Class: Uinput::Keyboard
- Inherits:
-
Device
- Object
- Device
- Uinput::Keyboard
- Defined in:
- lib/uinput/keyboard.rb,
lib/uinput/keyboard/version.rb,
lib/uinput/keyboard/initializer.rb
Defined Under Namespace
Classes: Initializer
Constant Summary collapse
- VERSION =
"0.3.1"
Instance Attribute Summary collapse
-
#keymap ⇒ Object
Returns the value of attribute keymap.
Class Method Summary collapse
Instance Method Summary collapse
-
#initialize(keymap, &block) ⇒ Keyboard
constructor
A new instance of Keyboard.
- #press(*symbols) ⇒ Object
- #release(*symbols) ⇒ Object
- #string_to_symbols(string) ⇒ Object
- #symbols_to_keycodes(*names) ⇒ Object
- #tap(*symbols) ⇒ Object
- #type(string) ⇒ Object
Constructor Details
#initialize(keymap, &block) ⇒ Keyboard
Returns a new instance of Keyboard.
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# File 'lib/uinput/keyboard.rb', line 15 def initialize(keymap, &block) @keymap = keymap super(&block) end |
Instance Attribute Details
#keymap ⇒ Object
Returns the value of attribute keymap.
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# File 'lib/uinput/keyboard.rb', line 20 def keymap @keymap end |
Class Method Details
.keymap(names) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 10 def keymap(names) Xkbcommon::Context.new.keymap_from_names(names) end |
Instance Method Details
#press(*symbols) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 22 def press(*symbols) symbols.flat_map do |symbol| symbol(symbol).keys.map do |key| send_event(:EV_KEY, key.scan_code, 1) key.code end.tap do send_event(:EV_SYN, :SYN_REPORT) end end end |
#release(*symbols) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 33 def release(*symbols) symbols.flat_map do |symbol| symbol(symbol).keys.map do |key| send_event(:EV_KEY, key.scan_code, 0) key.code end.tap do send_event(:EV_SYN, :SYN_REPORT) end end end |
#string_to_symbols(string) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 64 def string_to_symbols(string) string.chars.map{ |char| char_to_symbol(char).name } end |
#symbols_to_keycodes(*names) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 60 def symbols_to_keycodes(*names) names.map{ |name| symbol(name).keys.map(&:code) } end |
#tap(*symbols) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 44 def tap(*symbols) press(*symbols) release(*symbols) end |
#type(string) ⇒ Object
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# File 'lib/uinput/keyboard.rb', line 49 def type(string) # prevent dropped key events (b/c of evdev buffer overflow?) by sending # out the event chain in chunks rather than in one piece keycodes = [] string_to_symbols(string).each_slice(8) do |symbols| keycodes += symbols.map{ |symbol| tap(symbol) } sleep 0.01 # time to breath end keycodes end |