Method: VoxelammingGem::BuildBox#animate
- Defined in:
- lib/voxelamming_gem.rb
#animate(x, y, z, pitch: 0, yaw: 0, roll: 0, scale: 1, interval: 10) ⇒ Object
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# File 'lib/voxelamming_gem.rb', line 181 def animate(x, y, z, pitch: 0, yaw: 0, roll: 0, scale: 1, interval: 10) x, y, z = round_numbers([x, y, z]) @animation = [x, y, z, pitch, yaw, roll, scale, interval] end |