Class: Winker::Scene
- Inherits:
- 
      Object
      
        - Object
- Winker::Scene
 
- Defined in:
- lib/winker/scene.rb
Instance Attribute Summary collapse
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      #id  ⇒ Object 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    Returns the value of attribute id. 
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      #obj_data  ⇒ Object 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    Returns the value of attribute obj_data. 
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      #type  ⇒ Object 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    Returns the value of attribute type. 
Class Method Summary collapse
Instance Method Summary collapse
- #activate ⇒ Object
- 
  
    
      #initialize(obj_data)  ⇒ Scene 
    
    
  
  
  
    constructor
  
  
  
  
  
  
  
    A new instance of Scene. 
- #members ⇒ Object
- #method_missing(method_sym, *arguments, &block) ⇒ Object
- #settings ⇒ Object
Constructor Details
#initialize(obj_data) ⇒ Scene
Returns a new instance of Scene.
| 11 12 13 14 | # File 'lib/winker/scene.rb', line 11 def initialize(obj_data) @obj_data = obj_data @id = @obj_data.scene_id end | 
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(method_sym, *arguments, &block) ⇒ Object
| 28 29 30 31 32 33 34 35 | # File 'lib/winker/scene.rb', line 28 def method_missing(method_sym, *arguments, &block) if obj_data.respond_to?(method_sym) obj_data.send(method_sym, *arguments, &block) else super end end | 
Instance Attribute Details
#id ⇒ Object
Returns the value of attribute id.
| 5 6 7 | # File 'lib/winker/scene.rb', line 5 def id @id end | 
#obj_data ⇒ Object
Returns the value of attribute obj_data.
| 5 6 7 | # File 'lib/winker/scene.rb', line 5 def obj_data @obj_data end | 
#type ⇒ Object
Returns the value of attribute type.
| 5 6 7 | # File 'lib/winker/scene.rb', line 5 def type @type end | 
Class Method Details
Instance Method Details
#activate ⇒ Object
| 24 25 26 | # File 'lib/winker/scene.rb', line 24 def activate Winker.activate_scene(self.id) end | 
#members ⇒ Object
| 16 17 18 | # File 'lib/winker/scene.rb', line 16 def members devices.select{|d| @obj_data.members.map{|m| m[:object_id]}.include?(d.id)} end | 
#settings ⇒ Object
| 20 21 22 | # File 'lib/winker/scene.rb', line 20 def settings @obj_data.members end |