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# File 'lib/vellum_ai/types/code_execution_node_result_output.rb', line 20
def self.from_json(json_object:)
struct = JSON.parse(json_object, object_class: OpenStruct)
begin
Vellum::CodeExecutionNodeStringResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeStringResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeNumberResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeNumberResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeJsonResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeJsonResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeChatHistoryResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeChatHistoryResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeSearchResultsResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeSearchResultsResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeErrorResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeErrorResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeArrayResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeArrayResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
begin
Vellum::CodeExecutionNodeFunctionCallResult.validate_raw(obj: struct)
unless struct.nil?
return Vellum::CodeExecutionNodeFunctionCallResult.from_json(json_object: struct)
else
return nil
end
rescue StandardError
end
return struct
end
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