Class: OneInputAction

Inherits:
Object
  • Object
show all
Defined in:
lib/vimamsa/gui_dialog.rb

Instance Method Summary collapse

Constructor Details

#initialize(main_window, title, field_label, button_title, callback, opt = {}) ⇒ OneInputAction

Returns a new instance of OneInputAction.



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# File 'lib/vimamsa/gui_dialog.rb', line 40

def initialize(main_window, title, field_label, button_title, callback, opt = {})
  @window = Gtk::Window.new()
  # @window.screen = main_window.screen
  # @window.title = title
  @window.title = ""

  frame = Gtk::Frame.new()
  # frame.margin = 20
  @window.set_child(frame)

  infolabel = Gtk::Label.new
  infolabel.markup = title

  vbox = Gtk::Box.new(:vertical, 8)
  vbox.margin = 10
  frame.set_child(vbox)

  hbox = Gtk::Box.new(:horizontal, 8)
  # @window.add(hbox)
  vbox.pack_end(infolabel, :expand => false, :fill => false, :padding => 0)
  vbox.pack_end(hbox, :expand => false, :fill => false, :padding => 0)

  button = Gtk::Button.new(:label => button_title)
  cancel_button = Gtk::Button.new(:label => "Cancel")

  label = Gtk::Label.new(field_label)

  @entry1 = Gtk::Entry.new

  if opt[:hide]
    @entry1.visibility = false
  end

  button.signal_connect "clicked" do
    callback.call(@entry1.text)
    @window.destroy
  end

  cancel_button.signal_connect "clicked" do
    @window.destroy
  end

  press = Gtk::EventControllerKey.new
  press.set_propagation_phase(Gtk::PropagationPhase::CAPTURE)
  @window.add_controller(press)
  press.signal_connect "key-pressed" do |gesture, keyval, keycode, y|
    if keyval == Gdk::Keyval::KEY_Return
      callback.call(@entry1.text)
      @window.destroy
      true
    elsif keyval == Gdk::Keyval::KEY_Escape
      @window.destroy
      true
    else
      false
    end
  end

  hbox.pack_end(label, :expand => false, :fill => false, :padding => 0)
  hbox.pack_end(@entry1, :expand => false, :fill => false, :padding => 0)
  hbox.pack_end(button, :expand => false, :fill => false, :padding => 0)
  hbox.pack_end(cancel_button, :expand => false, :fill => false, :padding => 0)
  return
end

Instance Method Details

#runObject



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# File 'lib/vimamsa/gui_dialog.rb', line 105

def run
  if !@window.visible?
    @window.show
  else
    @window.destroy
  end
  @window
end