Method: VoxelammingGem::BuildBox#animate_global
- Defined in:
- lib/voxelamming_gem.rb
#animate_global(x, y, z, pitch: 0, yaw: 0, roll: 0, scale: 1, interval: 10) ⇒ Object
176 177 178 179 |
# File 'lib/voxelamming_gem.rb', line 176 def animate_global(x, y, z, pitch: 0, yaw: 0, roll: 0, scale: 1, interval: 10) x, y, z = round_numbers([x, y, z]) @global_animation = [x, y, z, pitch, yaw, roll, scale, interval] end |