeper::Constants::ZSESSIONEXPIRED, Zookeeper::Constants::ZSESSIONMOVED, Zookeeper::Constants::ZSYSTEMERROR, Zookeeper::Constants::ZUNIMPLEMENTED
Constants included from ACLs::Constants
ACLs::Constants::ZOO_ANYONE_ID_UNSAFE, ACLs::Constants::ZOO_AUTH_IDS, ACLs::Constants::ZOO_CREATOR_ALL_ACL, ACLs::Constants::ZOO_OPEN_ACL_UNSAFE, ACLs::Constants::ZOO_PERM_ADMIN, ACLs::Constants::ZOO_PERM_ALL, ACLs::Constants::ZOO_PERM_CREATE, ACLs::Constants::ZOO_PERM_DELETE, ACLs::Constants::ZOO_PERM_READ, ACLs::Constants::ZOO_PERM_WRITE, ACLs::Constants::ZOO_READ_ACL_UNSAFE
Instance Attribute Summary collapse
-
#original_pid ⇒ Object
Returns the value of attribute original_pid.
Class Method Summary collapse
-
.get_debug_level ⇒ Object
assume we’re at debug level.
- .set_debug_level(value) ⇒ Object
Instance Method Summary collapse
- #associating? ⇒ Boolean
- #close ⇒ Object
- #closed? ⇒ Boolean
- #connected? ⇒ Boolean
- #connecting? ⇒ Boolean
-
#initialize(host, event_queue, opts = {}) ⇒ CZookeeper
constructor
A new instance of CZookeeper.
-
#pause_before_fork_in_parent ⇒ Object
call this to stop the event loop, you can resume with the resume method.
-
#resume_after_fork_in_parent ⇒ Object
call this if ‘pause’ was previously called to start the event loop again.
- #running? ⇒ Boolean
- #shutting_down? ⇒ Boolean
- #state ⇒ Object
-
#wait_until_connected(timeout = 10) ⇒ Object
this implementation is gross, but i don’t really see another way of doing it without more grossness.
Methods included from Logger
Methods included from Exceptions
Methods included from Constants
#event_by_value, #state_by_value
Methods included from Forked
Constructor Details
#initialize(host, event_queue, opts = {}) ⇒ CZookeeper
Returns a new instance of CZookeeper.
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# File 'ext/c_zookeeper.rb', line 42 def initialize(host, event_queue, opts={}) @host = host @event_queue = event_queue # keep track of the pid that created us update_pid! # used by the C layer. CZookeeper sets this to true when the init method # has completed. once this is set to true, it stays true. # # you should grab the @mutex before messing with this flag @_running = nil # This is set to true after destroy_zkrb_instance has been called and all # CZookeeper state has been cleaned up @_closed = false # also used by the C layer # set by the ruby side to indicate we are in shutdown mode used by method_get_next_event @_shutting_down = false # the actual C data is stashed in this ivar. never *ever* touch this @_data = nil @_session_timeout_msec = DEFAULT_SESSION_TIMEOUT_MSEC @mutex = Monitor.new # used to signal that we're running @running_cond = @mutex.new_cond # used to signal we've received the connected event @state_cond = @mutex.new_cond # the current state of the connection @state = ZOO_CLOSED_STATE @pipe_read, @pipe_write = IO.pipe @event_thread = nil # hash of in-flight Continuation instances @reg = Continuation::Registry.new log_level = ENV['ZKC_DEBUG'] ? ZOO_LOG_LEVEL_DEBUG : ZOO_LOG_LEVEL_ERROR logger.info { "initiating connection to #{@host}" } zkrb_init(@host)#, :zkc_log_level => log_level) start_event_thread logger.debug { "init returned!" } end |
Instance Attribute Details
#original_pid ⇒ Object
Returns the value of attribute original_pid.
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# File 'ext/c_zookeeper.rb', line 21 def original_pid @original_pid end |
Class Method Details
.get_debug_level ⇒ Object
assume we’re at debug level
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# File 'ext/c_zookeeper.rb', line 24 def self.get_debug_level @debug_level ||= ZOO_LOG_LEVEL_INFO end |
.set_debug_level(value) ⇒ Object
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# File 'ext/c_zookeeper.rb', line 28 def self.set_debug_level(value) @debug_level = value set_zkrb_debug_level(value) end |
Instance Method Details
#associating? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 116 def associating? state == ZOO_ASSOCIATING_STATE end |
#close ⇒ Object
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# File 'ext/c_zookeeper.rb', line 120 def close return if closed? fn_close = proc do if !@_closed and @_data logger.debug { "CALLING CLOSE HANDLE!!" } close_handle end end if forked? fn_close.call else stop_event_thread @mutex.synchronize(&fn_close) end [@pipe_read, @pipe_write].each { |io| io.close unless io.closed? } nil end |
#closed? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 96 def closed? @mutex.synchronize { !!@_closed } end |
#connected? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 108 def connected? state == ZOO_CONNECTED_STATE end |
#connecting? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 112 def connecting? state == ZOO_CONNECTING_STATE end |
#pause_before_fork_in_parent ⇒ Object
call this to stop the event loop, you can resume with the resume method
requests may still be added during this time, but they will not be processed until you call resume
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# File 'ext/c_zookeeper.rb', line 147 def pause_before_fork_in_parent logger.debug { "##{__method__}" } @mutex.synchronize { stop_event_thread } end |
#resume_after_fork_in_parent ⇒ Object
call this if ‘pause’ was previously called to start the event loop again
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# File 'ext/c_zookeeper.rb', line 153 def resume_after_fork_in_parent logger.debug { "##{__method__}" } @mutex.synchronize do @_shutting_down = nil start_event_thread end end |
#running? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 100 def running? @mutex.synchronize { !!@_running } end |
#shutting_down? ⇒ Boolean
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# File 'ext/c_zookeeper.rb', line 104 def shutting_down? @mutex.synchronize { !!@_shutting_down } end |
#state ⇒ Object
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# File 'ext/c_zookeeper.rb', line 162 def state return ZOO_CLOSED_STATE if closed? @mutex.synchronize { @state } end |
#wait_until_connected(timeout = 10) ⇒ Object
this implementation is gross, but i don’t really see another way of doing it without more grossness
returns true if we’re connected, false if we’re not
if timeout is nil, we never time out, and wait forever for CONNECTED state
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# File 'ext/c_zookeeper.rb', line 174 def wait_until_connected(timeout=10) time_to_stop = timeout ? Time.now + timeout : nil return false unless wait_until_running(timeout) @mutex.synchronize do while true if timeout now = Time.now break if (@state == ZOO_CONNECTED_STATE) || @_shutting_down || @_closed || (now > time_to_stop) delay = time_to_stop.to_f - now.to_f @state_cond.wait(delay) else break if (@state == ZOO_CONNECTED_STATE) || @_shutting_down || @_closed @state_cond.wait end end end connected? end |