Class: WebSocket::EventMachine::Client

Inherits:
Base
  • Object
show all
Defined in:
lib/websocket/eventmachine/client.rb,
lib/websocket/eventmachine/client/version.rb

Overview

WebSocket Client (using EventMachine)

Examples:

ws = WebSocket::EventMachine::Client.connect(:host => "0.0.0.0", :port => 8080)
ws.onmessage { |msg| ws.send "Pong: #{msg}" }
ws.send "data"

Constant Summary collapse

VERSION =
'1.1.0'

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(args) ⇒ Client

Initialize connection

Options Hash (args):

  • :host (String)

    The host IP/DNS name

  • :port (Integer)

    The port to connect too(default = 80)

  • :version (Integer)

    Version of protocol to use(default = 13)

  • :headers (Hash)

    HTTP headers to use in the handshake

  • :ssl (Boolean)

    Force SSL/TLS connection



52
53
54
# File 'lib/websocket/eventmachine/client.rb', line 52

def initialize(args)
  @args = args
end

Class Method Details

.connect(args = {}) ⇒ Object

Connect to websocket server

Options Hash (args):

  • :host (String)

    The host IP/DNS name

  • :port (Integer)

    The port to connect too(default = 80)

  • :version (Integer)

    Version of protocol to use(default = 13)

  • :headers (Hash)

    HTTP headers to use in the handshake

  • :ssl (Boolean)

    Force SSL/TLS connection



25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
# File 'lib/websocket/eventmachine/client.rb', line 25

def self.connect(args = {})
  host = nil
  port = nil
  if args[:uri]
    uri = URI.parse(args[:uri])
    host = uri.host
    port = uri.port
    args[:ssl] = true if uri.scheme == 'wss'
  end
  host = args[:host] if args[:host]
  port = args[:port] if args[:port]
  if args[:ssl]
    port ||= 443
  else
    port ||= 80
  end

  ::EventMachine.connect host, port, self, args
end

Instance Method Details

#close(code = 1000, data = nil) ⇒ Boolean

Close connection



143
# File 'lib/websocket/eventmachine/client.rb', line 143

def close(code = 1000, data = nil); super; end

#connection_completedObject

Called by EventMachine after connecting. Sends handshake to server or starts SSL/TLS Eventmachine internal



72
73
74
75
76
77
78
# File 'lib/websocket/eventmachine/client.rb', line 72

def connection_completed
  if @args[:ssl]
    start_tls
  else
    send(@handshake.to_s, :type => :plain)
  end
end

#onclose(&blk) ⇒ Object

Called when connection is closed. No parameters are passed to block



110
# File 'lib/websocket/eventmachine/client.rb', line 110

def onclose(&blk); super; end

#onerror(&blk) ⇒ Object

Called when error occurs. One parameter passed to block:

error - string with error message


115
# File 'lib/websocket/eventmachine/client.rb', line 115

def onerror(&blk); super; end

#onmessage(&blk) ⇒ Object

Called when message is received. Two parameters passed to block:

message - string with received message
type - type of message. Valid values are :text and :binary


121
# File 'lib/websocket/eventmachine/client.rb', line 121

def onmessage(&blk); super; end

#onopen(&blk) ⇒ Object

Called when connection is opened. No parameters are passed to block



106
# File 'lib/websocket/eventmachine/client.rb', line 106

def onopen(&blk); super; end

#onping(&blk) ⇒ Object

Called when ping message is received One parameter passed to block:

message - string with ping message


126
# File 'lib/websocket/eventmachine/client.rb', line 126

def onping(&blk); super; end

#onpong(&blk) ⇒ Object

Called when pond message is received One parameter passed to block:

message - string with pong message


131
# File 'lib/websocket/eventmachine/client.rb', line 131

def onpong(&blk); super; end

#ping(data = '') ⇒ Boolean

Send ping message



147
# File 'lib/websocket/eventmachine/client.rb', line 147

def ping(data = ''); super; end

#pong(data = '') ⇒ Boolean

Send pong message



151
# File 'lib/websocket/eventmachine/client.rb', line 151

def pong(data = ''); super; end

#post_initObject

Called after initialize of connection, but before connecting to server Eventmachine internal



63
64
65
66
# File 'lib/websocket/eventmachine/client.rb', line 63

def post_init
  @state = :connecting
  @handshake = ::WebSocket::Handshake::Client.new(@args)
end

#send(data, args = {}) ⇒ Boolean

Send data

Options Hash (args):

  • :type (String)

    Type of frame to send - available types are “text”, “binary”, “ping”, “pong” and “close”

  • :code (Integer)

    Code for close frame



139
# File 'lib/websocket/eventmachine/client.rb', line 139

def send(data, args = {}); super; end

#ssl_handshake_completedObject

Called by EventMachine after SSL/TLS handshake. Sends websocket handshake Eventmachine internal



84
85
86
# File 'lib/websocket/eventmachine/client.rb', line 84

def ssl_handshake_completed
  send(@handshake.to_s, :type => :plain)
end