Module: Voxelamming
- Defined in:
- lib/voxelamming.rb,
lib/voxelamming/version.rb
Defined Under Namespace
Classes: Error, Turtle, VoxelammingManager
Constant Summary collapse
- VERSION =
"0.3.7"
Class Method Summary collapse
- .get_box_color(height, max_height, high_color, low_color) ⇒ Object
-
.get_boxes_from_ply(ply_file) ⇒ Object
Make model.
-
.get_map_data_from_csv(csv_file, height_scale, column_num = 257, row_num = 257) ⇒ Object
Map.
-
.greet(name) ⇒ Object
test.
- .is_included_six_numbers(line) ⇒ Object
Class Method Details
.get_box_color(height, max_height, high_color, low_color) ⇒ Object
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# File 'lib/voxelamming.rb', line 703 def self.get_box_color(height, max_height, high_color, low_color) # 高さによって色を変える r = (high_color[0] - low_color[0]) * height * 1.0 / max_height + low_color[0] g = (high_color[1] - low_color[1]) * height * 1.0 / max_height + low_color[1] b = (high_color[2] - low_color[2]) * height * 1.0 / max_height + low_color[2] [r, g, b] end |
.get_boxes_from_ply(ply_file) ⇒ Object
Make model
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# File 'lib/voxelamming.rb', line 630 def self.get_boxes_from_ply(ply_file) box_positions = Set.new File.open(ply_file, 'r') do |f| lines = f.read lines = lines.gsub("\r\n", "\n") lines = lines.strip positions = lines.split("\n").select { |ln| self.is_included_six_numbers(ln) }.map { |ln| ln.split.map(&:to_f) } number_of_faces = positions.length / 4 (0...number_of_faces).each do |i| vertex1 = positions[i * 4] vertex2 = positions[i * 4 + 1] vertex3 = positions[i * 4 + 2] vertex4 = positions[i * 4 + 3] # no need x = [vertex1[0], vertex2[0], vertex3[0]].min y = [vertex1[1], vertex2[1], vertex3[1]].min z = [vertex1[2], vertex2[2], vertex3[2]].min r = vertex1[3] / 255.0 g = vertex1[4] / 255.0 b = vertex1[5] / 255.0 alpha = 1 # ボックスを置く方向を解析 if vertex1[0] == vertex2[0] && vertex2[0] == vertex3[0] # y-z plane step = [vertex1[1], vertex2[1], vertex3[1]].max - y x -= step if vertex1[1] != vertex2[1] elsif vertex1[1] == vertex2[1] && vertex2[1] == vertex3[1] # z-x plane step = [vertex1[2], vertex2[2], vertex3[2]].max - z y -= step if vertex1[2] != vertex2[2] else # x-y plane step = [vertex1[0], vertex2[0], vertex3[0]].max - x z -= step if vertex1[0] != vertex2[0] end # minimum unit: 0.1 position_x = (x * 10.0 / step).round / 10.0 position_y = (y * 10.0 / step).round / 10.0 position_z = (z * 10.0 / step).round / 10.0 box_positions.add([position_x, position_z, -position_y, r, g, b, alpha]) end end box_positions end |
.get_map_data_from_csv(csv_file, height_scale, column_num = 257, row_num = 257) ⇒ Object
Map
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# File 'lib/voxelamming.rb', line 683 def self.get_map_data_from_csv(csv_file, height_scale, column_num = 257, row_num = 257) # csvファイルから地図データを読み込み heights = [] CSV.foreach(csv_file) do |row| for h in row h = h.to_f h = h != 0 ? (h * height_scale).floor : -1 heights << h end end # puts "heights: #{heights}" max_height = heights.max.floor box_positions = (0...row_num).map { |i| heights[i * column_num, column_num] } puts "max_height: #{max_height}" # puts "box_positions: #{box_positions}" { 'boxes' => box_positions, 'max_height' => max_height } end |
.greet(name) ⇒ Object
test
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# File 'lib/voxelamming.rb', line 15 def self.greet(name) puts "Hello, #{name}! I'm Ruby!" end |
.is_included_six_numbers(line) ⇒ Object
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# File 'lib/voxelamming.rb', line 675 def self.is_included_six_numbers(line) line_list = line.split return false if line_list.length != 6 line_list.all? { |num| Float(num) rescue false } end |