Method: VoxelammingGem::BuildBox#remove_box
- Defined in:
- lib/voxelamming_gem.rb
#remove_box(x, y, z) ⇒ Object
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# File 'lib/voxelamming_gem.rb', line 166 def remove_box(x, y, z) x, y, z = round_numbers([x, y, z]) if @is_framing @frames.reject! { |frame| frame[0] == x && frame[1] == y && frame[2] == z && frame[8] == @frame_id } else @boxes.reject! { |box| box[0] == x && box[1] == y && box[2] == z } end end |