Class: WolfRpg::GameDat

Inherits:
Object
  • Object
show all
Defined in:
lib/wolfrpg/game_dat.rb

Constant Summary collapse

SEED_INDICES =
[0, 8, 6]

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(filename) ⇒ GameDat

XSEED_INDICES = [3, 4, 5]



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# File 'lib/wolfrpg/game_dat.rb', line 22

def initialize(filename)
  FileCoder.open(filename, :read, SEED_INDICES) do |coder|
    if coder.encrypted?
      @crypt_header = coder.crypt_header
    else
      coder.verify(MAGIC_NUMBER)
    end

    #TODO what is most of the junk in this file?
    @unknown1 = coder.read_byte_array
    @file_version = coder.read_int
    @title = coder.read_string
    if (magic_string = coder.read_string) != MAGIC_STRING
      raise "magic string invalid (got #{magic_string})"
    end
    @unknown2 = coder.read_byte_array

    @font = coder.read_string
    @subfonts = Array.new(3)
    @subfonts.each_index do |i|
      @subfonts[i] = coder.read_string
    end

    @default_pc_graphic = coder.read_string
    if @file_version >= 9
      @version = coder.read_string
    else
      @version = ''
    end

    # This is the size of the file minus one.
    # We don't need it, so discard it.
    coder.skip(4)

    # We don't care about the rest of this file for translation
    # purposes.
    # Someday we will know what the hell is stored in here... But not today.
    @unknown3 = coder.read
  end
end

Instance Attribute Details

#default_pc_graphicObject

Returns the value of attribute default_pc_graphic.



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# File 'lib/wolfrpg/game_dat.rb', line 11

def default_pc_graphic
  @default_pc_graphic
end

#file_versionObject

only a guess



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# File 'lib/wolfrpg/game_dat.rb', line 6

def file_version
  @file_version
end

#fontObject

Returns the value of attribute font.



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# File 'lib/wolfrpg/game_dat.rb', line 9

def font
  @font
end

#subfontsObject

Returns the value of attribute subfonts.



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# File 'lib/wolfrpg/game_dat.rb', line 10

def subfonts
  @subfonts
end

#titleObject

Returns the value of attribute title.



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# File 'lib/wolfrpg/game_dat.rb', line 7

def title
  @title
end

#unknown1Object

Returns the value of attribute unknown1.



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# File 'lib/wolfrpg/game_dat.rb', line 5

def unknown1
  @unknown1
end

#unknown2Object

Returns the value of attribute unknown2.



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# File 'lib/wolfrpg/game_dat.rb', line 8

def unknown2
  @unknown2
end

#unknown3Object

Returns the value of attribute unknown3.



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# File 'lib/wolfrpg/game_dat.rb', line 13

def unknown3
  @unknown3
end

#versionObject

Returns the value of attribute version.



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# File 'lib/wolfrpg/game_dat.rb', line 12

def version
  @version
end

Instance Method Details

#dump(filename) ⇒ Object



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# File 'lib/wolfrpg/game_dat.rb', line 63

def dump(filename)
  FileCoder.open(filename, :write, SEED_INDICES, @crypt_header) do |coder|
    coder.write(MAGIC_NUMBER) unless encrypted?

    coder.write_byte_array(@unknown1)
    coder.write_int(@file_version)
    coder.write_string(@title)
    coder.write_string(MAGIC_STRING)
    coder.write_byte_array(@unknown2)
    coder.write_string(@font)
    @subfonts.each do |subfont|
      coder.write_string(subfont)
    end
    coder.write_string(@default_pc_graphic)
    coder.write_string(@version) if @file_version >= 9
    coder.write_int(coder.tell + 4 + @unknown3.bytesize - 1)
    coder.write(@unknown3)
  end
end

#encrypted?Boolean

Returns:

  • (Boolean)


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# File 'lib/wolfrpg/game_dat.rb', line 15

def encrypted?
  @crypt_header != nil
end