Class: Zgomot::UI::MainWindow
Class Attribute Summary collapse
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.cc_window ⇒ Object
readonly
Returns the value of attribute cc_window.
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.globals_window ⇒ Object
readonly
Returns the value of attribute globals_window.
-
.main_window ⇒ Object
readonly
Returns the value of attribute main_window.
-
.str_window ⇒ Object
readonly
Returns the value of attribute str_window.
Class Method Summary collapse
Class Attribute Details
.cc_window ⇒ Object (readonly)
Returns the value of attribute cc_window.
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# File 'lib/zgomot/ui/windows.rb', line 40 def cc_window @cc_window end |
.globals_window ⇒ Object (readonly)
Returns the value of attribute globals_window.
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# File 'lib/zgomot/ui/windows.rb', line 40 def globals_window @globals_window end |
.main_window ⇒ Object (readonly)
Returns the value of attribute main_window.
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# File 'lib/zgomot/ui/windows.rb', line 40 def main_window @main_window end |
.str_window ⇒ Object (readonly)
Returns the value of attribute str_window.
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# File 'lib/zgomot/ui/windows.rb', line 40 def str_window @str_window end |
Class Method Details
.dash ⇒ Object
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# File 'lib/zgomot/ui/windows.rb', line 85 def dash init_curses @globals_window = GlobalsWindow.new(0) @cc_window = CCWindow.new(Curses.lines - CCS_TOP, CCS_TOP) @str_window = StrWindow.new(GLOBALS_HEIGHT) Curses.refresh poll loop do case Curses.getch when ?t str_window.set_tog_mode update when Curses::Key::UP str_window.dec_selected update when Curses::Key::DOWN str_window.inc_selected update when 10 str_window.tog update when ?p Zgomot::Midi::Stream.play update when ?s Zgomot::Midi::Stream.stop update when ?q @thread.kill Curses.close_screen break end end end |
.init_curses ⇒ Object
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# File 'lib/zgomot/ui/windows.rb', line 41 def init_curses Curses.init_screen Curses.noecho Curses.stdscr.keypad(true) Curses.start_color Curses.curs_set(0) Curses.init_color(COLOR_GREY, 700, 700, 700) Curses.init_color(COLOR_GOLD, 1000, 840, 0) Curses.init_color(COLOR_GREEN, 484, 980, 0) Curses.init_color(COLOR_PINK, 1000, 100, 575) Curses.init_color(COLOR_BLUE, 117, 575, 1000) Curses.init_color(COLOR_VIOLET, 810, 410, 980) Curses.init_color(COLOR_MAGENTA, 1000, 200, 1000) Curses.init_color(COLOR_YELLOW_GREEN, 750, 980, 410) Curses.init_color(COLOR_LIGHT_BLUE,600, 1000, 1000) Curses.init_color(COLOR_ORANGE,1000 , 600, 0) Curses.init_pair(COLOR_GOLD,COLOR_GOLD,COLOR_BLACK) Curses.init_pair(COLOR_GREEN,COLOR_GREEN,COLOR_BLACK) Curses.init_pair(COLOR_PINK,COLOR_PINK,COLOR_BLACK) Curses.init_pair(COLOR_BLUE,COLOR_BLUE,COLOR_BLACK) Curses.init_pair(COLOR_BORDER,COLOR_GREY,COLOR_BLACK) Curses.init_pair(COLOR_IDLE,COLOR_GOLD,COLOR_BLACK) Curses.init_pair(COLOR_ACTIVE,COLOR_GREEN,COLOR_BLACK) Curses.init_pair(COLOR_STREAM_PLAYING_SELECTED,COLOR_BLACK,COLOR_GREEN) Curses.init_pair(COLOR_STREAM_PAUSED_SELECTED,COLOR_BLACK,COLOR_GOLD) Curses.init_pair(COLOR_CC_SWITCH_TRUE,COLOR_ORANGE,COLOR_BLACK) Curses.init_pair(COLOR_CC_SWITCH_FALSE,COLOR_LIGHT_BLUE,COLOR_BLACK) Curses.init_pair(COLOR_CC_IDLE,COLOR_VIOLET,COLOR_BLACK) Curses.init_pair(COLOR_CC_ACTIVE,COLOR_BLACK,COLOR_VIOLET) end |
.poll ⇒ Object
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# File 'lib/zgomot/ui/windows.rb', line 77 def poll @thread = Thread.new do loop do update sleep(Zgomot::Midi::Clock.beat_sec) end end end |
.update ⇒ Object
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# File 'lib/zgomot/ui/windows.rb', line 71 def update globals_window.display cc_window.display str_window.display Curses.refresh end |