Method: Unity::Lookup.compatible_units
- Defined in:
- lib/unity/lookup.rb
.compatible_units(int_or_sym_or_string) ⇒ Object
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# File 'lib/unity/lookup.rb', line 36 def compatible_units int_or_sym_or_string int = if int_or_sym_or_string.is_a? Integer int_or_sym_or_string else tmp = find_property(int_or_sym_or_string) tmp.nil? ? nil : tmp.dimension_int end (@@unit_ints[int] || []).map do |key| get_object key end end |