Class: Vellum::ScenarioInputStringVariableValue
- Inherits:
-
Object
- Object
- Vellum::ScenarioInputStringVariableValue
- Defined in:
- lib/vellum_ai/types/scenario_input_string_variable_value.rb
Overview
Prompt Sandbox Scenario input value that is of type STRING
Constant Summary collapse
- OMIT =
Object.new
Instance Attribute Summary collapse
-
#additional_properties ⇒ OpenStruct
readonly
Additional properties unmapped to the current class definition.
- #input_variable_id ⇒ String readonly
- #type ⇒ String readonly
- #value ⇒ String readonly
Class Method Summary collapse
Instance Method Summary collapse
- #initialize(type:, value: OMIT, input_variable_id:, additional_properties: nil) ⇒ Vellum::ScenarioInputStringVariableValue constructor
- #to_json ⇒ String
Constructor Details
#initialize(type:, value: OMIT, input_variable_id:, additional_properties: nil) ⇒ Vellum::ScenarioInputStringVariableValue
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 27 def initialize(type:, value: OMIT, input_variable_id:, additional_properties: nil) @type = type @value = value if value != OMIT @input_variable_id = input_variable_id @additional_properties = additional_properties @_field_set = { "type": type, "value": value, "input_variable_id": input_variable_id }.reject do | _k, v | v == OMIT end end |
Instance Attribute Details
#additional_properties ⇒ OpenStruct (readonly)
Returns Additional properties unmapped to the current class definition.
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 15 def additional_properties @additional_properties end |
#input_variable_id ⇒ String (readonly)
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 13 def input_variable_id @input_variable_id end |
#type ⇒ String (readonly)
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 9 def type @type end |
#value ⇒ String (readonly)
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 11 def value @value end |
Class Method Details
.from_json(json_object:) ⇒ Vellum::ScenarioInputStringVariableValue
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 40 def self.from_json(json_object:) struct = JSON.parse(json_object, object_class: OpenStruct) parsed_json = JSON.parse(json_object) type = parsed_json["type"] value = parsed_json["value"] input_variable_id = parsed_json["input_variable_id"] new( type: type, value: value, input_variable_id: input_variable_id, additional_properties: struct ) end |
.validate_raw(obj:) ⇒ Void
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 65 def self.validate_raw(obj:) obj.type.is_a?(String) != false || raise("Passed value for field obj.type is not the expected type, validation failed.") obj.value&.is_a?(String) != false || raise("Passed value for field obj.value is not the expected type, validation failed.") obj.input_variable_id.is_a?(String) != false || raise("Passed value for field obj.input_variable_id is not the expected type, validation failed.") end |
Instance Method Details
#to_json ⇒ String
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# File 'lib/vellum_ai/types/scenario_input_string_variable_value.rb', line 56 def to_json @_field_set&.to_json end |