Class: Unobtainium::Runtime

Inherits:
Object
  • Object
show all
Includes:
Singleton
Defined in:
lib/unobtainium/runtime.rb

Overview

The Runtime class is a singleton scoped to destroy itself when script execution stops. It’s also an object map, which will destroy all object it contains when it destroys itself.

Therefore, it can be used as a way to register object instances for destruction at script end.

Instance Method Summary collapse

Constructor Details

#initializeRuntime

Initializer



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# File 'lib/unobtainium/runtime.rb', line 25

def initialize
  @objects = {}

  # Create our own finalizer
  ObjectSpace.define_finalizer(self) do
    @objects.keys.each do |key|
      unset(key)
    end
  end
end

Instance Method Details

#[](name) ⇒ Object

Similar to :fetch, but always returns nil for an object that could not be found.



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# File 'lib/unobtainium/runtime.rb', line 104

def [](name)
  return @objects[name]
end

#fetch(name, default = nil) ⇒ Object

Returns the object with the given name, or the default value if no such object exists.



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# File 'lib/unobtainium/runtime.rb', line 97

def fetch(name, default = nil)
  return @objects.fetch(name, default)
end

#has?(name) ⇒ Boolean

Does an object with the given name exist?

Returns:

  • (Boolean)


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# File 'lib/unobtainium/runtime.rb', line 44

def has?(name)
  return @objects.key?(name)
end

#lengthObject

Number of objects stored in the object map



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# File 'lib/unobtainium/runtime.rb', line 38

def length
  return @objects.length
end

#set(name, object, destructor = nil) ⇒ Object

Store the given object under the given name. This overwrites any objects already stored under that name, which are destroyed before the new object is stored.

If a destructor is passed, it is used to destroy the new object only. If no destructor is passed and the object responds to a :destroy method, that method is called.



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# File 'lib/unobtainium/runtime.rb', line 56

def set(name, object, destructor = nil)
  unset(name)

  @objects[name] = [object, destructor]

  return object
end

#set_with(name, destructor = nil, &block) ⇒ Object

Store the object returned by the block, if any. If no object is returned or no block is given, this function does nothing.

Otherwise it works much like :set above.



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# File 'lib/unobtainium/runtime.rb', line 69

def set_with(name, destructor = nil, &block)
  object = nil
  if not block.nil?
    object = yield
  end

  if object.nil?
    return
  end

  return set(name, object, destructor)
end

#unset(name) ⇒ Object

Unsets (and destroys) any object found under the given name.



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# File 'lib/unobtainium/runtime.rb', line 84

def unset(name)
  if not @objects.key?(name)
    return
  end

  obj, dtor = @objects[name]
  @objects.delete(name)
  destroy(obj, dtor)
end