Module: Windows::Console
- Defined in:
- lib/windows/console.rb
Constant Summary collapse
- CTRL_C_EVENT =
0
- CTRL_BREAK_EVENT =
1
- CTRL_LOGOFF_EVENT =
5
- CTRL_SHUTDOWN_EVENT =
6
- ENABLE_PROCESSED_INPUT =
0x0001
- ENABLE_LINE_INPUT =
0x0002
- ENABLE_WRAP_AT_EOL_OUTPUT =
0x0002
- ENABLE_ECHO_INPUT =
0x0004
- ENABLE_WINDOW_INPUT =
0x0008
- ENABLE_MOUSE_INPUT =
0x0010
- ENABLE_INSERT_MODE =
0x0020
- ENABLE_QUICK_EDIT_MODE =
0x0040
- STD_INPUT_HANDLE =
-10
- STD_OUTPUT_HANDLE =
-11
- STD_ERROR_HANDLE =
-12
- FOREGROUND_BLUE =
Console window constants
0x0001
- FOREGROUND_GREEN =
0x0002
- FOREGROUND_RED =
0x0004
- FOREGROUND_INTENSITY =
0x0008
- BACKGROUND_BLUE =
0x0010
- BACKGROUND_GREEN =
0x0020
- BACKGROUND_RED =
0x0040
- BACKGROUND_INTENSITY =
0x0080
- COMMON_LVB_LEADING_BYTE =
0x0100
- COMMON_LVB_TRAILING_BYTE =
0x0200
- COMMON_LVB_GRID_HORIZONTAL =
0x0400
- COMMON_LVB_GRID_LVERTICAL =
0x0800
- COMMON_LVB_GRID_RVERTICAL =
0x1000
- COMMON_LVB_REVERSE_VIDEO =
0x4000
- COMMON_LVB_UNDERSCORE =
0x8000
- COMMON_LVB_SBCSDBCS =
0x0300
- CONSOLE_FULLSCREEN =
1
- CONSOLE_OVERSTRIKE =
1
- CONSOLE_FULLSCREEN_HARDWARE =
2
- AddConsoleAlias =
Win32API.new('kernel32', 'AddConsoleAlias', 'PPP', 'I')
- AllocConsole =
Win32API.new('kernel32', 'AllocConsole', 'V', 'I')
- CreateConsoleScreenBuffer =
Win32API.new('kernel32', 'CreateConsoleScreenBuffer', 'LLPLP', 'L')
- FillConsoleOutputAttribute =
Win32API.new('kernel32', 'FillConsoleOutputAttribute', 'LILLP', 'I')
- FillConsoleOutputCharacter =
Win32API.new('kernel32', 'FillConsoleOutputCharacter', 'LILLP', 'I')
- FlushConsoleInputBuffer =
Win32API.new('kernel32', 'FlushConsoleInputBuffer', 'L', 'I')
- FreeConsole =
Win32API.new('kernel32', 'FreeConsole', 'V', 'I')
- GenerateConsoleCtrlEvent =
Win32API.new('kernel32', 'GenerateConsoleCtrlEvent', 'LL', 'I')
- GetConsoleAlias =
Win32API.new('kernel32', 'GetConsoleAlias', 'PPLP', 'L')
- GetConsoleAliases =
Win32API.new('kernel32', 'GetConsoleAliases', 'PLP', 'L')
- GetConsoleAliasesLength =
Win32API.new('kernel32', 'GetConsoleAliasesLength', 'P', 'L')
- GetConsoleAliasExes =
Win32API.new('kernel32', 'GetConsoleAliasExes', 'PL', 'L')
- GetConsoleAliasExesLength =
Win32API.new('kernel32', 'GetConsoleAliasExesLength', 'V', 'L')
- GetConsoleCP =
Win32API.new('kernel32', 'GetConsoleCP', 'V', 'I')
- GetConsoleCursorInfo =
Win32API.new('kernel32', 'GetConsoleCursorInfo', 'LP', 'I')
- GetConsoleMode =
Win32API.new('kernel32', 'GetConsoleMode', 'LP', 'I')
- GetConsoleOutputCP =
Win32API.new('kernel32', 'GetConsoleOutputCP', 'V', 'I')
- GetConsoleScreenBufferInfo =
Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', 'LP', 'I')
- GetConsoleTitle =
Win32API.new('kernel32', 'GetConsoleTitle', 'PL', 'L')
- GetLargestConsoleWindowSize =
Win32API.new('kernel32', 'GetLargestConsoleWindowSize', 'L', 'L')
- GetNumberOfConsoleInputEvents =
Win32API.new('kernel32', 'GetNumberOfConsoleInputEvents', 'LP', 'I')
- GetNumberOfConsoleMouseButtons =
Win32API.new('kernel32', 'GetNumberOfConsoleMouseButtons', 'L', 'I')
- GetStdHandle =
Win32API.new('kernel32', 'GetStdHandle', 'L', 'L')
- PeekConsoleInput =
Win32API.new('kernel32', 'PeekConsoleInput', 'LPLP', 'I')
- ReadConsole =
Win32API.new('kernel32', 'ReadConsole', 'LPLPP', 'I')
- ReadConsoleInput =
Win32API.new('kernel32', 'ReadConsoleInput', 'LPLP', 'I')
- ReadConsoleOutput =
Win32API.new('kernel32', 'ReadConsoleOutput', 'LPLLP', 'I')
- ReadConsoleOutputAttribute =
Win32API.new('kernel32', 'ReadConsoleOutputAttribute', 'LPLLP', 'I')
- ReadConsoleOutputCharacter =
Win32API.new('kernel32', 'ReadConsoleOutputCharacter', 'LPLLP', 'I')
- ScrollConsoleScreenBuffer =
Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', 'LPPLP', 'I')
- SetConsoleActiveScreenBuffer =
Win32API.new('kernel32', 'SetConsoleActiveScreenBuffer', 'L', 'I')
- SetConsoleCommandHistoryMode =
Win32API.new('kernel32', 'SetConsoleCommandHistoryMode', 'L', 'I')
- SetConsoleCP =
Win32API.new('kernel32', 'SetConsoleCP', 'L', 'I')
- SetConsoleCtrlHandler =
Win32API.new('kernel32', 'SetConsoleCtrlHandler', 'PI', 'I')
- SetConsoleCursorInfo =
Win32API.new('kernel32', 'SetConsoleCursorInfo', 'LP', 'I')
- SetConsoleCursorPosition =
Win32API.new('kernel32', 'SetConsoleCursorPosition', 'LP', 'I')
- SetConsoleMode =
Win32API.new('kernel32', 'SetConsoleMode', 'LL', 'I')
- SetConsoleOutputCP =
Win32API.new('kernel32', 'SetConsoleOutputCP', 'I', 'I')
- SetConsoleScreenBufferSize =
Win32API.new('kernel32', 'SetConsoleScreenBufferSize', 'LL', 'I')
- SetConsoleTextAttribute =
Win32API.new('kernel32', 'SetConsoleTextAttribute', 'LL', 'I')
- SetConsoleTitle =
Win32API.new('kernel32', 'SetConsoleTitle', 'P', 'I')
- SetConsoleWindowInfo =
Win32API.new('kernel32', 'SetConsoleWindowInfo', 'LIP', 'I')
- SetStdHandle =
Win32API.new('kernel32', 'SetStdHandle', 'LL', 'I')
- WriteConsole =
Win32API.new('kernel32', 'WriteConsole', 'LPLPP', 'I')
- WriteConsoleInput =
Win32API.new('kernel32', 'WriteConsoleInput', 'LPLP', 'I')
- WriteConsoleOutput =
Win32API.new('kernel32', 'WriteConsoleOutput', 'LPLLP', 'I')
- WriteConsoleOutputAttribute =
Win32API.new('kernel32', 'WriteConsoleOutputAttribute', 'LPLLP', 'I')
- WriteConsoleOutputCharacter =
Win32API.new('kernel32', 'WriteConsoleOutputCharacter', 'LPLLP', 'I')
Instance Method Summary collapse
- #AddConsoleAlias(source, target, exe) ⇒ Object
- #AllocConsole ⇒ Object
- #CreateConsoleScreenBuffer(access, mode, sec, flags, data) ⇒ Object
- #FillConsoleOutputAttribute(handle, attribute, length, coord, num) ⇒ Object
- #FlushConsoleInputBuffer(handle) ⇒ Object
- #FreeConsole ⇒ Object
- #GenerateConsoleCtrlEvent(ctrl_event, process_group_id) ⇒ Object
- #GetConsoleAliases(buffer, buffer_length, exe_name) ⇒ Object
- #GetConsoleAliasesLength(exe_name) ⇒ Object
- #GetConsoleAliasExes(buffer, buffer_length) ⇒ Object
- #GetConsoleAliasExesLength ⇒ Object
- #GetConsoleCP ⇒ Object
- #GetConsoleCursorInfo(handle, cursor_info_ptr) ⇒ Object
- #GetConsoleMode(handle, mode) ⇒ Object
- #GetConsoleOutputCP ⇒ Object
- #GetConsoleScreenBufferInfo(handle, buf_info) ⇒ Object
- #GetConsoleTitle(title, size) ⇒ Object
- #GetLargestConsoleWindowSize(handle) ⇒ Object
- #GetNumberOfConsoleInputEvents(handle, num_events) ⇒ Object
- #GetNumberOfConsoleMouseButtons(num_mouse_buttons) ⇒ Object
- #GetStdHandle(std_handle) ⇒ Object
- #PeekConsoleInput(handle, buffer, length, num_events) ⇒ Object
- #ReadConsole(handle, buffer, num_to_read, num_read, res = 0) ⇒ Object
- #ReadConsoleInput(handle, buffer, length, num_read) ⇒ Object
- #ReadConsoleOutput(handle, buffer, buf_size, buf_coord, reg) ⇒ Object
- #ReadConsoleOutputAttribute(handle, attrib, len, coord, num_read) ⇒ Object
- #ReadConsoleOutputCharacter(handle, char, length, coord, num_read) ⇒ Object
- #ScrollConsoleScreenBuffer(handle, scroll, clip, coord, fill) ⇒ Object
- #SetConsoleActiveScreenBuffer(handle) ⇒ Object
- #SetConsoleCommandHistoryMode(flags) ⇒ Object
- #SetConsoleCP(code_page_id) ⇒ Object
- #SetConsoleCtrlHandler(handler, add) ⇒ Object
- #SetConsoleCursorInfo(handle, cursor) ⇒ Object
- #SetConsoleCursorPosition(handle, coord) ⇒ Object
- #SetConsoleHistoryInfo(info) ⇒ Object
- #SetConsoleMode(handle, mode) ⇒ Object
- #SetConsoleOutputCP(code_page_id) ⇒ Object
- #SetConsoleScreenBufferSize(handle, size) ⇒ Object
- #SetConsoleTextAttribute(handle, attribute) ⇒ Object
- #SetConsoleTitle(title) ⇒ Object
- #SetConsoleWindowInfo(handle, absolute, window) ⇒ Object
- #SetStdHandle(std_handle, handle) ⇒ Object
- #WriteConsole(handle, buffer, num_to_write, num_written, res = 0) ⇒ Object
- #WriteConsoleInput(handle, buffer, length, num_events) ⇒ Object
- #WriteConsoleOutput(handle, buffer, buf_size, coord, region) ⇒ Object
- #WriteConsoleOutputAttribute(handle, attrib, length, coord, num) ⇒ Object
- #WriteConsoleOutputCharacter(handle, char, length, coord, num) ⇒ Object
Instance Method Details
#AddConsoleAlias(source, target, exe) ⇒ Object
116 117 118 |
# File 'lib/windows/console.rb', line 116 def AddConsoleAlias(source, target, exe) AddConsoleAlias.call(source, target, exe) != 0 end |
#AllocConsole ⇒ Object
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# File 'lib/windows/console.rb', line 120 def AllocConsole() AllocConsole.call != 0 end |
#CreateConsoleScreenBuffer(access, mode, sec, flags, data) ⇒ Object
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# File 'lib/windows/console.rb', line 124 def CreateConsoleScreenBuffer(access, mode, sec, flags, data) CreateConsoleScreenBuffer.call(access, mode, sec, flags, data) end |
#FillConsoleOutputAttribute(handle, attribute, length, coord, num) ⇒ Object
128 129 130 |
# File 'lib/windows/console.rb', line 128 def FillConsoleOutputAttribute(handle, attribute, length, coord, num) FillConsoleOutputAttribute.call(handle, attribute, length, coord, num) != 0 end |
#FlushConsoleInputBuffer(handle) ⇒ Object
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# File 'lib/windows/console.rb', line 132 def FlushConsoleInputBuffer(handle) FlushConsoleInputBuffer.call(handle) != 0 end |
#FreeConsole ⇒ Object
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# File 'lib/windows/console.rb', line 136 def FreeConsole() FreeConsole.call != 0 end |
#GenerateConsoleCtrlEvent(ctrl_event, process_group_id) ⇒ Object
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# File 'lib/windows/console.rb', line 140 def GenerateConsoleCtrlEvent(ctrl_event, process_group_id) GenerateConsoleCtrlEvent.call(ctrl_event, process_group_id) != 0 end |
#GetConsoleAliases(buffer, buffer_length, exe_name) ⇒ Object
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# File 'lib/windows/console.rb', line 144 def GetConsoleAliases(buffer, buffer_length, exe_name) GetConsoleAliases.call(buffer, buffer_length, exe_name) end |
#GetConsoleAliasesLength(exe_name) ⇒ Object
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# File 'lib/windows/console.rb', line 148 def GetConsoleAliasesLength(exe_name) GetConsoleAliasesLength.call(exe_name) end |
#GetConsoleAliasExes(buffer, buffer_length) ⇒ Object
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# File 'lib/windows/console.rb', line 152 def GetConsoleAliasExes(buffer, buffer_length) GetConsoleAliasExes.call(buffer, buffer_length) end |
#GetConsoleAliasExesLength ⇒ Object
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# File 'lib/windows/console.rb', line 156 def GetConsoleAliasExesLength() GetConsoleAliasExesLength.call end |
#GetConsoleCP ⇒ Object
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# File 'lib/windows/console.rb', line 160 def GetConsoleCP() GetConsoleCP.call end |
#GetConsoleCursorInfo(handle, cursor_info_ptr) ⇒ Object
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# File 'lib/windows/console.rb', line 164 def GetConsoleCursorInfo(handle, cursor_info_ptr) GetConsoleCursorInfo.call(handle, cursor_info_ptr) end |
#GetConsoleMode(handle, mode) ⇒ Object
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# File 'lib/windows/console.rb', line 168 def GetConsoleMode(handle, mode) GetConsoleMode.call(handle, mode) != 0 end |
#GetConsoleOutputCP ⇒ Object
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# File 'lib/windows/console.rb', line 172 def GetConsoleOutputCP() GetConsoleOutputCP.call end |
#GetConsoleScreenBufferInfo(handle, buf_info) ⇒ Object
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# File 'lib/windows/console.rb', line 176 def GetConsoleScreenBufferInfo(handle, buf_info) GetConsoleScreenBufferInfo.call(handle, buf_info) != 0 end |
#GetConsoleTitle(title, size) ⇒ Object
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# File 'lib/windows/console.rb', line 180 def GetConsoleTitle(title, size) GetConsoleTitle.call(title, size) end |
#GetLargestConsoleWindowSize(handle) ⇒ Object
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# File 'lib/windows/console.rb', line 184 def GetLargestConsoleWindowSize(handle) GetLargestConsoleWindowSize.call(handle) end |
#GetNumberOfConsoleInputEvents(handle, num_events) ⇒ Object
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# File 'lib/windows/console.rb', line 188 def GetNumberOfConsoleInputEvents(handle, num_events) GetNumberOfConsoleInputEvents.call(handle, num_events) end |
#GetNumberOfConsoleMouseButtons(num_mouse_buttons) ⇒ Object
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# File 'lib/windows/console.rb', line 192 def GetNumberOfConsoleMouseButtons() GetNumberOfConsoleMouseButtons.call() end |
#GetStdHandle(std_handle) ⇒ Object
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# File 'lib/windows/console.rb', line 196 def GetStdHandle(std_handle) GetStdHandle.call(std_handle) end |
#PeekConsoleInput(handle, buffer, length, num_events) ⇒ Object
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# File 'lib/windows/console.rb', line 200 def PeekConsoleInput(handle, buffer, length, num_events) PeekConsoleInput.call(handle, buffer, length, num_events) != 0 end |
#ReadConsole(handle, buffer, num_to_read, num_read, res = 0) ⇒ Object
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# File 'lib/windows/console.rb', line 204 def ReadConsole(handle, buffer, num_to_read, num_read, res = 0) ReadConsole.call(handle, buffer, num_to_read, num_read, res) != 0 end |
#ReadConsoleInput(handle, buffer, length, num_read) ⇒ Object
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# File 'lib/windows/console.rb', line 208 def ReadConsoleInput(handle, buffer, length, num_read) ReadConsoleInput.call(handle, buffer, length, num_read) != 0 end |
#ReadConsoleOutput(handle, buffer, buf_size, buf_coord, reg) ⇒ Object
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# File 'lib/windows/console.rb', line 212 def ReadConsoleOutput(handle, buffer, buf_size, buf_coord, reg) ReadConsoleOutput.call(handle, buffer, buf_size, buf_coord, reg) != 0 end |
#ReadConsoleOutputAttribute(handle, attrib, len, coord, num_read) ⇒ Object
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# File 'lib/windows/console.rb', line 216 def ReadConsoleOutputAttribute(handle, attrib, len, coord, num_read) ReadConsoleOutputAttribute.call(handle, attrib, len, coord, num_read) != 0 end |
#ReadConsoleOutputCharacter(handle, char, length, coord, num_read) ⇒ Object
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# File 'lib/windows/console.rb', line 220 def ReadConsoleOutputCharacter(handle, char, length, coord, num_read) ReadConsoleOutputCharacter.call(handle, char, length, coord, num_read) != 0 end |
#ScrollConsoleScreenBuffer(handle, scroll, clip, coord, fill) ⇒ Object
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# File 'lib/windows/console.rb', line 224 def ScrollConsoleScreenBuffer(handle, scroll, clip, coord, fill) ScrollConsoleScreenBuffer.call(handle, scroll, clip, coord, fill) != 0 end |
#SetConsoleActiveScreenBuffer(handle) ⇒ Object
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# File 'lib/windows/console.rb', line 228 def SetConsoleActiveScreenBuffer(handle) SetConsoleActiveScreenBuffer.call(handle) != 0 end |
#SetConsoleCommandHistoryMode(flags) ⇒ Object
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# File 'lib/windows/console.rb', line 232 def SetConsoleCommandHistoryMode(flags) SetConsoleCommandHistoryMode.call(flags) != 0 end |
#SetConsoleCP(code_page_id) ⇒ Object
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# File 'lib/windows/console.rb', line 236 def SetConsoleCP(code_page_id) SetConsoleCP.call(code_page_id) != 0 end |
#SetConsoleCtrlHandler(handler, add) ⇒ Object
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# File 'lib/windows/console.rb', line 240 def SetConsoleCtrlHandler(handler, add) SetConsoleCtrlHandler.call(handler, add) != 0 end |
#SetConsoleCursorInfo(handle, cursor) ⇒ Object
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# File 'lib/windows/console.rb', line 244 def SetConsoleCursorInfo(handle, cursor) SetConsoleCursorInfo.call(handle, cursor) != 0 end |
#SetConsoleCursorPosition(handle, coord) ⇒ Object
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# File 'lib/windows/console.rb', line 248 def SetConsoleCursorPosition(handle, coord) SetConsoleCursorPosition.call(handle, coord) != 0 end |
#SetConsoleHistoryInfo(info) ⇒ Object
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# File 'lib/windows/console.rb', line 252 def SetConsoleHistoryInfo(info) SetConsoleHistoryInfo.call(info) != 0 end |
#SetConsoleMode(handle, mode) ⇒ Object
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# File 'lib/windows/console.rb', line 256 def SetConsoleMode(handle, mode) SetConsoleMode.call(handle, mode) != 0 end |
#SetConsoleOutputCP(code_page_id) ⇒ Object
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# File 'lib/windows/console.rb', line 260 def SetConsoleOutputCP(code_page_id) SetConsoleOutputCP.call(code_page_id) != 0 end |
#SetConsoleScreenBufferSize(handle, size) ⇒ Object
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# File 'lib/windows/console.rb', line 264 def SetConsoleScreenBufferSize(handle, size) SetConsoleScreenBufferSize.call(handle, size) != 0 end |
#SetConsoleTextAttribute(handle, attribute) ⇒ Object
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# File 'lib/windows/console.rb', line 268 def SetConsoleTextAttribute(handle, attribute) SetConsoleTextAttribute.call(handle, attribute) != 0 end |
#SetConsoleTitle(title) ⇒ Object
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# File 'lib/windows/console.rb', line 272 def SetConsoleTitle(title) SetConsoleTitle.call(title) != 0 end |
#SetConsoleWindowInfo(handle, absolute, window) ⇒ Object
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# File 'lib/windows/console.rb', line 276 def SetConsoleWindowInfo(handle, absolute, window) SetConsoleWindowInfo.call(handle, absolute, window) != 0 end |
#SetStdHandle(std_handle, handle) ⇒ Object
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# File 'lib/windows/console.rb', line 280 def SetStdHandle(std_handle, handle) SetStdHandle.call(std_handle, handle) != 0 end |
#WriteConsole(handle, buffer, num_to_write, num_written, res = 0) ⇒ Object
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# File 'lib/windows/console.rb', line 284 def WriteConsole(handle, buffer, num_to_write, num_written, res = 0) WriteConsole.call(handle, buffer, num_to_write, num_written, res) != 0 end |
#WriteConsoleInput(handle, buffer, length, num_events) ⇒ Object
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# File 'lib/windows/console.rb', line 288 def WriteConsoleInput(handle, buffer, length, num_events) WriteConsoleInput.call(handle, buffer, length, num_events) != 0 end |
#WriteConsoleOutput(handle, buffer, buf_size, coord, region) ⇒ Object
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# File 'lib/windows/console.rb', line 292 def WriteConsoleOutput(handle, buffer, buf_size, coord, region) WriteConsoleOutput.call(handle, buffer, buf_size, coord, region) != 0 end |
#WriteConsoleOutputAttribute(handle, attrib, length, coord, num) ⇒ Object
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# File 'lib/windows/console.rb', line 296 def WriteConsoleOutputAttribute(handle, attrib, length, coord, num) WriteConsoleOutputAttribute.call(handle, attrib, length, coord, num) != 0 end |
#WriteConsoleOutputCharacter(handle, char, length, coord, num) ⇒ Object
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# File 'lib/windows/console.rb', line 300 def WriteConsoleOutputCharacter(handle, char, length, coord, num) WriteConsoleOutputCharacter.call(handle, char, length, coord, num) != 0 end |