Class: VR::AlertDialog

Inherits:
Object
  • Object
show all
Includes:
GladeGUI
Defined in:
lib/AlertDialog.rb

Overview

Class that the #alert method uses. This class is note useful by itself. See #alert method instead.

See Also:

  • #alert

Instance Attribute Summary

Attributes included from GladeGUI

#builder

Instance Method Summary collapse

Methods included from GladeGUI

#buttonCancel__clicked, #extract_key, #fill_control, #get_control_value, #get_glade_active_record, #get_glade_all, #get_glade_variables, included, #load_glade, #parse_signals, #set_drag_drop, #set_glade_active_record, #set_glade_all, #set_glade_hash, #set_glade_variables, #show_glade, #try_to_select_text_in_combobox, #window1__destroy

Constructor Details

#initialize(message, flags = {}) ⇒ AlertDialog

Just passes on values from #alert method.

See Also:

  • #alert


13
14
15
16
# File 'lib/AlertDialog.rb', line 13

def initialize(message, flags = {})
  @flags = flags
  @message = message
end

Instance Method Details

#before_showObject



18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
# File 'lib/AlertDialog.rb', line 18

def before_show
#       @builder[:window1].show_all
#       @builder[:boxData].visible = false
#       @builder[:input_text].visible = false
#       @builder[:ui_grid].visible = false
#       @builder[:choices_text].visible = false
#       @builder[:headline].hide
  @flags[:title] = @flags[:title] ? @flags[:title] : @flags[:headline]
  @builder[:window1].title = @flags[:title] if @flags[:title]
  width = @flags[:width].to_i > 100 ? @flags[:width].to_i : 300 
  @builder[:window1].resize(width, 150)
  @builder[:headline].show if @flags[:headline]

  if @flags[:data].is_a? Hash
    row = 0
    @my_hash = @flags[:data]
    @flags[:data].each_pair do |key,val|
      label = Gtk::Label.new(key.to_s + ": ")
      label.halign = :end                                 # use to_s for symbol keys
      @builder["ui_grid"].attach(label, 0, row, 1, 1)
      entry = Gtk::Entry.new(Gtk::EntryBuffer.new(val.to_s))
      entry.hexpand = true
      @builder["ui_grid"].attach(entry, 1, row, 1, 1)
      @my_hash[key] = entry
      row = row + 1
    end
    @flags[:button_yes] ||= "Save"
    @flags[:button_cancel] ||= "Cancel"
    @builder[:boxData].visible = true
    @builder["ui_grid"].show_all
  elsif @flags[:data].is_a? Array
    @flags[:button_yes] ||= "Select"
    @flags[:button_cancel] ||= "Cancel"
    @flags[:data].each { |c| @builder[:choices_text].append_text(c) }
    @choices_text = @flags[:data][0]
    @builder[:boxData].visible = true
    @builder[:choices_text].show 
  elsif @flags[:data].is_a? String
    @flags[:button_yes] ||= "Save"
    @flags[:button_cancel] ||= "Cancel"
    @builder[:input_text].buffer.text = @flags[:data]
    @builder[:boxData].visible = true
    @builder[:input_text].show 
  end
  @builder[:button_no].show if @flags[:button_no]
  @builder[:button_cancel].show if @flags[:button_cancel]
  set_glade_variables
  set_glade_hash(@flags)
end

#runObject



68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
# File 'lib/AlertDialog.rb', line 68

def run()
  load_glade()
  before_show()
  response = @builder[:window1].run
  case response
    when Gtk::ResponseType::YES
      if @flags[:data].is_a? String
        answer =  @builder[:input_text].buffer.text 
      elsif @flags[:data].is_a? Array
        answer = @builder[:choices_text].active_text
      elsif @flags[:data].is_a? Hash
        answer = @my_hash  # clean up
        @my_hash.each_pair do |key, val| 
          answer[key] = @my_hash[key].buffer.text 
        end   
      else
        answer = true
      end
    when Gtk::ResponseType::NO 
      answer = false
    else 
      answer = nil
  end # case
  @builder[:window1].destroy
  return answer
end