Module: NewRelic::Agent::Agent::InstanceMethods::Connect
- Included in:
- NewRelic::Agent::Agent::InstanceMethods
- Defined in:
- lib/new_relic/agent/agent.rb
Overview
This module is an artifact of a refactoring of the connect method - all of its methods are used in that context, so it can be refactored at will. It should be fully tested
Instance Attribute Summary collapse
-
#connect_attempts ⇒ Object
number of attempts we’ve made to contact the server.
Instance Method Summary collapse
- #add_rules_to_engine(rule_specifications, rules_engine) ⇒ Object
-
#apdex_f ⇒ Object
apdex_f is always 4 times the apdex_t.
-
#connect_retry_period ⇒ Object
Retry period is a minute for each failed attempt that we’ve made.
-
#connect_settings ⇒ Object
Initializes the hash of settings that we send to the server.
-
#connect_to_server ⇒ Object
Returns connect data passed back from the server.
- #connected? ⇒ Boolean
-
#disconnect ⇒ Object
Disconnect just sets connected to false, which prevents the agent from trying to connect again.
- #disconnected? ⇒ Boolean
-
#environment_for_connect ⇒ Object
Checks whether we should send environment info, and if so, returns the snapshot from the local environment.
-
#finish_setup(config_data) ⇒ Object
Takes a hash of configuration data returned from the server and uses it to set local variables and to initialize various parts of the agent that are configured separately.
-
#handle_license_error(error) ⇒ Object
When the server sends us an error with the license key, we want to tell the user that something went wrong, and let them know where to go to get a valid license key.
- #handle_unrecoverable_agent_error(error) ⇒ Object
- #log_collector_messages(messages) ⇒ Object
-
#log_connection!(config_data) ⇒ Object
Logs when we connect to the server, for debugging purposes - makes sure we know if an agent has not connected.
-
#log_error(error) ⇒ Object
When we have a problem connecting to the server, we need to tell the user what happened, since this is not an error we can handle gracefully.
- #note_connect_failure ⇒ Object
-
#query_server_for_configuration ⇒ Object
Sets the collector host and connects to the server, then invokes the final configuration with the returned data.
-
#should_connect?(force = false) ⇒ Boolean
Don’t connect if we’re already connected, or if we tried to connect and were rejected with prejudice because of a license issue, unless we’re forced to by force_reconnect.
Instance Attribute Details
#connect_attempts ⇒ Object
number of attempts we’ve made to contact the server
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# File 'lib/new_relic/agent/agent.rb', line 629 def connect_attempts @connect_attempts end |
Instance Method Details
#add_rules_to_engine(rule_specifications, rules_engine) ⇒ Object
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# File 'lib/new_relic/agent/agent.rb', line 760 def add_rules_to_engine(rule_specifications, rules_engine) return unless rule_specifications && rule_specifications.any? rule_specifications.each do |rule_spec| rules_engine << NewRelic::Agent::RulesEngine::Rule.new(rule_spec) end end |
#apdex_f ⇒ Object
apdex_f is always 4 times the apdex_t
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# File 'lib/new_relic/agent/agent.rb', line 718 def apdex_f (4 * Agent.config[:apdex_t]).to_f end |
#connect_retry_period ⇒ Object
Retry period is a minute for each failed attempt that we’ve made. This should probably do some sort of sane TCP backoff to prevent hammering the server, but a minute for each attempt seems to work reasonably well.
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# File 'lib/new_relic/agent/agent.rb', line 657 def connect_retry_period [600, connect_attempts * 60].min end |
#connect_settings ⇒ Object
Initializes the hash of settings that we send to the server. Returns a literal hash containing the options
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# File 'lib/new_relic/agent/agent.rb', line 700 def connect_settings { :pid => $$, :host => @local_host, :app_name => Agent.config.app_names, :language => 'ruby', :agent_version => NewRelic::VERSION::STRING, :environment => environment_for_connect, :settings => Agent.config.to_collector_hash, } end |
#connect_to_server ⇒ Object
Returns connect data passed back from the server
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# File 'lib/new_relic/agent/agent.rb', line 713 def connect_to_server @service.connect(connect_settings) end |
#connected? ⇒ Boolean
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# File 'lib/new_relic/agent/agent.rb', line 638 def connected? @connect_state == :connected end |
#disconnect ⇒ Object
Disconnect just sets connected to false, which prevents the agent from trying to connect again
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# File 'lib/new_relic/agent/agent.rb', line 633 def disconnect @connect_state = :disconnected true end |
#disconnected? ⇒ Boolean
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# File 'lib/new_relic/agent/agent.rb', line 642 def disconnected? @connect_state == :disconnected end |
#environment_for_connect ⇒ Object
Checks whether we should send environment info, and if so, returns the snapshot from the local environment
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# File 'lib/new_relic/agent/agent.rb', line 694 def environment_for_connect Agent.config[:send_environment_info] ? Control.instance.local_env.snapshot : [] end |
#finish_setup(config_data) ⇒ Object
Takes a hash of configuration data returned from the server and uses it to set local variables and to initialize various parts of the agent that are configured separately.
Can accommodate most arbitrary data - anything extra is ignored unless we say to do something with it here.
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# File 'lib/new_relic/agent/agent.rb', line 735 def finish_setup(config_data) return if config_data == nil @service.agent_id = config_data['agent_run_id'] if @service if config_data['agent_config'] ::NewRelic::Agent.logger.debug "Using config from server" end ::NewRelic::Agent.logger.debug "Server provided config: #{config_data.inspect}" server_config = NewRelic::Agent::Configuration::ServerSource.new(config_data) Agent.config.apply_config(server_config, 1) log_connection!(config_data) if @service add_rules_to_engine(config_data['transaction_name_rules'], NewRelic::Agent.instance.transaction_rules) add_rules_to_engine(config_data['metric_name_rules'], NewRelic::Agent.instance.metric_rules) # If you're adding something else here to respond to the server-side config, # use Agent.instance.events.subscribe(:finished_configuring) callback instead! @beacon_configuration = BeaconConfiguration.new end |
#handle_license_error(error) ⇒ Object
When the server sends us an error with the license key, we want to tell the user that something went wrong, and let them know where to go to get a valid license key
After this runs, it disconnects the agent so that it will no longer try to connect to the server, saving the application and the server load
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# File 'lib/new_relic/agent/agent.rb', line 679 def handle_license_error(error) ::NewRelic::Agent.logger.error( \ error., \ "Visit NewRelic.com to obtain a valid license key, or to upgrade your account.") disconnect end |
#handle_unrecoverable_agent_error(error) ⇒ Object
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# File 'lib/new_relic/agent/agent.rb', line 686 def handle_unrecoverable_agent_error(error) ::NewRelic::Agent.logger.error(error.) disconnect shutdown end |
#log_collector_messages(messages) ⇒ Object
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# File 'lib/new_relic/agent/agent.rb', line 778 def () .each do || ::NewRelic::Agent.logger.send(['level'].downcase, ['message']) end end |
#log_connection!(config_data) ⇒ Object
Logs when we connect to the server, for debugging purposes
-
makes sure we know if an agent has not connected
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# File 'lib/new_relic/agent/agent.rb', line 769 def log_connection!(config_data) ::NewRelic::Agent.logger.debug "Connected to NewRelic Service at #{@service.collector.name}" ::NewRelic::Agent.logger.debug "Agent Run = #{@service.agent_id}." ::NewRelic::Agent.logger.debug "Connection data = #{config_data.inspect}" if config_data['messages'] && config_data['messages'].any? (config_data['messages']) end end |
#log_error(error) ⇒ Object
When we have a problem connecting to the server, we need to tell the user what happened, since this is not an error we can handle gracefully.
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# File 'lib/new_relic/agent/agent.rb', line 668 def log_error(error) ::NewRelic::Agent.logger.error "Error establishing connection with New Relic Service at #{control.server}:", error end |
#note_connect_failure ⇒ Object
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# File 'lib/new_relic/agent/agent.rb', line 661 def note_connect_failure self.connect_attempts += 1 end |
#query_server_for_configuration ⇒ Object
Sets the collector host and connects to the server, then invokes the final configuration with the returned data
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# File 'lib/new_relic/agent/agent.rb', line 724 def query_server_for_configuration finish_setup(connect_to_server) end |
#should_connect?(force = false) ⇒ Boolean
Don’t connect if we’re already connected, or if we tried to connect and were rejected with prejudice because of a license issue, unless we’re forced to by force_reconnect.
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# File 'lib/new_relic/agent/agent.rb', line 649 def should_connect?(force=false) force || (!connected? && !disconnected?) end |